Schticks
Starting characters can have
Other schticks might become available as the campaign progresses, or under exceptional circumstances after consultation with the gamemaster. |
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Most skills are available in this genre. As usual, all the general skills are available, as well as many genre skills. Some of these are still very rare, however.
General Skills
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Skills |
Deceit |
Drive (Pilot) |
Fix-It |
Guns |
Intimidation |
Intrusion |
Investigation |
Martial Arts |
Scholar |
Seduction |
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Genre Skills
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Skills |
Gunnery |
Leadership |
Medicine
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Rare Skills
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Arcanowave |
Creature Powers |
Shaping |
Sorcery |
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