Golden Legionnaire (Apath)
Unofficial rules compendium | |
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Golden legionaries are the heroes and exemplars of a young nation full of hope. Expressing the hope and will of their country, the golden legionnaire shapes any group she leads or joins into a coherent force for good.
Class Information
This is a prestige archetype.
Prestige Class: golden legionnaire.
Build Classes: fighter.
Role: Above all else, the Golden Legion’s duty is domestic security; the Legion extensively trains its soldiers in defensive tactics and strategies that ensure the protection of both the people and other members of the Legion. That said, a typical Golden Legionnaire exhibits audacious courage, and unflinchingly puts herself between those she protects and possible threats.
Alignment: Any good.
Hit Die: d12.
Class Skills
Climb (Str), Craft (Int), Diplomacy (Cha), Handle Animal (Cha), Heal (Wis), Intimidate (Cha), Profession (Wis), Ride (Dex), Survival (Wis), and Swim (Str).
Skill Ranks Per Level: 2 + Int modifier.
Class Features
The following are class features of the Golden Legionnaire.
Weapon and Armor Proficiency
A Golden Legionnaire is proficient with all simple weapons and all martial weapons, and is proficient with all forms of armor and shields.
Defy Danger (Ex)
A Golden Legionnaire gains a +2 bonus on saving throws against one of the following dangers:
- Charms and compulsions
- Curses
- Diseases
- Fear
- Poisons
- Traps
- Innate magical powers (spell-like abilities and supernatural abilities not gained from class levels) of one creature type (and subtype for humanoids and outsiders) chosen from the ranger favored enemy list.
At 4th level, and every 4 levels after level 4, a Golden Legionnaire gains an additional +2 bonus against a different danger; alternatively, she may increase the bonus against a previously selected danger by +2.
Intercept (Ex)
At 2nd level, a Golden Legionnaire gains a bonus equal to 1/2 her class level to her CMD when an opponent attempts an Acrobatics check to move through a square she threatens, and gains the same bonus on combat maneuver checks when using the Stand Still feat.
Armor Training (Ex)
Starting at 3rd level, a golden legionnaire learns to be more maneuverable while wearing armor. Whenever he is wearing armor, he reduces the armor check penalty by 1 (to a minimum of 0) and increases the maximum Dexterity bonus allowed by his armor by 1. Every four levels thereafter (7th, 11th, and 15th), these bonuses increase by +1 each time, to a maximum –4 reduction of the armor check penalty and a +4 increase of the maximum Dexterity bonus allowed.
In addition, a golden legionnaire can also move at his normal speed while wearing medium armor. At 7th level, a golden legionnaire can move at his normal speed while wearing heavy armor.
Legion Feats
A Golden Legionnaire gains the following bonus feats at the prescribed levels, even if she doesn't meet the prerequisites:
4th—Stand Still
8th—Bodyguard
12th—In Harm's Way
16th—Swift Aid
If she already possesses a listed feat, she can instead take any other combat feat she meets the prerequisites for.
Allied Retribution (Ex)
At 5th level, if a Golden Legionnaire sees a creature within 60 feet of her attack an ally or any friendly creature, including herself, she can select that attacker as a designated adversary. When a Golden Legionnaire does this, she gains a +1 bonus on attack rolls and weapon damage rolls against the designated adversary for a number of minutes equal to her class level. A Golden Legionnaire can have a number of designated adversaries up to 1/3 her Diplomacy skill bonus. If she already has her maximum number of designated adversaries selected, she can end the effects of her allied retribution against one of her previously designated adversaries when she selects a new one. The Golden Legionnaire can reselect a creature that is already a designated adversary if it attacks an ally or a friendly creature again, allowing her to restart the effect's duration.
At 9th level and every 4 levels thereafter, the bonus from allied retribution increases by +1.
Gung Ho (Ex)
At 5th level, a golden legionnaire improves his ability to respond to enemy action and protect his allies. She may make a number of additional attacks of opportunity per round equal to her Charisma bonus.
Authoritative Command (Ex)
At 6th level, as a move action, a Golden Legionnaire can issue orders to a number of allies up to 1/3 her Intimidate skill bonus who are within 30 feet and can see, hear, and understand her. As long as at least one selected ally obeys the Golden Legionnaire's orders during that round, the Golden Legionnaire and each compliant ally all gain a +1 competence bonus on attack rolls, weapon damage rolls, and saving throws and to Armor Class for 1 round. Affected allies are not under any obligation to obey these commands, but do not gain the bonuses if they choose to ignore the commands. At 11th level, this bonus increases to +2. At 13th level, a Golden Legionnaire can use authoritative command as a swift action. At 15t level, the bonus increases to +3.
United Defense (Ex)
At 7th level, a Golden Legionnaire can select one ally as a swift action. While she is adjacent to this ally, the Golden Legionnaire takes a –1 penalty to her Armor Class and the selected ally receives a +2 dodge bonus to Armor Class for 1 round. At 11th level, and again at 15th and 19th level, the Golden Legionnaire's AC takes an additional –1 penalty and the dodge bonus increases by an additional +2.
Improved Aid (Ex)
At 8th level, when a Golden Legionnaire successfully uses the aid another action in combat, the bonus on the ally's attack roll or to its Armor Class increases by +1. At 14th and 20th level, the bonus increases by an additional +1.
Hold the Line (Ex)
At 10th level, if a creature takes a 5-foot step out of an area both adjacent to and threatened by a Golden Legionnaire, or if the creature withdraws out of that area, it provokes an attack of opportunity from her.
Preemptive Strike (Ex)
At 12th level, a Golden Legionnaire can make an attack of opportunity against a foe that moves into any square she threatens, regardless of whether or not this movement would normally provoke an attack of opportunity. She can use this ability against each opponent once per day, and no more than once per round.
Retaliate (Ex)
At 17th level, once per round when a creature threatened by a Golden Legionnaire attacks and hits an ally adjacent to the Legionnaire, she may make an attack of opportunity against that creature.
Guardian of Liberty (Ex)
At 18th level, once per day as an immediate action a Golden Legionnaire can reroll a single attack roll or saving throw, or force an enemy to reroll an attack roll made against the Legionnaire or an adjacent ally after the result of the attack roll is revealed. At 20th level, the golden legionnaire can use this ability once per minute.
Table: Golden Legionnaire
Level | Base Attack Bonus | Fort Save | Ref Save | Will Save | Special |
1st | +1 | +2 | +0 | +0 | Defy danger |
2nd | +2 | +3 | +0 | +0 | Intercept |
3rd | +3 | +3 | +1 | +1 | Armor training |
4th | +4 | +4 | +1 | +1 | Defy danger, Stand Still |
5th | +5 | +4 | +1 | +1 | Allied retribution +1, gung ho |
6th | +6/+1 | +5 | +2 | +2 | Authoritative command +1 |
7th | +7/+2 | +5 | +2 | +2 | Armor training, united defense +2 |
8th | +8/+3 | +6 | +2 | +2 | Bodyguard, defy danger, improved aid +1 |
9th | +9/+4 | +6 | +3 | +3 | Allied retribution +2 |
10th | +10/+5 | +7 | +3 | +3 | Hold the line |
11th | +11/+6/+1 | +7 | +3 | +3 | Armor training, authoritative command +2, united defense +4 |
12th | +12/+7/+2 | +8 | +4 | +4 | Defy danger, In Harm's Way, preemptive strike |
13th | +13/+8/+3 | +8 | +4 | +4 | Allied retribution +3, authoritative command (Swift) |
14th | +14/+9/+4 | +9 | +4 | +4 | Improved aid +2 |
15th | +15/+10/+5 | +9 | +5 | +5 | Armor training, authoritative command +3, united defense +6 |
16th | +16/+11/+6/+1 | +10 | +5 | +5 | Defy danger, Swift Aid |
17th | +17/+12/+7/+2 | +10 | +5 | +5 | Allied retribution +4, retaliate |
18th | +18/+13/+8/+3 | +11 | +6 | +6 | Guardian of liberty (1/day) |
19th | +19/+14/+9/+4 | +11 | +6 | +6 | United defense +8 |
20th | +20/+15/+10/+5 | +12 | +6 | +6 | Guardian of liberty (1/minute), improved aid +3 |