Summon Elemental (4E)

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4ED&D 4E
4th Edition Dungeons & Dragons

This is a ritual description page for 4th edition Dungeons & Dragons.

Summon Elemental

You call an elemental creature from the elemental chaos, binding it to your will.
Level: Variable Component Cost: Variable
Category: Binding Market Price: Variable
Time: 10 minutes Key Skill: Arcana
Duration: Variable

You summon an elemental creature that is not an undead to serve you. Each type of creature is a different ritual that must be learnt separately. You cannot summon elite, solo, or leader creatures. Minions are summoned in groups of 2d3 creatures, at the same cost as a single normal creature.

The creature(s) have the statistics of a typical creature of its type, leveled up to your level using the normal mechanism for leveling up monsters. They are violent, sullen, and chaotic, resenting being summoned but following direct orders. Instructing the creature or group of minions to take a standard or move action is a minor action for you; it will take minor actions on its own and move actions to stay within 2 squares of you unless ordered otherwise. It always acts on your initiative.

The duration of the service depends on the result of the Arcana check, and there is a penalty to this check equal to half the level of the creature. There is a limit on time and also a limit on the number of fights the creature will participate in; after the duration is up, the requisite number of fights have occurred, or the creature is reduced to zero hit points or below, it disappears.

Arcana Check Result Duration of Service
9 or lower 1 hour (1 fight)
10-19 2 hours (1 fight)
20-29 4 hours (2 fights)
30-39 8 hours (3 fights)
40 or higher 24 hours (4 fights)

The level of the ritual is equal to the level of the creature. The market price is equal to that of a magic item of the creature’s level, and the casting cost is 20% of a magic item of your level.