Elves (Greyhawk)
Sophisticated and refined yet passionate, fierce and proud, the elves are often seen as aloft. To their perspective, humans are but short-lived distractions. Elven rulers know their people's passionate nature and try to keep them out of conflict, as elves who do engage in the events of the world often live out their lives in a bright but brief burst.
High and gray elves have Sorcerer (not Wizard) as favored class. They can chose any variant, though crafty elven sorcerers are rare. Gray elves tend to be spellbook sorcerers. Elf-specific prestige classes based on wizard multiclassing might need minor tweaks because of this, often by making abilities based on Charisma instead of Intelligence.
Real-World Models
Celts, Greeks.
Cultural Traits
Aloft, Passionate, Clannish, Laid-back, Tricky, Proud.
Practices
Gender equality, Divorce, Promiscuity, Recreational sex.
Taboos
Birth control, Domination-submission, Prostitution.
Family
Monogamous but rare. Elves do not form families for procreation; the clan fully supports mother and children. When elves do marry, it is from passion, and such marriages can last for centuries - tough elves do not expect or give fidelity in marriage.
Elves can only become pregnant when in strongly emotionally engaged - usually from love, happiness, or despair. This insures there are almost no unwanted pregnancies. Deliberate preventives are seen as rejecting a potential gift.
Magic
Elves invented spell magic as it is known today and are still great practitioners of sorcery, which is the favored class of high and grey elves. The academic grey elves tend towards spellbook sorcery, while high elves generally use one of the other kinds. Wood, Valley and Wild elves use less arcane magic and more druidism. All elves revere their chosen gods and clerical magic is common.
Pantheon
Corellon Larethian leads a pantheon of carefree immortals. Some might be his children and/or mates, others might be alternate manifestations, yet others are human gods adopted by the elves.
Name | Rank | Alignment | Sphere | Domains | |
Aerdrie Faenya | Lesser | CG (CN) | Air, Weather, Birds | Air, Animal, Luck | Elf |
Celene | Lesser | LN | Companionship, Loyalty, Hope, Undeath, Shadowfell | Darkness (Moon), Liberation, Luck (Fate), Travel, Void (Stars) | Flan, Elf |
Corellon Larethian | Greater | CG | Elves, Magic, Art, Music, War | Good, Liberation, Nobility, Void (Stars), War | Elf, Elder |
Deep Sahelas | Intermediate | CG | Sea elves, Creation, Knowledge | Chaos, Good, Knowledge, Ocean, Water | Elf |
Ehlenestra | Intermediate | NG | Forests, Flora and fauna, Fertility | Animal, Glory (Heroism), Good, Plant, Sun (Day) | Flan, Elf, Common |
Erevan Ilesere | Lesser | CN | Mischief, Change, Thievery | Trickery, Celerity, Luck | Elf |
Hanali Celanil | Lesser | CG | Romantic Love, Beauty | Charm, Good, Water, Lust | Elf |
Labelas Enoreth | Lesser | CG | Longevity, Time | Time, Destruction, Oracle | Elf |
Lolth | Greater | CE | Drow, Spiders, Evil, Darkness | Animal (Fur, but spiders only, and spiders are treated as animals to Lolth's clergy), Charm (Lust), Darkness (Normal or Loss), Nobility, War (Tactics) | Elf, Elder |
Luna | Intermediate | CN | Moon, Change, Fate, Feywild | Darkness (Moon), Knowledge (Memory), Luck (Curse), Magic, Repose (Souls) | Flan, Elf |
Sehanine Moonbow | Intermediate | CG (NG) | Mysticism, Dreams, Far Jorneys, Death, Full moon | Chaos (Protean), Community, Darkness (Moon), Madness, Magic (Arcane) | Elf |
Solonor Thelandira | Lesser | CG | Archery, Hunting | Elf, Trickery, War | Elf |
Ye'cind | Demigod | CG | Music, Magical songs | Chaos, Good, Knowledge, Magic | Elf |