Dodge Plant (Action Powers)

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Revision as of 21:32, 27 December 2012 by Starfox (talk | contribs) (Moved powers here)
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Main article: Dodge (Action Powers)

Bending Reed

Trigger Action (Defense)

Use this when attacked. Increase your Dodge by +3 for the current shot, and you will not take a Damage Setback unless the damage of the attack equals or exceeds your Reflexes +10.

Entangling Embrace

Trigger Action (Defense)

When you are attacked, you can use this power to surround yourself in deflecting and entangling vines. Increase your defensive Dodge by +5 for the current shot. If the target misses you with a in Melee attack, he loses one shot from his shot counter. An unnamed target loses his next action.

Heart of Oak

Basic Action

Add your Mind to your soak attribute against Neurotoxin damage for the rest of the scene. You are normally assumed to do this at the beginning of each scene, but sometimes you may want to not do it to be more inconspicuous.

Plant Support

Trigger Action (Focus)

When completely supported by living plants (and not flying) you can focus.

Resist Disruption

Stance

Add your Mind to your soak attribute against Disruption damage.

Root

Stance

You root yourself to the ground. Any attacks or Stunts designated to move or throw you automatically fails, with no effect whatsoever.; you cannot lose shots from physical Stunts when rooted. Against attacks enhanced by or including movement, such as Charge or Flying Strike, you can substitute your Melee for your Toughness.

You cannot move while this stance is in effect.