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  • ...by the magic of crystals and springs, the automaton clicks into view, its mechanical eyes looking up the stairwell inside the tower. The villain is climbing the === Clockwork Construct ===
    3 KB (455 words) - 08:13, 5 January 2024
  • <noinclude>{{Action}}{{tocright}}</noinclude> The tech levels of Action. Rather than adopting a numerical tech level, this is a set of named catego
    2 KB (342 words) - 20:19, 7 November 2020
  • ...lop a signature technique to make their performances unique and memorable. Mechanical devices that move on their own are mostly seen as toys, but gimcrak bards u ...p align=center | 3 ||valign="top"| [[Spells_(5A)#Animate_Clockwork|Animate Clockwork]], [http://dnd5e.wikidot.com/spell:magic-mouth Magic Mouth]
    7 KB (1,112 words) - 13:28, 26 March 2024
  • ...d of the past, but as we move forward, the past moves forward with us. The mechanical wonders of the 18th and 19th century have become fantasy tropes. Here is on ...re also mechanical but powered by magic. They share the construct type and clockwork subtype, but work quite differently and are generally cheaper and less reli
    29 KB (4,347 words) - 06:06, 21 May 2017
  • ...by spirits. They have a unique pineal mechanism that serves to connect the mechanical body with a spirit. Unlike the simple elemental spirits animating golems, t Made of mechanical clockwork parts covered by a metal skin, spirit golems are built to resemble humanoid
    20 KB (3,201 words) - 14:51, 31 May 2018
  • ...persons of science and logic, investing their psychic powers into complex mechanical devices of their own invention. These inventions function best for the inve clockwork,
    6 KB (989 words) - 07:29, 27 September 2021
  • <noinclude>{{Action}}</noinclude> ...[Items_(Action)#Throw| Throw]] property can also be used with the [[Melee (Action)|Melee]] skill when thrown.
    48 KB (7,306 words) - 14:54, 17 October 2023
  • ..., a single cheval de frise creates a danger zone 5 ft. square and takes an action to set up. ...duces the wearer’s land speed to 5 ft. Taking each flipper on or off is an action.
    20 KB (3,402 words) - 14:31, 27 January 2022
  • {{Action}}{{tocright|limit=3}} This table shows the melee weapons of [[Action]] in one giant table, divided into six rough technology levels.
    39 KB (5,394 words) - 14:07, 16 May 2008
  • <noinclude>{{action}}{{tocright}}</noinclude> ...]] that have significant cinematic effect, but that are not [[Power Rules (Action)|Powers]].
    58 KB (9,241 words) - 11:03, 10 May 2023
  • ...t would normally require skill checks, but where the players described the action so vividly that the GM never called for an actual roll. It does not apply t ...top"| +3 ||valign="top"| +7 ||valign="top"| +7 ||valign="top"| Deeds (coax action, hands-on leadership, uncanny coordination) ||valign="top"| 50 ft.
    33 KB (5,317 words) - 14:23, 9 March 2021
  • ...a Fortitude save each round to negate the sickening; spending a full-round action getting rid of it allows an additional Fortitude save with a +4 bonus. Even ...a consumable item. Using disappearing powder is a standard action (a free action with a DC 15 Sleight of Hand check) and causes an automatic distraction to
    55 KB (9,331 words) - 14:31, 15 August 2021
  • ...s fallen to a lunatic derro, but something worse than mad derro haunts the Clockwork Fortress' gears. ||| ||| ...|| 12|||''' Secrets of The Soul Pillars'''||| Jesse Decker||| At last, the action returns to the city of Cauldron, where the wicked Cagewrights hatch a deadl
    65 KB (10,266 words) - 10:51, 4 August 2014
  • ...ir own and fall-back monsters they can summon when their eidolon is out of action or just not the right creature for the job. It is possible to change this r * Take immediate action instead of planning, resting, or otherwise procrastinating.
    179 KB (28,539 words) - 13:53, 13 September 2018
  • ...itution score. If a character takes any actions (such as an Attack or Dash action), the remaining duration that the character can hold her breath is reduced ...mb, but you may pause a climb and cling to cast a spell or take some other action that requires only one hand. While climbing, you can’t move to avoid a bl
    161 KB (26,471 words) - 10:18, 27 July 2023