Difference between revisions of "Greyhawk (Action)"
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− | * [[Common (Greyhawk Action)|Common ]] <br> | + | * [[Common (Greyhawk Action)|Common ]] |
+ | * [[Celestial (Greyhawk Action)|Celestial]] <br> | ||
* [[Baklunish (Greyhawk Action)|Baklunish ]] <br> | * [[Baklunish (Greyhawk Action)|Baklunish ]] <br> | ||
* [[Flan (Greyhawk Action)|Flan ]] <br> | * [[Flan (Greyhawk Action)|Flan ]] <br> |
Revision as of 12:00, 10 June 2018
Greyhawk Action! |
Planned setting for the Curse of the Crimson Throne adventure path played in Action.
Races
Humans | Others |
Traditions
Most of these match the caster classes of DnD, but work slightly differently. Note that Chi, Gifts, Magic, and Spiritual can dispel each other. Their respective dispel powers work as if these three origins were one and the same. This does not apply to other origin-dependent powers.
- Cleric - Spiritual
- Favored Soul - Spiritual
- Druid - Spiritual
- Sorcerer - Gifts
- Wizard - Magic
- Witch (Enchanter) - Fey
- Psionics/Martial Arts - Chi
- Seer - Spiritual
- Monster - Gifts
See Also
- Blue Brotherhood
- Greyhawk 3E
- Greyhawk 4E
- Curse of the Crimson Throne
- Savage Tide
- Rise of the Runelords