Difference between revisions of "Ranger (5A)"

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:(a) a dungeoneer's pack or (b) an explorer's pack
 
:(a) a dungeoneer's pack or (b) an explorer's pack
 
:A longbow and a quiver of 20 arrows
 
:A longbow and a quiver of 20 arrows
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 +
=== The Ranger ===
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{| class="wikitable"
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|rowspan=2 valign=bottom align="center" | '''Class<br>Level'''||rowspan=2 valign=bottom align="center" | '''Proficiency<br>Bonus''' ||rowspan=2 valign=bottom | '''Features'''  ||rowspan=2 valign=bottom | '''Spells Known || colspan=5 align="center" |'''Spell Slots per Spell Level '''
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|-
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| align="center" |'''1|| align="center" |'''2|| align="center" |'''3|| align="center" |'''4|| align="center" |'''5
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|-
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| valign="top" align="center" | 1st || valign="top" align="center" | +2 || valign="top" | Favored Enemy, Natural Explorer, Deft Explorer (Optional), Favored Foe (Optional) || valign="top" align="center" | - || valign="top" align="center" | - || valign="top" align="center" | - || valign="top" align="center" | - || valign="top" align="center" | - || valign="top" align="center" | -
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|-
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| valign="top" align="center" | 2nd || valign="top" align="center" | +2 || valign="top" | Fighting Style, Spellcasting, Spellcasting Focus (Optional) || valign="top" align="center" | 2 || valign="top" align="center" | 2 || valign="top" align="center" | - || valign="top" align="center" | - || valign="top" align="center" | - || valign="top" align="center" | -
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|-
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| valign="top" align="center" | 3rd || valign="top" align="center" | +2 || valign="top" | Primeval Awareness, Ranger Conclave, Primal Awareness (Optional) || valign="top" align="center" | 3 || valign="top" align="center" | 3 || valign="top" align="center" | - || valign="top" align="center" | - || valign="top" align="center" | - || valign="top" align="center" | -
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|-
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| valign="top" align="center" | 4th || valign="top" align="center" | +2 || valign="top" | Ability Score Improvement, Martial Versatility (Optional) || valign="top" align="center" | 3 || valign="top" align="center" | 3 || valign="top" align="center" | - || valign="top" align="center" | - || valign="top" align="center" | - || valign="top" align="center" | -
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|-
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| valign="top" align="center" | 5th || valign="top" align="center" | +3 || valign="top" | Extra Attack || valign="top" align="center" | 4 || valign="top" align="center" | 4 || valign="top" align="center" | 2 || valign="top" align="center" | - || valign="top" align="center" | - || valign="top" align="center" | -
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|-
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| valign="top" align="center" | 6th || valign="top" align="center" | +3 || valign="top" | Favored Enemy Improvement, Natural Explorer Improvement, Deft Explorer Improvement (Optional) || valign="top" align="center" | 4 || valign="top" align="center" | 4 || valign="top" align="center" | 2 || valign="top" align="center" | - || valign="top" align="center" | - || valign="top" align="center" | -
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|-
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| valign="top" align="center" | 7th || valign="top" align="center" | +3 || valign="top" | Ranger Conclave feature || valign="top" align="center" | 5 || valign="top" align="center" | 4 || valign="top" align="center" | 3 || valign="top" align="center" | - || valign="top" align="center" | - || valign="top" align="center" | -
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|-
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| valign="top" align="center" | 8th || valign="top" align="center" | +3 || valign="top" | Ability Score Improvement, Land's Stride, Martial Versatility (Optional) || valign="top" align="center" | 5 || valign="top" align="center" | 4 || valign="top" align="center" | 3 || valign="top" align="center" | - || valign="top" align="center" | - || valign="top" align="center" | -
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|-
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| valign="top" align="center" | 9th || valign="top" align="center" | +4 || valign="top" | — || valign="top" align="center" | 6 || valign="top" align="center" | 4 || valign="top" align="center" | 3 || valign="top" align="center" | 2 || valign="top" align="center" | - || valign="top" align="center" | -
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|-
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| valign="top" align="center" | 10th || valign="top" align="center" | +4 || valign="top" | Natural Explorer Improvement, Hide in Plain Sight, Deft Explorer Feature (Optional), Nature's Veil (Optional) || valign="top" align="center" | 6 || valign="top" align="center" | 4 || valign="top" align="center" | 3 || valign="top" align="center" | 2 || valign="top" align="center" | - || valign="top" align="center" | -
 +
|-
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| valign="top" align="center" | 11th || valign="top" align="center" | +4 || valign="top" | Ranger Conclave feature || valign="top" align="center" | 7 || valign="top" align="center" | 4 || valign="top" align="center" | 3 || valign="top" align="center" | 3 || valign="top" align="center" | - || valign="top" align="center" | -
 +
|-
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| valign="top" align="center" | 12th || valign="top" align="center" | +4 || valign="top" | Ability Score Improvement, Martial Versatility (Optional) || valign="top" align="center" | 7 || valign="top" align="center" | 4 || valign="top" align="center" | 3 || valign="top" align="center" | 3 || valign="top" align="center" | - || valign="top" align="center" | -
 +
|-
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| valign="top" align="center" | 13th || valign="top" align="center" | +5 || valign="top" |  || valign="top" align="center" | 8 || valign="top" align="center" | 4 || valign="top" align="center" | 3 || valign="top" align="center" | 3 || valign="top" align="center" | 1 || valign="top" align="center" | -
 +
|-
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| valign="top" align="center" | 14th || valign="top" align="center" | +5 || valign="top" | Favored Enemy Improvement, Vanish || valign="top" align="center" | 8 || valign="top" align="center" | 4 || valign="top" align="center" | 3 || valign="top" align="center" | 3 || valign="top" align="center" | 1 || valign="top" align="center" | -
 +
|-
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| valign="top" align="center" | 15th || valign="top" align="center" | +5 || valign="top" | Ranger Conclave feature || valign="top" align="center" | 9 || valign="top" align="center" | 4 || valign="top" align="center" | 3 || valign="top" align="center" | 3 || valign="top" align="center" | 2 || valign="top" align="center" | -
 +
|-
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| valign="top" align="center" | 16th || valign="top" align="center" | +5 || valign="top" | Ability Score Improvement, Martial Versatility (Optional) || valign="top" align="center" | 9 || valign="top" align="center" | 4 || valign="top" align="center" | 3 || valign="top" align="center" | 3 || valign="top" align="center" | 2 || valign="top" align="center" | -
 +
|-
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| valign="top" align="center" | 17th || valign="top" align="center" | +6 || valign="top" | — || valign="top" align="center" | 10 || valign="top" align="center" | 4 || valign="top" align="center" | 3 || valign="top" align="center" | 3 || valign="top" align="center" | 3 || valign="top" align="center" | 1
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|-
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| valign="top" align="center" | 18th || valign="top" align="center" | +6 || valign="top" | Feral Senses || valign="top" align="center" | 10 || valign="top" align="center" | 4 || valign="top" align="center" | 3 || valign="top" align="center" | 3 || valign="top" align="center" | 3 || valign="top" align="center" | 1
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|-
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| valign="top" align="center" | 19th || valign="top" align="center" | +6 || valign="top" | Ability Score Improvement, Martial Versatility (Optional) || valign="top" align="center" | 11 || valign="top" align="center" | 4 || valign="top" align="center" | 3 || valign="top" align="center" | 3 || valign="top" align="center" | 3 || valign="top" align="center" | 2
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|-
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| valign="top" align="center" | 20th || valign="top" align="center" | +6 || valign="top" | Foe Slayer || valign="top" align="center" | 11 || valign="top" align="center" | 4 || valign="top" align="center" | 3 || valign="top" align="center" | 3 || valign="top" align="center" | 3 || valign="top" align="center" | 2
 +
|}
  
 
=== Ranger Conclaves ===
 
=== Ranger Conclaves ===
 
{{ : Ranger Conclave (5A) }}
 
{{ : Ranger Conclave (5A) }}

Revision as of 16:01, 28 November 2021

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Far from the bustle of cities and towns, past the hedges that shelter the most distant farms from the terrors of the wild, amid the dense-packed trees of trackless forests and across wide and empty plains, rangers keep their unending watch.

You must have a Dexterity score and a Wisdom score of 13 or higher in order to multiclass in or out of this class.

Class Features

As a ranger, you gain the following class features.

Hit Points

Hit Dice: 1d10 per ranger level
Hit Points at 1st Level: 10 + your Constitution modifier
Hit Points at Higher Levels: 1d10 (or 6) + your Constitution modifier per ranger level after 1st

Proficiencies

Armor: Light armor, medium armor, shields
Weapons: Simple weapons, martial weapons
Tools: None
Saving Throws: Strength, Dexterity
Skills: Choose three from Animal Handling, Athletics, Insight, Investigation, Nature, Perception, Stealth, and Survival

Equipment

You start with the following equipment, in addition to the equipment granted by your background:

(a) scale mail or (b) leather armor
(a) two shortswords or (b) two simple melee weapons
(a) a dungeoneer's pack or (b) an explorer's pack
A longbow and a quiver of 20 arrows

The Ranger

Class
Level
Proficiency
Bonus
Features Spells Known Spell Slots per Spell Level
1 2 3 4 5
1st +2 Favored Enemy, Natural Explorer, Deft Explorer (Optional), Favored Foe (Optional) - - - - - -
2nd +2 Fighting Style, Spellcasting, Spellcasting Focus (Optional) 2 2 - - - -
3rd +2 Primeval Awareness, Ranger Conclave, Primal Awareness (Optional) 3 3 - - - -
4th +2 Ability Score Improvement, Martial Versatility (Optional) 3 3 - - - -
5th +3 Extra Attack 4 4 2 - - -
6th +3 Favored Enemy Improvement, Natural Explorer Improvement, Deft Explorer Improvement (Optional) 4 4 2 - - -
7th +3 Ranger Conclave feature 5 4 3 - - -
8th +3 Ability Score Improvement, Land's Stride, Martial Versatility (Optional) 5 4 3 - - -
9th +4 6 4 3 2 - -
10th +4 Natural Explorer Improvement, Hide in Plain Sight, Deft Explorer Feature (Optional), Nature's Veil (Optional) 6 4 3 2 - -
11th +4 Ranger Conclave feature 7 4 3 3 - -
12th +4 Ability Score Improvement, Martial Versatility (Optional) 7 4 3 3 - -
13th +5 8 4 3 3 1 -
14th +5 Favored Enemy Improvement, Vanish 8 4 3 3 1 -
15th +5 Ranger Conclave feature 9 4 3 3 2 -
16th +5 Ability Score Improvement, Martial Versatility (Optional) 9 4 3 3 2 -
17th +6 10 4 3 3 3 1
18th +6 Feral Senses 10 4 3 3 3 1
19th +6 Ability Score Improvement, Martial Versatility (Optional) 11 4 3 3 3 2
20th +6 Foe Slayer 11 4 3 3 3 2

Ranger Conclaves

  1. Beast Master
  2. Drakewarden
  3. Elemental Archer5A
  4. Fey Wanderer
  5. Gloom Stalker
  6. Horizon Walker
  7. Hunter
  8. Monster Slayer
  9. NightstalkerEN
  10. Ranger Knight5A
  11. Swarmkeeper
  12. TempestEN