Difference between revisions of "Fox in the Dark"
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{{FiD}} | {{FiD}} | ||
| − | + | [[Presentation (FiD)|Presentation]] | |
| − | + | — [[Actions (FiD) | Actions]] | |
| − | + | — [[Powers (FiD)|Powers]] | |
| − | + | — [[Downtime (FiD)|Downtime]] | |
=== Playbooks === | === Playbooks === | ||
| − | {|class="wikitable" | + | {|class="wikitable" |
|- | |- | ||
| + | |valign=top| | ||
| + | '''[[Actions (FiD)|Actions]]''' | ||
| + | # '''[[Actions (FiD)#Attune|Attune]]''' | ||
| + | # '''[[Actions (FiD)#Command|Command]]''' | ||
| + | # '''[[Actions (FiD)#Consort|Consort]]''' | ||
| + | # '''[[Actions (FiD)#Finesse|Finesse]]''' | ||
| + | # '''[[Actions (FiD)#Hunt|Hunt]]''' | ||
| + | # '''[[Actions (FiD)#Prowl|Prowl]]''' | ||
| + | # '''[[Actions (FiD)#Skirmish|Skirmish]]''' | ||
| + | # '''[[Actions (FiD)#Study|Study]]''' | ||
| + | # '''[[Actions (FiD)#Survey|Survey]]''' | ||
| + | # '''[[Actions (FiD)#Sway|Sway]]''' | ||
| + | # '''[[Actions (FiD)#Tinker|Tinker]]''' | ||
| + | # '''[[Actions (FiD)#Wreck|Wreck]]''' | ||
| + | ---- | ||
| + | '''Inventory''' | ||
| + | * '''[[Standard_Equipment_(FiD)|Common]]''' | ||
| + | |||
| + | '''[[Crafting (FiD)|Crafting]]''' | ||
| + | * '''[[Alchemy (FiD)|Alchemy]]''' | ||
| + | * '''[[Armaments (FiD)|Armaments]]''' | ||
| + | * '''[[Gadgets (FiD)|Gadgets]]''' | ||
| + | * '''[[Magic Items (FiD)|Magic Items]]''' | ||
| + | * '''[[Rituals (FiD)|Rituals]]''' | ||
|valign=top| | |valign=top| | ||
'''Mundane Playbooks | '''Mundane Playbooks | ||
| − | # '''[[ | + | # '''[[Captain (FiD)|Captain]]''' |
| − | # '''[[ | + | # '''[[Fighter (FiD)|Fighter]]''' |
| − | # '''[[ | + | # '''[[Knight (FiD)|Knight]]''' |
| − | # '''[[ | + | # '''[[Mastermind (FiD)|Mastermind]]''' |
| − | # '''[[ | + | # '''[[Mountebank (FiD)|Mountebank]]''' |
| − | # '''[[ | + | # '''[[Occultist (FiD)|Occultist]]''' |
| − | # '''[[ | + | # '''[[Ranger (FiD)|Ranger]]''' |
| − | # '''[[ | + | # '''[[Rogue (FiD)|Rogue]]''' |
| − | # '''[[ | + | # '''[[Sage (FiD)|Sage]]''' |
| − | # '''[[Savant (FiD)|Savant]]''' | + | # '''[[Savant (FiD)|Savant]]''' |
| − | # '''[[ | + | # '''[[Sharpshooter (FiD)|Sharpshooter]]''' |
| − | # '''[[Swashbuckler (FiD)|Swashbuckler]]''' | + | # '''[[Swashbuckler (FiD)|Swashbuckler]]''' |
| + | # '''[[Warrior (FiD)|Warrior]]''' | ||
| + | # '''[[Weapon Master (FiD)|Weapon Master]]''' | ||
| + | ---- | ||
| + | '''Shared Special Abilities | ||
| + | # '''[[Additional Playbook (FiD)|Additional Playbook]] | ||
| + | # '''[[Crew Perk (FiD)|Crew Perk]] | ||
| + | # '''[[Humans (FiD)|Humans]] | ||
| + | # '''[[Races (FiD)|Other Races]] | ||
|valign=top| | |valign=top| | ||
'''[[Powers (FiD)|Power]] Playbooks | '''[[Powers (FiD)|Power]] Playbooks | ||
| − | # '''[[ | + | # '''[[Artificer (FiD)|Artificer]]''' |
| − | # '''[[ | + | # '''[[Bard (FiD)|Bard]]''' |
| − | # '''[[Chi (FiD)|Chi]]''' | + | # '''[[Chi (FiD)|Chi]]''' |
| − | # '''[[ | + | # '''[[Cleric (FiD)|Cleric]]''' |
| − | # '''[[ | + | # '''[[Druid (FiD)|Druid]]''' |
| − | # '''[[Mystic (FiD)|Mystic]]''' | + | # '''[[Mystic (FiD)|Mystic]]''' |
| − | # '''[[ | + | # '''[[Ninja (FiD)|Ninja]]''' |
| − | # '''[[ | + | # '''[[Saint (FiD)|Saint]]''' |
| − | # '''[[ | + | # '''[[Sorcerer (FiD)|Sorcerer]]''' |
| − | # '''[[Spirit (FiD)|Spirit]]''' | + | # '''[[Warlock (FiD)|Warlock]]''' |
| − | # '''[[ | + | # '''[[Wizard (FiD)|Wizard]]''' |
| − | # '''[[ | + | |
| − | + | '''Exotics | |
| − | # '''[[ | + | # '''[[Monster (FiD)|Monster]]''' |
| − | # '''[[ | + | # '''[[Spirit (FiD)|Spirit]]''' |
| − | # '''[[ | + | # '''[[Wee One (FiD)|Wee One]]''' |
| − | # '''[[ | + | |
| − | # '''[[ | + | |valign=top| |
| − | # '''[[ | + | |
| − | # '''[[ | + | '''Crew Playbooks |
| + | # '''[[Cabal (FiD)|Cabal]]''' | ||
| + | # '''[[Cartel (FiD)|Cartel]]''' | ||
| + | # '''[[Cult (FiD)|Cult]]''' | ||
| + | # '''[[Delvers (FiD)|Delvers ]]''' | ||
| + | # '''[[Glimmers (FiD)|Glimmers]]''' | ||
| + | # '''[[Manhunters (FiD)|Manhunters]]''' | ||
| + | # '''[[Soldiers (FiD)|Soldiers]]''' | ||
| + | # '''[[Travelers (FiD)|Travelers]]''' | ||
| + | # '''[[Troupe (FiD)|Troupe]]''' | ||
| + | # '''[[Wardens (FiD)|Wardens]]''' | ||
| + | |||
|valign=top| | |valign=top| | ||
| + | |||
'''[[Powers (FiD)|Power]] Forms | '''[[Powers (FiD)|Power]] Forms | ||
# '''[[Air Powers (FiD)|Air]]''' | # '''[[Air Powers (FiD)|Air]]''' | ||
# '''[[Animal Powers (FiD)|Animal]]''' | # '''[[Animal Powers (FiD)|Animal]]''' | ||
# '''[[Barrier Powers (FiD)|Barrier]]''' | # '''[[Barrier Powers (FiD)|Barrier]]''' | ||
| − | # '''[[Darkness Powers (FiD)|Darkness]]''' | + | # '''[[Darkness Powers (FiD)|Darkness]]''' |
| − | # '''[[Death Powers (FiD)|Death]]''' | + | # '''[[Death Powers (FiD)|Death]]''' |
| − | # '''[[Earth Powers (FiD)|Earth]]''' | + | # '''[[Earth Powers (FiD)|Earth]]''' |
| − | # '''[[Electricity Powers (FiD)|Electricity]]''' | + | # '''[[Electricity Powers (FiD)|Electricity]]''' |
| − | # '''[[Fire Powers (FiD)|Fire]]''' | + | # '''[[Fire Powers (FiD)|Fire]]''' |
| − | # '''[[Flux Powers (FiD)|Flux]]''' | + | # '''[[Flux Powers (FiD)|Flux]]''' |
| − | # '''[[Ice Powers (FiD)|Ice]]''' | + | # '''[[Ice Powers (FiD)|Ice]]''' |
| − | # '''[[Illusion Powers (FiD)|Illusion]]''' | + | # '''[[Illusion Powers (FiD)|Illusion]]''' |
| − | # '''[[Kinesis Powers (FiD)|Kinesis]]''' | + | # '''[[Kinesis Powers (FiD)|Kinesis]]''' |
| − | # '''[[Life Powers (FiD)|Life]]''' | + | # '''[[Life Powers (FiD)|Life]]''' |
| − | # '''[[Light Powers (FiD)|Light]]''' | + | # '''[[Light Powers (FiD)|Light]]''' |
| − | # '''[[Metal Powers (FiD)|Metal]]''' | + | # '''[[Metal Powers (FiD)|Metal]]''' |
| − | # '''[[Mind Powers (FiD)|Mind]]''' | + | # '''[[Mind Powers (FiD)|Mind]]''' |
| − | # '''[[Order Powers (FiD)|Order]]''' | + | # '''[[Order Powers (FiD)|Order]]''' |
| − | # '''[[Plant Powers (FiD)|Plant]]''' | + | # '''[[Plant Powers (FiD)|Plant]]''' |
| − | # '''[[Space Powers (FiD)|Space]]''' | + | # '''[[Space Powers (FiD)|Space]]''' |
| − | # '''[[Time Powers (FiD)|Time]]''' | + | # '''[[Time Powers (FiD)|Time]]''' |
| − | # '''[[Water Powers (FiD)|Water | + | # '''[[Water Powers (FiD)|Water]]''' |
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|} | |} | ||
| + | {{tocright}} | ||
== House Rules == | == House Rules == | ||
| Line 104: | Line 120: | ||
* '''To Resist or Not Resist''' When you make a resistance roll and find the amount of stress lost unacceptable, you can chose to not resist, take the consequence, and suffer only 1 stress. Page 32. | * '''To Resist or Not Resist''' When you make a resistance roll and find the amount of stress lost unacceptable, you can chose to not resist, take the consequence, and suffer only 1 stress. Page 32. | ||
* '''Irresistible Plot''' Sometimes a consequence might be a hidden plot development. These may not be resistible, and might even be kept secret. Page 32. | * '''Irresistible Plot''' Sometimes a consequence might be a hidden plot development. These may not be resistible, and might even be kept secret. Page 32. | ||
| + | * '''Breaking Reputation''' badly enough you will gain Xp, but may reduce your Reputation. | ||
* '''Hunting Ground''' is not used. Page 93. | * '''Hunting Ground''' is not used. Page 93. | ||
| − | * '''Training''' There | + | * '''Training''' Training facilities allows training inside the lair, avoiding dependency on exterior facilities. There is no benefit other than security. Page 94. |
* '''Not as Bad as it Looks''' At the end of a score, all player characters reduce all harm by one level. Page 155. | * '''Not as Bad as it Looks''' At the end of a score, all player characters reduce all harm by one level. Page 155. | ||
| Line 122: | Line 139: | ||
== External Links == | == External Links == | ||
* [https://www.worldanvil.com/w/greyhawk-datiga/map/0e253c8b-9b56-454c-b940-ca0eb99203b8 Interactive City of Greyhawk Map] | * [https://www.worldanvil.com/w/greyhawk-datiga/map/0e253c8b-9b56-454c-b940-ca0eb99203b8 Interactive City of Greyhawk Map] | ||
| + | * [https://randomtablesrpg.com/fantasy/100-random-dnd-city-encounter-tables-for-low-level-players-who-need-help/ 100 Random City Encounters] | ||
Revision as of 14:46, 27 April 2025
| Starfox's Blades in the Dark fan page |
Presentation — Actions — Powers — Downtime
Playbooks
|
Inventory |
Mundane Playbooks
Shared Special Abilities |
Power Playbooks Exotics |
Crew Playbooks |
Power Forms |
House Rules
Yes, this is still Starfox.
- Fumble If you have to select a die result of one, this is a fumble and worse than an outright failure. This is not always relevant depending on the situation, but can be compared to a critical success, except it is the opposition that scores the critical. Page 7.
- To Resist or Not Resist When you make a resistance roll and find the amount of stress lost unacceptable, you can chose to not resist, take the consequence, and suffer only 1 stress. Page 32.
- Irresistible Plot Sometimes a consequence might be a hidden plot development. These may not be resistible, and might even be kept secret. Page 32.
- Breaking Reputation badly enough you will gain Xp, but may reduce your Reputation.
- Hunting Ground is not used. Page 93.
- Training Training facilities allows training inside the lair, avoiding dependency on exterior facilities. There is no benefit other than security. Page 94.
- Not as Bad as it Looks At the end of a score, all player characters reduce all harm by one level. Page 155.
Related
Campaigns
- Liberate Highport!
- Princess World—Frontier Kingdoms—Roll20
- Duskvol Darkness a conventional BitD campaign