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Saher


The Saher, or Sorcerer is the "mage" of Zakhara; they represent the standard and most common form of spellcaster. In tune with the basic fabric of the real world, they understand the power of all the elements: earth in the form of desert sand, water in the waves of the sea, air in the free winds, and fire in the heat of rage and flames of passion.

Sahers are as common in Zakhara as standard mages are in other lands. For the most part, they are treated with the respect granted to any individual of unknown power and capability. In general, however, sahers are not considered as dangerous as sha'irs or elemental mages.

Sahers are found in every strata of society — from beggars at the palace gates to wizards who advise the sultan. To further their own needs, sahers often use disguise to pass among others (even comrades) unnoticed.

Limitations

Sahers use props and elemental substances to use their magic. Scriptures, incense, special rocks, braziers are all part of the saher's paraphernalia. They also use verses scribed in midani, and much of the secret of their magic lies in a poetic harmony with nature and the universe. They cannot work magic without speaking it aloud.

Common Schticks

Blast (Fire, Lightning, Wave), Divination, Flame, Healing, Sand, Sea, Weather, Wind.

Rare Schticks

Illusion, Summoning.


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