Soldier (D&D Fighter variant)

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Unofficial rules compendium

The soldier is a fighter variant that is less specialized in fighting skills and learns more skills. Some soldiers are militiamen who keep a civilian career on the side. Others are army regulars who learn extensive and specilized skills required for their position, such as naval officers, artillerists, military engineers, mapmakers, and logistics specialists. Others mix might and skill as government officials, tax collectors, law enforcers, bodyguards, security specialists, or military advisors.

Please rename this class to avoid name conflicts with the Soldier advanced class in d20 Modern. --Urban Blom

Skills. Six skill points each level. Class skills: Appraise, Climb, Craft, Diplomacy, Gather Information, Handle Animal, Heal, Intimidate, Jump, Knowledge (all), Listen, Perform, Profession, Ride, Search, Sense Motive, Spot, Survival, Swim, and Use Rope.

Weapon and Armor Proficency: The soldier is proficient with all simple and martial weapons, as well as light and medium armor and with shields (including tower shields).

Bonus Feats. Get a bonus feat every three levels, that is at level 1, 3, 6, 9, 12, 15, 18. Add Armor Proficency (heavy) to the list of bonus feats.