Phantom Trap (4E)
From Hastur
4th Edition Dungeons & Dragons |
This is a ritual description page for 4th edition Dungeons & Dragons.
Phantom Trap
You imagine the worst trap you can and then make an illusion of it.
Level: 3 | Component Cost: 25 gp |
Category: Deception | Market Price: 100 gp |
Time: 10 minutes | Key Skill: Arcana |
Duration: 24 hours |
You can create the illusion of a trap your own level or lower in an area up to Burst 4. The Perception difficulty of spotting this trap is 10, practically guaranteeing it will be found. A creature trying to analyze or disarm the illusory trap can make an Insight or Thievery check at the beginning of its turn as a free action to perceive the illusion. The DC is 10 plus your Arcana skill bonus. The trap has no effect whatsoever, and triggering the trap reveals its illusory nature.
4th Edition Dungeons & Dragons | |
Classes | Artificer • Avenger • Barbarian • Bard • Cleric • Druid • Fighter • Invoker • Paladin • Ranger • Rogue • Shaman • Sorcerer • Swordmage • Warden • Warlock • Warlord • Wizard |
Core | Characters • Feats • Skills • Paragon paths • Weapons • Magic Items • Rituals • Rules • Glossary |
Extra | Traits • Talents • Craft |