Difference between revisions of "Fox in the Dark"
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# '''[[Travelers (FiD)|Travelers]]''' | # '''[[Travelers (FiD)|Travelers]]''' | ||
# '''[[Troupe (FiD)|Troupe]]''' | # '''[[Troupe (FiD)|Troupe]]''' | ||
− | # '''[[Wardens (FiD)|Wardens]]''' | + | # '''[[Wardens (FiD)|Wardens]]''' |
+ | ---- | ||
+ | '''[[Actions (FiD)|Actions]]''' | ||
+ | # '''[[Actions (FiD)#Attune|Attune]]''' | ||
+ | # '''[[Actions (FiD)#Command|Command]]''' | ||
+ | # '''[[Actions (FiD)#Consort|Consort]]''' | ||
+ | # '''[[Actions (FiD)#Finesse|Finesse]]''' | ||
+ | # '''[[Actions (FiD)#Hunt|Hunt]]''' | ||
+ | # '''[[Actions (FiD)#Prowl|Prowl]]''' | ||
+ | # '''[[Actions (FiD)#Skirmish|Skirmish]]''' | ||
+ | # '''[[Actions (FiD)#Study|Study]]''' | ||
+ | # '''[[Actions (FiD)#Survey|Survey]]''' | ||
+ | # '''[[Actions (FiD)#Sway|Sway]]''' | ||
+ | # '''[[Actions (FiD)#Tinker|Tinker]]''' | ||
+ | # '''[[Actions (FiD)#Wreck|Wreck]]''' | ||
|valign=top| | |valign=top| | ||
'''Shared Special Abilities | '''Shared Special Abilities |
Revision as of 10:06, 19 January 2025
Starfox's Blades in the Dark fan page |
Playbooks
Mundane Playbooks
Projects
|
Power Playbooks Exotics |
Power Forms |
Crew Playbooks |
Shared Special Abilities Inventory |
House Rules
Yes, this is still Starfox.
- Fumble If you have to select a die result of one, this is a fumble and worse than an outright failure. This is not always relevant depending on the situation, but can be compared to a critical success, except it is the opposition that scores the critical. Page 7.
- To Resist or Not Resist When you make a resistance roll and find the amount of stress lost unacceptable, you can chose to not resist, take the consequence, and suffer only 1 stress. Page 32.
- Irresistible Plot Sometimes a consequence might be a hidden plot development. These may not be resistible, and might even be kept secret. Page 32.
- Hunting Ground is not used. Page 93.
- Training Training facilities allows training inside the lair, avoiding dependency on exterior facilities. There is no benefit other than security. Page 94.
- Not as Bad as it Looks At the end of a score, all player characters reduce all harm by one level. Page 155.
Related
Campaigns
- Liberate Highport!
- Princess World—Frontier Kingdoms—Roll20
- Duskvol Darkness a conventional BitD campaign