Difference between revisions of "Wee Jas (Greyhawk Action)"

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[[Wee Jas (Greyhawk Action)| Wee Jas]] is the [[Suel (Greyhawk Action)| Suel]] goddess of beauty, death, and magic. She is the most important lawful [[Suel (Greyhawk Action)| Suel]] divinity today. Wee Jas has had flirtations with evil over the ages, which is not a big thing the way the [[Suel (Greyhawk Action)| Suel]] see it. She also in a relationship with [[Norebo_(Greyhawk_Action)|Norebo]].
 
[[Wee Jas (Greyhawk Action)| Wee Jas]] is the [[Suel (Greyhawk Action)| Suel]] goddess of beauty, death, and magic. She is the most important lawful [[Suel (Greyhawk Action)| Suel]] divinity today. Wee Jas has had flirtations with evil over the ages, which is not a big thing the way the [[Suel (Greyhawk Action)| Suel]] see it. She also in a relationship with [[Norebo_(Greyhawk_Action)|Norebo]].

Revision as of 10:49, 19 March 2016

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Wee Jas is the Suel goddess of beauty, death, and magic. She is the most important lawful Suel divinity today. Wee Jas has had flirtations with evil over the ages, which is not a big thing the way the Suel see it. She also in a relationship with Norebo.

Wee Jas (WEE jas) is portrayed as a stunning woman dressed in a beautiful gown, wearing some piece of jewelry with a skull motif. She promotes the utilization of spells and magic items (though many of her Suel followers insist she favors the creation of such things). She gained her death aspect when the survivors of the Rain of Colorless Fire looked to their goddess of magic for assurance that the dead were being escorted to the afterworld. Her allies are the lawful Suel gods while the chaotic ones are her enemies (except Norebo, who is her lover despite their philosophical differences). She respects Boccob, dislikes the beauty goddess Myhriss, and ignores most other deities. Her symbol is a red skull, sometimes in front of a fireball.

Magic is the key to all things. Understanding, personal power, security, order, and control over fate come with the study of magic. Respect those who came before you, left their knowledge, and died to make room for you; there will come a time when your life is over and those who come after will honor your learning and your memory.

Clerics of Wee Jas arbitrate disputes, give advice on magic, investigate magical curiosities, create magic items, and administer funerals. The more powerful clerics use their magic to fortify their temple and city. Clerics of lower level are expected to defer to ones of higher level at all times. Her clerics must get her permission before restoring a weak or chaotic being to life.

Alignment: Lawful Neutral.

Weapon: Dagger.

Pathfinder Domains

Death, Knowledge (Memory), Law, Magic (Arcane), Repose (Souls).

Pathfinder Traits

Action Domains

Death, Life, Magic, Order, Spiritual.