Difference between revisions of "Folk (Action)"

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''If it talks to you before it eats you, it is probably folk.''
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Creatures tied to the [[Mind (Action Powers Form) | Mind]] power form.
 
Creatures tied to the [[Mind (Action Powers Form) | Mind]] power form.
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These are creatures defined by their minds and relationships to other creatures, rather than to their physical form or essence. The archetypal Folk are [[Humans (Action Creatures)|Humans]], but most aliens in science fiction and most intelligent fantasy races are also Folk.
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* [[:Category:Action_Race_Schtick | Race Schticks alphabetically]]
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* [[Race Schticks (Action)| Schticks by Race]]
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{|
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||
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== Fantasy Races ==
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* [[Dwarfs (Action)|Dwarfs]] - Industrious people of the earth
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* [[Elves (Action)|Elves]] - Clever party people
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* [[Giants (Action)|Giants]] - Survivors of ancient days
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* [[Hobs (Action)|Hobs]] - Diminutive tricksters
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* [[Humans (Action)|Humans]] - The people of the center
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* [[Ogres (Action)|Ogres]] - Slow but powerful
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* [[Orks (Action)|Orks]] - The people of rage
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=== Chimeras ===
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These are [[Folk (Action)|Folk]] with non-humanoid parts or traits.
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* [[Briaurs (Action)|Briaurs]] - Antelope-elf halfbeasts
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* [[Centaurs (Action)|Centaurs]] - Horse-human halfbeasts
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* [[Gnolls (Action)|Gnolls]] - Rough and tumble savages
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* [[Minotaurs (Action)|Minotaurs]] - Bovine half beasts
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* [[Satyrs (Action)|Satyrs]] - Goat half-beasts
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* [[Saurians (Action)|Saurians]] - Lizardmen
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* [[Wolfen (Action)|Wolfen]] - Wolf-folk
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|||
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== Furries ==
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These anthropomorphics can exist in both SF and fantasy.
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* [[Bat (Action) |Bat]]
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* [[Bear (Action) |Bear]]
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* [[Minotaurs (Action)|Bovine]] - Minotaur
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* [[Cat (Action) |Cat]]
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* [[Tengu (Action) | Crow]] - Tengu
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* [[Briaurs (Action)|Deer]] - Briaur
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* [[Dog (Action) |Dog]]
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* [[Shibaten (Action)|Duck]] - Shibaten
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* [[Fox (Action) |Fox]] - Kitsune
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* [[Satyrs (Action) |Goat]] - Satyr
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* [[Gnolls (Action) |Hyena]] - Gnoll
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* [[Jackal (Action) |Jackal]]
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* [[Lion (Action) |Lion]]
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* [[Saurians (Action)|Lizard]] - Saurian
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* [[Mouse (Action) |Mouse]]
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* [[Rabbit (Action) |Rabbit]]
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* [[Raccoon (Action) |Raccoon]]
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* [[Rat (Action) |Rat]]
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* [[Tiger (Action) |Tiger]]
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* [[Wolfen (Action) |Wolf]] - Wolfen
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|}
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== See Also ==
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* [[Greyhawk (4E)|Greyhawk 4E Races]]
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* [[Greyhawk_(Action)|Greyhawk Races]] for [[Action]]
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== External Links ==
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* [http://hastur.net/abbe/al-qadim/races/index.html Al-Qadim Races]
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* [http://hastur.net/t3/wiki/Races/Al-Qadim T3 Races]
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* [http://en.wikipedia.org/wiki/Humanoid_%28Dungeons_&_Dragons%29 Dungeons & Dragons humanoids on Wikipedia]

Latest revision as of 12:16, 24 September 2015

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Heroic Action Role-Play

If it talks to you before it eats you, it is probably folk.

Creatures tied to the Mind power form.

These are creatures defined by their minds and relationships to other creatures, rather than to their physical form or essence. The archetypal Folk are Humans, but most aliens in science fiction and most intelligent fantasy races are also Folk.

Fantasy Races

  • Dwarfs - Industrious people of the earth
  • Elves - Clever party people
  • Giants - Survivors of ancient days
  • Hobs - Diminutive tricksters
  • Humans - The people of the center
  • Ogres - Slow but powerful
  • Orks - The people of rage

Chimeras

These are Folk with non-humanoid parts or traits.

Furries

These anthropomorphics can exist in both SF and fantasy.

See Also

External Links