Difference between revisions of "Greyhawk"
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=== Map Key === | === Map Key === | ||
| − | # Ahlissa (Southern Kingdom) | + | # Ahlissa (Southern Kingdom)<br>1a Formed Idee (conquered country)<br>1b Adri Forest (elves and fey)<br>1c Rel Astra and the Solonor Compact |
| − | + | # Sea Barons | |
| − | + | # Lordship of the Isles | |
| − | # Sea | + | # Sunndi |
| + | # See of Medegia (Undead country) | ||
| + | # - | ||
| + | # Ironwall (Including former Onnwal) | ||
| + | # Andoria (North Kingdom) | ||
| + | # Nyrond | ||
| + | # Bone March | ||
| + | # Ratik | ||
| + | # Frost Barbarians | ||
| + | # Snow Barbarians | ||
| + | # Ice Barbarians | ||
| + | # Stonehold | ||
| + | # Rovers of the Barrens | ||
| + | # Tenh | ||
| + | # Pale | ||
| + | # Bandit Kingdoms | ||
| + | # Shield Lands | ||
| + | # Urnst (County and Dutchy) | ||
| + | # Bright Lands | ||
| + | # Greyhawk, Free City | ||
| + | # Furyondy | ||
| + | # Bone March | ||
| + | # Empire of Iuz | ||
| + | # Wolf Nomads | ||
| + | # Tiger Nomads | ||
| + | # Ekbir | ||
| + | # Tusmit | ||
| + | # Zeif | ||
| + | # Plains of the Paynims | ||
| + | # Ull | ||
| + | # Ket | ||
| + | # Perrenland | ||
| + | # Highfork (Elves and gnomes) | ||
| + | # Archprelacy of Veluna | ||
| + | # Bissel | ||
| + | # Gran March | ||
| + | # Lortmil Mountains (Dwarf Confedreacy) | ||
| + | # Geoff | ||
| + | # Sterich | ||
| + | # Yeomanry | ||
| + | # Sea Princes | ||
| + | # Keoland | ||
| + | # Ulek (Duchy, County, Principality) | ||
| + | # Celene (High & Grey Elves) | ||
| + | # Wild Coast | ||
| + | # Pormarj (Orcs & Goblinoids) | ||
| + | # Scarlett Brotherhood | ||
| + | # Hepmonaland Jungles | ||
| + | # Lendor Isles | ||
| + | # Sasserine | ||
| + | # Cauldron | ||
| + | # Blackmoor | ||
| + | # Amedio Jungle | ||
== Miscellaneous == | == Miscellaneous == | ||
Revision as of 23:55, 6 August 2012
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| Unofficial rules compendium | |
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This page is slowly and gradually being moved from 3.5 to Pathfinder
- The default setting of D&D 3.0 and 3.5.
- The setting of the Savage Tide and Skulls and Shackles adventure paths.
- Some pages are shared with Grayhawk Action and do not backlink properly.
Races
These racial descriptions fill in the holes and connect to Earth stereotypes.
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Nonhumans |
Pre-Pathfinder |
Flanaess Political/Cultural Map
Map Key
- Ahlissa (Southern Kingdom)
1a Formed Idee (conquered country)
1b Adri Forest (elves and fey)
1c Rel Astra and the Solonor Compact - Sea Barons
- Lordship of the Isles
- Sunndi
- See of Medegia (Undead country)
- -
- Ironwall (Including former Onnwal)
- Andoria (North Kingdom)
- Nyrond
- Bone March
- Ratik
- Frost Barbarians
- Snow Barbarians
- Ice Barbarians
- Stonehold
- Rovers of the Barrens
- Tenh
- Pale
- Bandit Kingdoms
- Shield Lands
- Urnst (County and Dutchy)
- Bright Lands
- Greyhawk, Free City
- Furyondy
- Bone March
- Empire of Iuz
- Wolf Nomads
- Tiger Nomads
- Ekbir
- Tusmit
- Zeif
- Plains of the Paynims
- Ull
- Ket
- Perrenland
- Highfork (Elves and gnomes)
- Archprelacy of Veluna
- Bissel
- Gran March
- Lortmil Mountains (Dwarf Confedreacy)
- Geoff
- Sterich
- Yeomanry
- Sea Princes
- Keoland
- Ulek (Duchy, County, Principality)
- Celene (High & Grey Elves)
- Wild Coast
- Pormarj (Orcs & Goblinoids)
- Scarlett Brotherhood
- Hepmonaland Jungles
- Lendor Isles
- Sasserine
- Cauldron
- Blackmoor
- Amedio Jungle

