Difference between revisions of "Illusion Form Description (Action Powers)"

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Basic Action
 
Basic Action
  
You can change the color of objects. You can create translucent free-floating images and animate them by concentrating. These effects are limited to one cubic meter. You can change ambient lightning, altering the atmosphere and level of illumination of a room as long as you spend an action each round maintaining it.
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You can change the color of objects. You can create translucent free-floating images and animate them by concentrating. These effects are limited to one cubic meter. You can change ambient lightning, sounds, and small visual details altering the atmosphere and level of illumination of a person, room, or other small area.

Revision as of 11:38, 1 June 2011

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Main article: Powers (Action)

Illusion is the art of perception and deception. It is concerned with image, not substance. Illusion powers are most often used to deceive, but they can be used to educate and to discern new things.

Illusions cover all senses, but they are intrinsically unreal. An illusion cannot affect objects unless the power explicitly says it can. They do, however, appear on cameras, listening devices, and other machines designed to sense things. An illusion of weight would cause scales to react, but could not cause an overload. Thus a lift with a weight limit sensor could shut off, but if the sensor is overridden, the lift would work normally despite the illusory overload.

Alternate Names: Mirage, Phantasm

Associations

Creature : Spectres
Skill : Dodge
Attribute : Reflexes
Sense : All senses
Mood : Playful
Blast: Spectral blast (Psychic damage that self-heals)

Illusion Cantrips

Basic Action

You can change the color of objects. You can create translucent free-floating images and animate them by concentrating. These effects are limited to one cubic meter. You can change ambient lightning, sounds, and small visual details altering the atmosphere and level of illumination of a person, room, or other small area.