Explosive Runes (4E)
From Hastur
| 4th Edition Dungeons & Dragons |
This is a ritual description page for 4th edition Dungeons & Dragons.
Explosive Runes
Dipping your quill in salamander blood, you scribe runes that glow like embers, then slowly fade to form an arcane trap.
| Level: 5 | Component Cost: 50gp |
| Category: Warding | Market Price: 200gp |
| Time: 10 minutes | Key Skill: Arcana (no check) |
| Duration: Until triggered |
Creates an arcane trap; anyone reading the text the runes is included in cause them to explode as detailed below.
| Explosive Runes | Level 5 Elite Warder |
| Trap | XP 400 |
| A certain part of the text suddenly glows brightly, then explodes. | |
| Elite Warder: A certain part of a text causes an explosion when read. | |
| Perception | |
| * DC 20 to notice the trap | |
| Trigger | |
| Reading the text triggers an explosion. | |
| Attack | |
| Immediate reaction | Close burst 1 |
| Target: +10 vs. Reflex | |
| Hit: Target takes 4d8 fire damage Miss: Target takes half damage | |
| Countermeasures | |
* An adjacent character can disable the trap with a DC 20 Arcana or Thievery check.
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| 4th Edition Dungeons & Dragons | |
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