Spellware Guide (Dragonstar)
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Dragonstar Spellware reference updated for d20 version 3.5. See below for a summary of changes from version 3.0.
Changes from Dragonstar
- Skill bonuses are generally halved (to +2/+5). This is in line with magic items from the DMG 3.5.
- Danger Sense: The bonuses always applies - not only to negate surprise.
- Improved energy resistance is reduced to 10 points.
Changes from Player's Companion
- Armored Skeleton now provides DR, not AC - price increased for non-undead.
- Image recording now includes Magic Mask for free.
- Piloting rig gives no attack bonus.
Spellware table
Item | Source | Cost | XP | Notes |
---|---|---|---|---|
Antitoxin | GG | 56,000 | 2,240 | |
Armored Skeleton | PC | 10,000 | 400 | DR 5/piercing or slashing |
... to undead | PC | 2,000 | 80 | DR 5/piercing or slashing |
Augmented spellcasting | GG | 20,000 | 800 | Caster level for one spell descriptor is increased by +1. |
Aura mask | GG | 12,000 | 480 | Undetectable alignment effect. |
Balancing tail | PC | 12,000 | 480 | +5 Circumstance to Balance, Freefall, Tumble |
Biosculpting |
GG | 2,000 | 80 | Circumstance bonus of +2 to all Charisma checks and Charisma-based skills. |
Boosted reflexes | GG | 10,000 | 400 | Initiative +2, Speed +10 (enhancement). |
Danger sense | GG | 2,000 | 80 | Bonus of +5 to spot, listen in all situations. |
Darkvision | GG | 12,000 | 480 | Darkvision 60 ft. |
Dermal armor | GG | 30,000 | 1,200 | Damage reduction 5/magic. |
... improved | GG | 50,000 | 2,000 | Damage reduction 10/magic. |
Doppelganger | GG | 10,000 | 400 | |
Dragon breath | PC | |||
... Acid | PC | 30,000 | 1,200 | 6d4 60' acid line (Save DC 16) |
... Cold | PC | 50,000 | 2,000 | 8d6 30' cold cone (Save DC 17) |
... Fire | PC | 60,000 | 2,400 | 6d8 60' fire line (Save DC 19) |
... Gas | PC | 70,000 | 2,800 | 6d10 30' acid gas cone (Save DC 20) |
... Lightning | PC | 40,000 | 1,600 | 6d6 60' electricity line (Save DC 18) |
Energy resistance | GG | 2,000 | 80 | Resistance (element) 5. |
... improved | GG | 12,000 | 480 | Resistance (element) 10. |
Energy wings | PC | 35,000 | 1,400 | Fly 90' 3/day, 1 hour/use |
Enhanced ability | GG | 4,000 | 160 | Enhancement bonus of +2 to one ability. |
... improved | GG | 16,000 | 640 | Enhancement bonus of +4 to one ability. |
... greater | GG | 36,000 | 1,440 | Enhancement bonus of +6 to one ability. |
Enhanced hearing | PC | 2,000 | 80 | Listen +5 |
DaS | 2,000 | 80 | Endure elements effect | |
Fascinating gaze | PC | 2,000 | 90 | Hypnotism 5 HD/day (Will DC 12) |
Flight | GG | 30,000 | 1,200 | Flight speed 90 (60 in medium or heavy armor). |
Golem arms | PC | 48,000 | 1920 | Strength +6 (arm only), possible extras cost only money |
Image recording | PC | 30,000 | 1,200 |
Includes Magic Mask |
Immolator | PC | 90,000 | - | Immolates bearer, 5d6 fireball (save DC 14) |
Light tolerance | GG | 12,000 | 480 | Eye protection for drow, orks. |
Lowlight vision | GG | 6,000 | 240 | Double vision range in lowlight conditions. |
DaS | 1,000 | 40 | Nystrul's Magic Aura for one spellware enhancement (Will DC 11) | |
Magic sense | GG | 2,000 | 40 | Detect magic at will. |
Magic touch | PC | 5,000 | 200 | detect magic and identify by touch |
Mental accelerator | PC | 16,000 | 640 | +2 initiative, always act in surprise round |
Metamagical Buffer | DaS | Reduces metamagic level increase by the rating of the Metamagical Buffer | ||
... +1 | DaS | 10,000 | 400 | |
... +2 | DaS | 40,000 | 1,600 | |
... +3 | DaS | 90,000 | 3,600 | |
... +4 | DaS | 160,000 | 6,400 | |
... +5 | DaS | 250,000 | 10,000 | |
Phase inducer | GG | 15,000 | 600 | Use blink 5+level round per day. Free action to activate. |
Piloting rig | PC | 15,000 | 600 | Circumstance: +5 Pilot, +2 Spot, +2 Search; no attack bonus |
Retractable claws | GG | 2,000 | 80 | Keenblade claws count as weapon in melee. Light weapon, dmg 1d4(S)/1d6(M), crit 17/x2, slashing. |
Scent of emotion | PC | 56,000 | 2,240 | Induces one emotion (selected when bought), Will DC 14 to avoid |
Skill amplifiers | PC | 35,000 | 1,400 | Select one attribute to enhance |
....Charisma | +2 Circumstance bonus to Charisma-based skills; 1 bonus 1st level spell for sorcerers and bards | |||
....Constitution | +2 Circumstance bonus to Constitution-based skills; 1 bonus hit point per level | |||
....Dexterity | +2 Circumstance bonus to Dexterity-based skills | |||
....Intelligence | +2 Circumstance bonus to Intelligence-based skills; 1 bonus 1st level spell for wizards | |||
....Strength | +2 Circumstance bonus to Strength-based skills; +1 melee damage | |||
....Wisdom | +2 Circumstance bonus to Wisdom-based skills; 1 bonus 1st level spell for divine spellcasters | |||
Sonic cry | PC | 36.000 | 1.440 | 30-ft cone; 2d6 sonic damage and 2d6 rounds deafening, Fort (DC 14) halves damage and negates deafening. 7d6 damage to crystalline |
Spell resistance | GG | 10,000 | 400 | SR 13 |
... | GG | 20,000 | 800 | SR 14 |
... | GG | 30,000 | 1,200 | SR 15 |
... | GG | 40,000 | 1,600 | SR 16 |
... | GG | 50,000 | 2,000 | SR 17 |
... | GG | 60,000 | 2,400 | SR 18 |
... | GG | 70,000 | 2,800 | SR 19 |
... | GG | 80,000 | 3,200 | SR 20 |
Spinnerets | PC | 12,000 | 480 | 3 webs/day; range 25 ft,; 1 large, 2 medium or 3 small targets; Ref save (DC 15) or entangles (as web spell) |
Stealth | GG | 640 | 25 | Competence bonus +2 to Hide and Move silently. |
.. improved | GG | 2,000 | 160 | Competence bonus +5 to Hide and Move silently. |
Telepath |
GG | 61,000 | 2,440 | Telepathic communication 100 ft range; detect thoughts (at will); suggestion (3/day); modify memory (1/day). |
Translator |
GG | 30,000 | 1,200 | Understand any language. Speak any language (but only one at a time). |
Trauma symbiote |
GG | 6,000 | 240 | Symbiote creature with 20 extra hit points can take damage in place of wearer. Symbiote can be healed normally and dies at -10 hit points. Free action to turn on or off. |
Voice modulator | PC | 18,000 | 720 | Illusory sounds; Will DC 13 to disbelieve |
Divine Spellware Guide - Equipment Guide
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