Obscuring Mist (4E)

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4E
D&D 4E
4th Edition Dungeons & Dragons

This is a ritual description page for 4th edition Dungeons & Dragons.

Obscuring Mist

Swirling tendrils of mist rise out of the ground, obscuring everything.
Level: 8Component Cost: 180 gp
Category: ExplorationMarket Price: 750 gp
Time: 10 minutesKey Skill: Nature
Duration: 4 hours

Mist fills the area, making vision uncertain. A creature has total concealment if 5 or more misty obscured squares stand between you and it (including the nearest square of the creature’s space). Closer creatures have concealment, but not total concealment. The area affected is a close burst with a radius depending on the Arcana check that created it. The area is immobile once created. You can always chose to affect a smaller area.

Arcana Check ResultSize of the Close Burst
9 or lowerClose burst 2
10-19Close burst 20
20-29Close burst 200 (300 yard. radius)
30-39Close burst 2,000 (3,000 yd. radius)
40 or higherClose burst 20,000 (30,000 yard radius)
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