Divine Defender (4E)

From Hastur
Jump to: navigation, search
4ED&D 4E
4th Edition Dungeons & Dragons

Divine Defender is a paragon path for 4th edition Dungeons & Dragons.

I must not be defeated! I can not be defeated!

As a divine defender you have declared yourself the shield of your community and your friends. They can rely on your protection, just as you rely on them for support.

Divine Defensers are sponsored by Moradin, especially trough his Exarch St. Cuthbert.

Path Feat

XXX [Path]

Prerequisites:

Benefit:

Divine Defender Paragon Path Features

Defender's Challenge (11th level): When you use an Action Point to gain a melee attack against one or more enemies, you can choose to mark those enemies for the rest of the encounter. The next time that enemy shifts or attacks a creature other than you, you can make an opportunity attack against that enemy.

Master of Crafts (11th level): You can use two daily item powers after a long rest instead of one.

Wisdom of the Cudgel (16th level): When you damage an enemy with a basic melee attack, that enemy is immobilized until the beginning of your next turn.

Divine Defender Prayers

XXX XXX Attack 11
XXX
XXXXXX
XXX      XXX
Effect:
Conventional Wisdom Divine Defender Utility 12
Quoting a sensible proverb, you make allies near you see the light of reason.
EncounterHealing, Divine
Minor Action      You and each ally in burst Close burst 5
Each target can make a saving throw against any single effect that a save can end.
XXX XXX Attack 20
XXX
XXXXXX
XXX      XXX