Dodge Time (Action Powers)
|Templates for Action|
- Main article: Dodge (Action Powers)
Trigger Action (Defense)
You react to an unfortunate event that just happened, canceling actions so that they never succeeded in the first place. This provides a +3 bonus to Dodge. This trigger action can be used even when you otherwise could not use a trigger action - such as against a Water Strike or when you are surprised or out of shots. If you have no shots remaining, the shot cost of this power is ignored.
Slither of the Snake
You enter a sinuous fighting stance that gives you a +2 to Dodge. Does not stack with other Dodge bonuses.