Difference between revisions of "Shoot Stunts (Action)"

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When you see someone attacking you or another or performing an action, shoot in their general direction to keep their heads down and disrupt their action. The difficulty of their action now becomes your [[Shoot (Action)|Shoot]] skill +3 if it was otherwise less than that.  
 
When you see someone attacking you or another or performing an action, shoot in their general direction to keep their heads down and disrupt their action. The difficulty of their action now becomes your [[Shoot (Action)|Shoot]] skill +3 if it was otherwise less than that.  
  
If you are using a [[Weapon Abilities (Action)#Autofire|full-auto]] weapon, you can impair the actions of all creatures in an area equal to your [[Mind (Action)|Mind]] in diameter simultaneously, but only for the current shot.
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If you are using a [[Weapon Abilities (Action)#Autofire|full-auto]] weapon, you can impair the actions of all creatures in an area equal to your [[Reflexes (Action)|Reflexes]] in diameter simultaneously, but only for the current shot.
 
 
Covering fire is not effective against an opponent under  [[Cover (Action)|hard]] or better [[Cover (Action)|cover]].
 
  
 
=== Normal Ranged Attack ===
 
=== Normal Ranged Attack ===

Revision as of 16:06, 6 September 2019

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Heroic Action Role-Play
Main article: Action

List of specific stunts the skill can be used for, and rules for each using the standard power format.

Aim

Basic Action

Spend an action aiming at a specific target. You cannot move as a part of this action. If you attack that target as your next action, not having moved or spent any shots in between, and as long as the target stays in the same spot, you get a +3 bonus on your Shoot skill. You can still move on the action you shoot, but you have to shoot before moving.

Covering Fire

Trigger Action (Defense)

When you see someone attacking you or another or performing an action, shoot in their general direction to keep their heads down and disrupt their action. The difficulty of their action now becomes your Shoot skill +3 if it was otherwise less than that.

If you are using a full-auto weapon, you can impair the actions of all creatures in an area equal to your Reflexes in diameter simultaneously, but only for the current shot.

Normal Ranged Attack

Basic Action

Make a Shoot roll opposed by the target's Dodge. On a success, you hit, adding the Outcome to the damage of the weapon.

Photography

Inherent

While photographic apparatus and technology is covered by Create, actual action photography is covered by Shoot, providing gun-tooting characters something to do in non-action scenarios. To make a photo shoot in action is very much like taking a lethal shot, and most schticks can be used normally. To make a moving and insightful shot of some other aspect of a character requires a Shoot against whatever skill the shot is to manifest—often Charm or Impress. The impact of a successful photograph is decided by the skill of the person being photographed.