Power Components (D&D equipment)

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Unofficial rules compendium

The normal experience point costs associated with magic can be substituted with power components. These are rare and special substances, refined by skilled craftsmen and selected by alchemists for a particular use. Power components are not generic; those purchased for one purpose will not work for any other magical process.

Power componets cost 5 gp per experience point they are to substitute for. To supply a power component for a certain process, the entire amount needed must be within the gold-piece limit of the settlement; you cannot purchase power components for a large magical process in smaller lots.

The net effect on magic item creation is that you can either pay 50% of the items cost in gold and 1 xp/ 25 gp base price, or you can pay 70% of the items base price in gold.