Difference between revisions of "Shapeshift Gifts (Action Powers)"

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(Alternate Self)
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=== Alternate Self ===
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Limit Break
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You have an alternate persona you can change to. This alternate persona is built like a normal character; you effectively have two different roles you can play. Each needs this power, or the change is one-way. Shticks that affect your background should generally be shared as well.
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You can take this power several times, for different alternate selves. If you do so, each such power must be specified as to which persona it changes you into. It is generally easiest to have each form able to change into each other form, but it is also possible to have other setups. Examples: A "true" form from which you can change into any of a set of alternate forms, each of which can only change to the true form. A circle of forms, where each can only change into one other, with the final one changing back into the first. And so on.
  
 
=== Conditional Escalation ===
 
=== Conditional Escalation ===

Revision as of 15:13, 24 November 2009

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Templates for Action

Alternate Self

Limit Break

You have an alternate persona you can change to. This alternate persona is built like a normal character; you effectively have two different roles you can play. Each needs this power, or the change is one-way. Shticks that affect your background should generally be shared as well.

You can take this power several times, for different alternate selves. If you do so, each such power must be specified as to which persona it changes you into. It is generally easiest to have each form able to change into each other form, but it is also possible to have other setups. Examples: A "true" form from which you can change into any of a set of alternate forms, each of which can only change to the true form. A circle of forms, where each can only change into one other, with the final one changing back into the first. And so on.

Conditional Escalation

Trigger Action (result)

Pick an origin: Gifts, Magic, Spiritual, or Technology. When a power of this origin is used to inflict a Hit on you, you can use this power. Each time you use it, you get a bonus of +1 to all your skill values until the end of the fight, up to a maximum of +3. You can pick this power several times in order to gain additional triggers, but the bonus still cannot exceed +3.

Instant Change

Basic Action

You can assume a mundane form (normally human) and back again. This removes any Mutations you have and allows you blend in socially. This is tied to the Costume method.

Mutation

Inherent

Pick one stance of the Gifts Origin. Your body mutates to accommodate this power, and it becomes inherent. This changes your physical appearance.