Christian Magus

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You believe your faith in God grants you magical powers to do His work.

Benefit: You gain the Charm, Cure, and Divine arcana. Non-human creatures suffer a –2 penalty to saving throws to resist your spells.

Rituals: Passages from Scripture must be read or recited, and the passages must be appropriate to the spell (Metaphysics (DC 5 + ½ spell level).

Mishaps: Improper respect of God’s power brings down an affliction. Choose a non-lethal affliction from the Attack spell of approximately the same level as the ritual spell, such as blindness, fatigue, or some combination of effects. The affliction lasts for one minute, cannot be healed magically, and allows no saving throw.

Modern Horror

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