Dodge Water (Action Powers)
|Templates for Action|
- Main article: Dodge (Action Powers)
Trigger Action (Defense)
Use this when you are hit. Move your Move in meters directly towards away from or towards the attacker. This movement ignores normal Free Running difficulties and cannot be intercepted with a Tackle stunt. You also get a +3 bonus to Dodge for the current shot.
Your body becomes fluid and elusive. This gives you a +2 to Dodge. Does not stack with other Dodge bonuses.
When in water natural flowing water you can focus. In a large body of water, there has to be a noticeable current.