Move Space (Action Powers)

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Revision as of 20:32, 29 May 2012 by Starfox (talk | contribs) (Cargo teleport)
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Main article: Powers (Action)

Cargo Teleport

Limit Break

You can Teleports a large mass of inanimate matter that you tocuh to a bound Teleport Circle. The mass is limited by your Create read on the Body and Mass table.

If you have this power and use another Teleports power to teleport yourself, you can bring along a like amount of cargo when you do.

Compress Space

Limit Break

You compress space, making travel times shorter without actually changing speed. Instead you make the distance to be traveled shorter. This change applies to anyone traveling that same road at the same time, so it can potentially affect a large number of travelers in a caravan. Add your Mind to the Move of those using the compressed space. In combat, this effect lasts for a scene and affects a number of creatures equal to your Reflexes.

Stretch Space

Limit Break

You stretch distance in an area, making any path traced through this area longer. You affect a real-world area with a diameter up to your Ride skill. All distances in this area is multiplied by your Ride skill, making ranges longer and movement slower. The actual size of objects, creatures, and terrain features is not affected, only distances to be crossed.

Teleport

Limit Break

You can disappear, only to appear moments later in another location. You teleport on the same plane of existence, to a bound Teleport Circle or to an open space under the open sky whose location you are aware of, with no intelligent creatures within a hundred meters or so.

Teleportal

Limit Break

You set up a magical portal, trough which anyone can teleport. Choose two locations on the same plane of existence that you you have bound Teleport Circle; you must be at one of them when you use this power. A portal appears in each location, enabling travel in either direction. The portal lasts until you move more than Mind meters away.