Blues

Imperial Heretic

The DS: UnificationChurch is the established religious authority in the DS:DragonEmpire, and their clerics hold many positions of authority. Lately, they have been challenged by the DS:DualistHeresy and many an [ImperialHeretic](ImperialHeretic.html), and this new faith is slowly gaining acceptance across the empire. However, the Unification Church is still by far the more powerful of the two. While open conflict is as yet rare, persecution of the heretics sometimes flares up.

The Dualist Heresy lacks a formal organization and structure. The clerics of the Creator try to cooperate as far as they can, while those of the Destroyer seek to dominate one another, but both are still weak enough that their main opposition is the Unification Church.

Limitations

Faith: A cleric must have the approval of a patron, and that patron must attend to the cleric and work miracles for him, or the magic will not work. But the dogma of both the Creator and the Destroyer is so vague that this is a pretty weak restriction. However, the basic credo of goodness or evil must be adhered to. Some ImperialHeretics follow both creeds in balance - and lack access to both side's special schticks.

Focus: The heretic must always brandish the holy symbol of his god, or a scripture or religious artifact, in order to work magic. This is usually a rather small object made of metal or wood - suitable for holding in one hand. Holographic versions are also available.

Common Schticks

Healing, Summoning.

Allowed Schticks

Animal, Artificing, Blast (limited list - see below), Conjuration, Darkness (destroyer only), Death, Divination, Enhancement, Flame, Flux, Forces, Fortune, Gate, Illusion, Influence, Law, Light (creator only), Metamagic, Movement, Sand, Sea, Technomancy, Time, Wind.

Allowed Blasts

Acid, Animate, Binding, Bullet, Cold, Disintegration, Fire, Hindrance (blindness, evil eye, terror), Lightning, Paralysis, Soul Sword, Soul Twist, Sun Spear, Wave, Withering, Wizard's Staff, Wounding.


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