Occult Summoner (Apath)

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Unofficial rules compendium

A occult summoner draws on the power of objects in his vicinity and manifests the spirits of these objects as servants. He has a focus item linked to his eidolon, many of his powers are linked to this focus item.

Class Information

This is a summoner archetype.

Publisher: Everyman Gaming.

Alignment: Any.

Hit Die: d8.

Class Features

The occult summoner has all the summoner's class features, except as described here.

Spells (Psychic)

A occult summoner casts psychic spells, which are drawn from the summoner spell list. As a psychic spellcaster, the occult summoner's ability to cast spells in armor is unrestricted and verbal and somatic components are replaced with thought and emotion components respectively.

Add the following spells from the occult summoner's spell list. These spells must be added to the occult summoner's known spells as normal.

0—(knacks) decrepit disguise OA, detect psychic significance OA, object reading OA, sift APG, telekinetic projectile OA.

1st— alter musical instrument ACG, break APG, charge object OA, detect secret doors, magic aura, mask dweomer APG, peacebond UC, refine improvised weapon ACG.

2nd— arcane lock, aversion OA, demand offering, OA, effortless armor UC, find traps, UI, make whole, masterwork transformation UM, mirror hideaway ACG, obscure object, pilfering hand UC, silk to steel UM.

3rd— flame arrow, magic aura (greater), heart of the metal ACG, magic vestment, sessile spirit OA.

4th— unbreakable construct UM, contingent scroll ACG, impossible angles HA, peacebond (greater) UC, spirit bound blade OA, vicarious view UI, wreath of blades UC.

5th— awaken construct OA, entrap spirit OA, glimpse of truth UI.

6th— animate objects, call construct UM, control construct UM, legend lore.

Focus Item

An occult summoner has a bonded object, like that granted by the wizard's arcane bond class feature. If he does not have his focus item worn or in hand, he must pass a concentration check to use his summon monster class feature, DC 20 + the numeral of the summon monster ability used. He cannot summon his eidolon at all without access to his bonded object. He can use his focus item to cast any one spell of a level he can cast from his class spell list once per day, even one that is not among his spells known.

Occult Eidolon

An occult summoner can have any type of eidolon, but he needs his focus item to summon the eidolon. If using Everyman Unchained: Eidolons, the occult summoner usually has a outsider ( foo creature or kami ), or a construct, ooze, or [[Eidolons_(Apath)#Plant_Eidolons|plant]. This is a modification tot he eidolon ability.

Awaken Spirit

The occult summoner gains the ability to call on and awaken the spirits of objects. This takes the form of a number of bonus feats and abilities tied to these feats. If the occult summoner already knows a feat he gains as a bonus feat, he can choose any other feat as a bonus feat instead.

At first level, he gains Summon Spirit Of Awakening as a bonus feat.

At 8th level he can gains Lasting Summons as a bonus feat. If he summons a creature he learned to summon through the Summon Spirit Of Awakening feat uses an object appropriate to the creature's form as a focus, he avoids the level increase of Lasting Summons.

At 14th level when he uses the level 8 ability to increase the duration of a creature mentioned in Summon Spirit Of Awakening, he can make the effect instantaneous. If he does so, he has control over the creature for 1 hour/level, thereafter it is free to act as it likes. If the creature has been mistreated during its time of servitude, it is likely to be at least grumpy, and possibly hostile to the occult summoner.

This replaces life link, transposition, and life bond.

Summary of Changed Class Abilities

These abilities of the original class are lost or modified in this archetype:

  • Eidolon

Feats

These feats are highly relevant to the occult summoner. Http://hastur.net/wiki/Lasting Summons (Apath) Http://hastur.net/wiki/Summon Spirit of Awakening (Apath)

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