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Path of the Mystic Shell
This is one of the succesor paths to the original Path of the Storm Turtle. In order to reduce complexity and the number of prerequisites you have to learn, I have split that path up into four separate paths; Path of the Sheltering Storm, Path of the Vengeful Turtle, Path of the Willow King and Path of the Mystic Shell. Clothed in LifeFu: 1, Shot: 1 Until end of Sequence, damage done to you by character's with lower Chi ratings than your own is reduced by 2 per strike. Armored In LifeFu: 1, Shot: 1 Until the end or the Sequence, substitute your Fu attribute for your Toughness attribute. Gift of the StormFu: 1 Shot: 0 As you use another Fu power, you may designate another character as the beneficiary (not the target) of its effect. Treat that character as "you" in the Fu power's description. That other character must be a willing participant, and must be within (3 m x your Fu rating) meters of you. Fortress of RighteousnessFu: X Shot: 0 A Fu power used to attack you fails; the attack has no effect. X is the Fu cost of the negated power. Challenge of the TurtleFu: X Shot: 1 Everyone in your immediate vicinity, friend and for alike, is focused in a mental struggle and must immediately spend X Fu points. There is no additional effect if they lack enough Fu points to spend.
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