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- == Campaigns ==707 bytes (93 words) - 09:16, 22 September 2024
- ...on of resources for {{4EDD}} (colloquially known as "4E") for use in local campaigns. == Campaigns ==1 KB (145 words) - 11:22, 8 August 2010
- == Campaigns ==931 bytes (124 words) - 18:56, 17 January 2022
- == Campaigns ==2 KB (233 words) - 17:43, 9 June 2013
- [[Crown of Traldara]] is a [[Forgotten Realms]] [[:Category:Campaigns|campaign]] run by [[User:Panzerman (Hastur)|Panzerman]]. [[Category:Campaigns]][[Category:Crown of Traldara]]1,004 bytes (133 words) - 23:16, 8 August 2008
- |valign=top|These prestige classes fit most campaigns<br>[[Barbarian (D&D class)|Barbarian]] <br> [[Bard (D&D class)|Bard]] <br> |valign=top|These classes fit many campaigns.<br> [[Beguiler (D&D class)|Beguiler]] <br> [[Druid (D&D class)|Druid]] <br3 KB (396 words) - 10:49, 4 August 2014
- ...or most campaign, the Marine Expeditionary Medal is awarded. For important campaigns, a unique medal is issued for each campaign.941 bytes (146 words) - 23:28, 10 May 2013
- ...y. This means humans need to be treated in greater detail than in most D&D campaigns. These variants of the basic human differ in details, but follow the genera1 KB (182 words) - 12:06, 11 November 2008
- [[Category:Campaigns]]2 KB (184 words) - 08:42, 6 September 2008
- == Campaigns ==6 KB (795 words) - 22:09, 11 September 2024
- [[Category:Campaigns]][[Category:Savage Tide]]1 KB (180 words) - 08:31, 22 December 2013
- == Campaigns == * [https://app.roll20.net/campaigns/details/18178429/liberate-highport Liberate Highport!]6 KB (821 words) - 23:48, 11 November 2024
- [[Category:Campaigns]]1 KB (214 words) - 20:20, 1 June 2010
- ...of a tradition uses it, or no-one does. This makes the method suitable for campaigns where mysterious and remote events dwarf the efforts of the heroes.1 KB (229 words) - 18:42, 6 July 2019
- [[Category:Campaigns]]2 KB (294 words) - 20:07, 18 January 2014
- [[Category:Campaigns]]2 KB (305 words) - 18:22, 29 November 2013
- ...eath makes sense in the story, and even NPCs die more rarely than in other campaigns, that is only if the [[GM]] feels it fits the story.2 KB (368 words) - 14:21, 5 November 2022
- [[Category:Campaigns]]3 KB (369 words) - 21:05, 2 May 2013
- ...y. This means humans need to be treated in greater detail than in most D&D campaigns. These variants of the basic human differ in details, but follow the genera3 KB (399 words) - 16:29, 17 November 2008
- ...se options reduce the experience points earned, and thus results in longer campaigns. This might make the players too rich at higher levels; players are encoura3 KB (447 words) - 10:52, 4 August 2014