Elves (Greyhawk)

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Greyhawk (Action)Greyhawk Arms

Sophisticated and refined yet passionate, fierce and proud, the elves are often seen as aloft. To their perspective, humans are but short-lived distractions. Elven rulers know their people's passionate nature and try to keep them out of conflict, as elves who do engage in the events of the world often live out their lives in a bright but brief burst.

Real-World Models

Celts, Greeks.

Cultural Traits

Aloft, Passionate, Clannish, Laid-back, Tricky, Proud.

Practices

Gender equality, Divorce, Promiscuity, Recreational sex.

Taboos

Birth control, Domination-submission, Prostitution.

Family

Monogamous but rare. Elves do not form families for procreation; the clan fully supports mother and children. When elves do marry, it is from passion, and such marriages can last for centuries - tough elves do not expect or give fidelity in marriage.

Elves can only become pregnant when in strongly emotionally engaged - usually from love, happiness, or despair. This insures there are almost no unwanted pregnancies. Deliberate preventives are seen as rejecting a potential gift.

Magic

Elves invented spell magic as it is known today and are still great practitioners of sorcery, which is the favored class of high and grey elves. The academic grey elves tend towards spellbook sorcery, while high elves generally use one of the other kinds. Wood, Valley and Wild elves use less arcane magic and more druidism. All elves revere their chosen gods and clerical magic is common.

Pantheon

Corellon Larethian leads a pantheon of carefree immortals. Some might be his children and/or mates, others might be alternate manifestations, yet others are human gods adopted by the elves.

Name Rank Alignment Sphere Domains
Aerdrie Faenya Lesser CG (CN) Air, Weather, Birds Air, Animal, Luck Elf
Celene Lesser LN Companionship, Loyalty, Hope, Undeath, Shadowfell Darkness (Moon), Liberation, Luck (Fate), Travel, Void (Stars) Flan, Elf
Corellon Larethian Greater CG Elves, Magic, Art, Music, War Good, Liberation, Nobility, Void (Stars), War Elf, Elder
Deep Sahelas Intermediate CG Sea elves, Creation, Knowledge Chaos, Good, Knowledge, Ocean, Water Elf
Ehlenestra Intermediate NG Forests, Flora and fauna, Fertility Animal, Glory (Heroism), Good, Plant, Sun (Day) Flan, Elf, Common
Erevan Ilesere Lesser CN Mischief, Change, Thievery Trickery, Celerity, Luck Elf
Hanali Celanil Lesser CG Romantic Love, Beauty Charm, Good, Water, Lust Elf
Labelas Enoreth Lesser CG Longevity, Time Time, Destruction, Oracle Elf
Lolth Greater CE Drow, Spiders, Evil, Darkness Animal (Fur, but spiders only, and spiders are treated as animals to Lolth's clergy), Charm (Lust), Darkness (Normal or Loss), Nobility, War (Tactics) Elf, Elder
Luna Intermediate CN Moon, Change, Fate, Feywild Darkness (Moon), Knowledge (Memory), Luck (Curse), Magic, Repose (Souls) Flan, Elf
Sehanine Moonbow Intermediate CG (NG) Mysticism, Dreams, Far Jorneys, Death, Full moon Chaos (Protean), Community, Darkness (Moon), Madness, Magic (Arcane) Elf
Solonor Thelandira Lesser CG Archery, Hunting Elf, Trickery, War Elf
Ye'cind Demigod CG Music, Magical songs Chaos, Good, Knowledge, Magic Elf

Traits

Forlorn (Racial): Having lived outside of traditional elf society for much or all of your life, you know the world can be cruel, dangerous, and unforgiving of the weak. You gain a +1 trait bonus on Fortitude saving throws.

Grey Elf Wizardry (Racial): You have studies wizardry with the grey elves. You do not use a spellbook or have a familiar. Instead your wizard spells are encoded in your bonded object. You add to or replace the spells recorded in your bonded object exactly like you would a spellbook. This ability misleads many to think that grey elven wizards are in fact sorcerers.

High Elf War-Craft (Racial): You gain a +2 trait bonus on Initiative checks.

Immortal Dilettante (Racial): You gain a +1 bonus on Perform checks, and Perform is a class skill for you.

Wood Elf Archery (Racial): You are trained in woodland archery, and ignore both concealment and total concealment when firing a bow. Enemies can still use such concealment to sneak on you.