Hunter (Apath)

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Unofficial rules compendium

Druid Spell List Additions

Used by the animist and druid to level 9 and the hunter to level 6.

Level 0 benign dispel, bleeding wound, burst of flame, crack, fireflies, ground mist, paroxysm, stall flight (lesser), summon zero, touch of vertigo.

Level 1 cure light wounds, mature plant, resistance (greater).

Level 2

Level 3 creeping mist, fey gold, stall flight, trial by fire.

Level 4 scent of sight.

Level 5 transfer enchantment, wall of thorns.

Level 6 x-ray eyes.

Level 7 true seeing.

Level 8 teleport beacon.

Level 9

Table: Hunter

This is the original table, to use as a basis for archetype tables.

Class
Level
Base
Attack
Bonus
Fort
Save
Ref
Save
Will
Save
Special Spells per Day
1 2 3 4 5 6
1st +0 +2 +2 +0 Animal companion, animal focus, nature training, orisons, wild empathy 1
2nd +1 +3 +3 +0 Precise companion, track 2
3rd +2 +3 +3 +1 Hunter tactics, teamwork feat 3
4th +3 +4 +4 +1 Improved empathic link 3 1
5th +3 +4 +4 +1 Woodland stride 4 2
6th +4 +5 +5 +2 Teamwork feat 4 3
7th +5 +5 +5 +2 Bonus trick 4 3 1
8th +6/+1 +6 +6 +2 Second animal focus, swift tracker 4 4 2
9th +6/+1 +6 +6 +3 Teamwork feat 5 4 3
10th +7/+2 +7 +7 +3 Raise animal companion 5 4 3 1
11th +8/+3 +7 +7 +3 Speak with master 5 4 4 2
12th +9/+4 +8 +8 +4 Teamwork feat 5 5 4 3
13th +9/+4 +8 +8 +4 Bonus trick 5 5 4 3 1
14th +10/+5 +9 +9 +4 Greater empathic link 5 5 4 4 2
15th +11/+6/+1 +9 +9 +5 Teamwork feat 5 5 5 4 3
16th +12/+7/+2 +10 +10 +5 5 5 5 4 3 1
17th +12/+7/+2 +10 +10 +5 One with the wild 5 5 5 4 4 2
18th +13/+8/+3 +11 +11 +6 Teamwork feat 5 5 5 5 4 3
19th +14/+9/+4 +11 +11 +6 Bonus trick 5 5 5 5 5 4
20th +15/+10/+5 +12 +12 +6 Master hunter 5 5 5 5 5 5

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