Difference between revisions of "Dodge Time (Action Powers)"

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(Foresight , Slither of the Snake)
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Trigger Action (Defense)
 
Trigger Action (Defense)
  
You react to an unfortunate event before it happens, defensing against things even before you perceive them. This provides a +3 bonus to [[Dodge (Action)|Dodge]]. This trigger action can be used even when you otherwise could not use a trigger action - such as when you are surprised or out of shots. If you have no shots remaining, the shot cost of this power is ignored. You still need to use this power before you know the result of the attack roll.
+
You react to an unfortunate event before it happens, defending against things even before you perceive them. This provides a +3 bonus to [[Dodge (Action)|Dodge]]. This trigger action can be used even when you otherwise could not use a trigger action - such as against a [[Water_(Action_Powers_Form)#Water_Strike | Water Strike]] or when you are surprised or out of shots. If you have no shots remaining, the shot cost of this power is ignored. You still need to use this power before you know the result of the attack roll.
  
 
=== Slither of the Snake ===
 
=== Slither of the Snake ===

Revision as of 18:43, 7 November 2014

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Main article: Dodge (Action Powers)

Foresight

Trigger Action (Defense)

You react to an unfortunate event before it happens, defending against things even before you perceive them. This provides a +3 bonus to Dodge. This trigger action can be used even when you otherwise could not use a trigger action - such as against a Water Strike or when you are surprised or out of shots. If you have no shots remaining, the shot cost of this power is ignored. You still need to use this power before you know the result of the attack roll.

Slither of the Snake

Stance

You get +2 Dodge against ranged attacks this round. Does not stack with other Dodge bonuses.