Imbue Illusion (Action Powers)

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Template:Action Power Templates

Main article: Powers (Action)

King Monkey

Limit Break

Do a series of confusing and distracting moves, taunts, shrieks and poses. This gives you a +3 bonus on your Melee and Charm until you are next hit by an attack or the fight ends. This ability does not work outside of a fight. You cannot benefit from several uses of King Monkey simultaneously.

Monkey's Dance

Trigger Action (Focus)

Just after an action you attempted fails, spend a shot displaying anger, frustration, disappointment, pain or just generally making a fool of yourself. You become focused. The very name of this maneuver is a taunt against the more formal styles, with their precise stances. It's pronunciation varies somewhere between the proper name and Monkey Stance.

Monkey Toss

Basic Action

Grab an opponent and roll along the ground with him, finally tossing him away.

This is a Melee attack that does damage equal to your Body +0. If you do any damage at all, you can make a normal Move, and take your opponent along for the ride. You then let go and throw him three meters in a direction of your choice. If the if the target is thrown, he also loses a shot regaining his balance. This is in addition to the normal movement for a basic action.

Spectral Strike

Inherent

You can make melee attacks that do Body +4 Illusory damage, soaked by Toughness. Illusory Damage (Action)

Spectral Touch

Stance (Damage Boost)

You can imbue a Melee or Shoot attack with an additional type of damage. The damage is resisted by the worst soak value of either attack. This is the same as the Melee Weapon ability Dual Damage. Spectral Touch Touch does Illusory damage. Illusory Damage (Action) Note that the illusory damage only applies if it is more effective than your normal damage.

Spectral Weapon

Stance

You create one or more illusory melee weapons or natural attacks of your choice in your hand(s). These weapons do Illusory damage. Illusory Damage (Action)

Vengeance of the Monkey

Trigger Action

When you are attacked but missed by an opponent in hand-to-hand combat you may make a Melee attack with Body damage. If you inflict a Hit, the opponent is thrown 3 meters and loses a shot.