Difference between revisions of "Melee weapons (Action)"

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m (wk)
m (offhand strike link)
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| valign=top | [[Garrote (Action)|Garrote]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Tiny | Tiny]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +1|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Entangle | Entangle]]  
 
| valign=top | [[Garrote (Action)|Garrote]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Tiny | Tiny]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +1|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Entangle | Entangle]]  
 
|-
 
|-
| valign=top | [[Gauntlet (Action)|Gauntlet]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +1|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Second_Strike | Offhand Strike]], [[Items_(Action)#Stun | Stun]]  
+
| valign=top | [[Gauntlet (Action)|Gauntlet]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +1|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[ Items_(Action)#Offhand_Strike | Offhand Strike]], [[Items_(Action)#Stun | Stun]]  
 
|-
 
|-
 
| valign=top | [[Great Spear (Action)|Great Spear]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Ancient| Ancient]]|| valign=top | [[Items_(Action)#Reach | Reach]]|| valign=top | +4|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Intercept| Intercept]], [[Items_(Action)#Stowed| Stowed]]  
 
| valign=top | [[Great Spear (Action)|Great Spear]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Ancient| Ancient]]|| valign=top | [[Items_(Action)#Reach | Reach]]|| valign=top | +4|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Intercept| Intercept]], [[Items_(Action)#Stowed| Stowed]]  
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| valign=top | [[Great Axe (Action)|Great Axe]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Blacksmith|Blacksmith]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Stowed| Stowed]], [[Items_(Action)#Throw| Throw]]
 
| valign=top | [[Great Axe (Action)|Great Axe]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Blacksmith|Blacksmith]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Stowed| Stowed]], [[Items_(Action)#Throw| Throw]]
 
|-
 
|-
| valign=top | [[Hand Axe (Action)|Hand Axe]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top | +3|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)#Second_Strike | Offhand Strike]], [[Items_(Action)#Throw| Throw]]
+
| valign=top | [[Hand Axe (Action)|Hand Axe]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top | +3|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[ Items_(Action)#Offhand_Strike | Offhand Strike]], [[Items_(Action)#Throw| Throw]]
 
|-
 
|-
 
| valign=top | [[Javelin (Action)|Javelin]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee| Melee]]|| valign=top | +3|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Throw| Throw]]
 
| valign=top | [[Javelin (Action)|Javelin]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee| Melee]]|| valign=top | +3|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Throw| Throw]]
 
|-
 
|-
| valign=top | [[Dagger (Action)|Dagger]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small| Small]]|| valign=top | [[Items_(Action)#Blacksmith |Blacksmith]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top | +3|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Second_Strike | Offhand Strike]], [[Items_(Action)#Throw| Throw]]
+
| valign=top | [[Dagger (Action)|Dagger]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small| Small]]|| valign=top | [[Items_(Action)#Blacksmith |Blacksmith]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top | +3|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[ Items_(Action)#Offhand_Strike | Offhand Strike]], [[Items_(Action)#Throw| Throw]]
 
|-
 
|-
 
| valign=top | [[Mace (Action)|Mace]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top |  
 
| valign=top | [[Mace (Action)|Mace]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top |  
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| valign=top | [[Hammers (Action)#Maul|Maul]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Improvised| Improvised]], [[Items_(Action)#Stowed| Stowed]]
 
| valign=top | [[Hammers (Action)#Maul|Maul]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Improvised| Improvised]], [[Items_(Action)#Stowed| Stowed]]
 
|-
 
|-
| valign=top | [[Net (Action)|Net]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top | +0|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Bastard| Bastard]], [[Items_(Action)#Entangle | Entangle]], [[Items_(Action)#throw| Throw]], [[Items_(Action)#Second_Strike | Offhand Strike]]  
+
| valign=top | [[Net (Action)|Net]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top | +0|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Bastard| Bastard]], [[Items_(Action)#Entangle | Entangle]], [[Items_(Action)#throw| Throw]], [[ Items_(Action)#Offhand_Strike | Offhand Strike]]  
 
|-
 
|-
 
| valign=top | [[Nunchaka (Action)|Nunchaka]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +3|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top |  
 
| valign=top | [[Nunchaka (Action)|Nunchaka]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +3|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top |  
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| valign=top | [[Whip (Action)|Whip]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Reach | Reach]]|| valign=top | +1|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Entangle | Entangle]], [[Items_(Action)#Stun | Stun]]  
 
| valign=top | [[Whip (Action)|Whip]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Reach | Reach]]|| valign=top | +1|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Entangle | Entangle]], [[Items_(Action)#Stun | Stun]]  
 
|-
 
|-
| valign=top | [[Iron Knuckles (Action)|Iron Knuckles]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Tiny| Tiny]]|| valign=top | [[Items_(Action)#Blacksmith |Blacksmith]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +2|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Second_Strike | Offhand Strike]], [[Items_(Action)#Stun| Stun]]  
+
| valign=top | [[Iron Knuckles (Action)|Iron Knuckles]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Tiny| Tiny]]|| valign=top | [[Items_(Action)#Blacksmith |Blacksmith]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +2|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[ Items_(Action)#Offhand_Strike | Offhand Strike]], [[Items_(Action)#Stun| Stun]]  
 
|-
 
|-
 
| valign=top | [[Glaive (Action)|Glaive]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Blacksmith |Blacksmith]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)#Second_Strike | Butt Strike]], [[Items_(Action)#Stowed| Stowed]]
 
| valign=top | [[Glaive (Action)|Glaive]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Blacksmith |Blacksmith]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)#Second_Strike | Butt Strike]], [[Items_(Action)#Stowed| Stowed]]
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| valign=top | [[Bastard Sword (Action)|Bastard Sword]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Blacksmith |Blacksmith]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Curring|Cutting]] or [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Bastard| Bastard]], [[Items_(Action)#Parry| Parry]]  
 
| valign=top | [[Bastard Sword (Action)|Bastard Sword]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Blacksmith |Blacksmith]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Curring|Cutting]] or [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Bastard| Bastard]], [[Items_(Action)#Parry| Parry]]  
 
|-
 
|-
| valign=top | [[Blades (Action)#Knife|Knife]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Tiny | Tiny]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top | +2|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top |  [[Items_(Action)#Improvised| Improvised]], [[Items_(Action)#Second_Strike | Offhand Strike]]  
+
| valign=top | [[Blades (Action)#Knife|Knife]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Tiny | Tiny]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top | +2|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top |  [[Items_(Action)#Improvised| Improvised]], [[ Items_(Action)#Offhand_Strike | Offhand Strike]]  
 
|-
 
|-
 
| valign=top | [[Falchion (Action)|Falchion]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium| Medium]]|| valign=top | [[Items_(Action)#Blacksmith |Blacksmith]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)#Great_Blow| Great Blow]], [[Items_(Action)#Improvised| Improvised]]  
 
| valign=top | [[Falchion (Action)|Falchion]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium| Medium]]|| valign=top | [[Items_(Action)#Blacksmith |Blacksmith]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)#Great_Blow| Great Blow]], [[Items_(Action)#Improvised| Improvised]]  
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| valign=top | [[Spear (Action)#Flower Spear|Flower Spear]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Reach|Reach]]|| valign=top | +3|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Second_Strike | Butt Strike]], [[Items_(Action)#Intercept| Intercept]], [[Items_(Action)#Parry| Parry]], [[Items_(Action)#Stowed| Stowed]], [[Items_(Action)#throw| Throw]], [[Items_(Action)#Stowed|Stowed]]
 
| valign=top | [[Spear (Action)#Flower Spear|Flower Spear]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Reach|Reach]]|| valign=top | +3|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Second_Strike | Butt Strike]], [[Items_(Action)#Intercept| Intercept]], [[Items_(Action)#Parry| Parry]], [[Items_(Action)#Stowed| Stowed]], [[Items_(Action)#throw| Throw]], [[Items_(Action)#Stowed|Stowed]]
 
|-
 
|-
| valign=top | [[Galerus (Action)|Galerus ]]|| valign=top | 0H|| valign=top | [[Items_(Action)#Large| Large]]|| valign=top | [[Items_(Action)#Blacksmith|Blacksmith]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +2|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Block| Block]], [[Items_(Action)#Second_Strike | Offhand Strike]], [[Items_(Action)#Stun | Stun]]  
+
| valign=top | [[Galerus (Action)|Galerus ]]|| valign=top | 0H|| valign=top | [[Items_(Action)#Large| Large]]|| valign=top | [[Items_(Action)#Blacksmith|Blacksmith]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +2|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Block| Block]], [[ Items_(Action)#Offhand_Strike | Offhand Strike]], [[Items_(Action)#Stun | Stun]]  
 
|-
 
|-
| valign=top | [[Katar (Action)|Katar]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Blacksmith |Blacksmith]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Second_Strike | Offhand Strike]]  
+
| valign=top | [[Katar (Action)|Katar]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Blacksmith |Blacksmith]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[ Items_(Action)#Offhand_Strike | Offhand Strike]]  
 
|-
 
|-
 
| valign=top | [[Lance (Action)|Lance]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Blacksmith |Blacksmith]]|| valign=top | [[Items_(Action)#Reach|Reach]]|| valign=top |+3|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Charge | Charge]], [[Items_(Action)#Stowed| Stowed]]
 
| valign=top | [[Lance (Action)|Lance]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Blacksmith |Blacksmith]]|| valign=top | [[Items_(Action)#Reach|Reach]]|| valign=top |+3|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Charge | Charge]], [[Items_(Action)#Stowed| Stowed]]
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| valign=top | [[Halberd (Action)|Halberd]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Cutting|Cutting]]||[[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Entangle| Entangle]], [[Items_(Action)#Parry| Parry]], [[Items_(Action)#Stowed| Stowed]]
 
| valign=top | [[Halberd (Action)|Halberd]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Cutting|Cutting]]||[[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Entangle| Entangle]], [[Items_(Action)#Parry| Parry]], [[Items_(Action)#Stowed| Stowed]]
 
|-
 
|-
| valign=top | [[Chain (Action)|Chain]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top | [[Items_(Action)#Reach|Reach]]|| valign=top |+3|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Double Strike| Double Strike]], [[Items_(Action)#Entangle | Entangle]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Second_Strike | Offhand Strike]]  
+
| valign=top | [[Chain (Action)|Chain]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top | [[Items_(Action)#Reach|Reach]]|| valign=top |+3|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Double Strike| Double Strike]], [[Items_(Action)#Entangle | Entangle]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Improvised | Improvised]], [[ Items_(Action)#Offhand_Strike | Offhand Strike]]  
 
|-
 
|-
 
| valign=top | [[Chain whip (Action)|Chain Whip]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top | [[Items_(Action)#Reach|Reach]]|| valign=top |+3|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Double Strike| Double Strike]], [[Items_(Action)#Entangle | Entangle]], [[Items_(Action)#Intercept| Intercept]]  
 
| valign=top | [[Chain whip (Action)|Chain Whip]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top | [[Items_(Action)#Reach|Reach]]|| valign=top |+3|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Double Strike| Double Strike]], [[Items_(Action)#Entangle | Entangle]], [[Items_(Action)#Intercept| Intercept]]  
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| valign=top | [[Rapier (Action)|Rapier]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Intercept| Intercept]]  
 
| valign=top | [[Rapier (Action)|Rapier]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Intercept| Intercept]]  
 
|-
 
|-
| valign=top | [[Swordbreaker (Action)|Swordbreaker]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +3|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Second_Strike | Offhand Strike]]  
+
| valign=top | [[Swordbreaker (Action)|Swordbreaker]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +3|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Disarm | Disarm]], [[ Items_(Action)#Offhand_Strike | Offhand Strike]]  
 
|-
 
|-
 
| valign=top | [[Pole Arms (Action)#Pollaxe|Pollaxe]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Disarm| Disarm]], [[Items_(Action)#Parry| Parry]], [[Items_(Action)#Stowed| Stowed]]
 
| valign=top | [[Pole Arms (Action)#Pollaxe|Pollaxe]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Disarm| Disarm]], [[Items_(Action)#Parry| Parry]], [[Items_(Action)#Stowed| Stowed]]
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| valign=top | [[Warhammer (Action)|Warhammer]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Armor Defeating | Armor Defeating]], [[Items_(Action)#Great_Blow | Great Blow]]
 
| valign=top | [[Warhammer (Action)|Warhammer]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Armor Defeating | Armor Defeating]], [[Items_(Action)#Great_Blow | Great Blow]]
 
|-
 
|-
| valign=top | [[Executioneers Kiss (Action)|Executioneer’s Kiss]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Coal |Coal]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +2|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Penetrating| Penetrating]], [[Items_(Action)#Dual_Damage | Dual Damage (acid)]], [[Items_(Action)#Second_Strike | Offhand Strike]], [[Items_(Action)#Slow | Slow]]  
+
| valign=top | [[Executioneers Kiss (Action)|Executioneer’s Kiss]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Coal |Coal]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +2|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Penetrating| Penetrating]], [[Items_(Action)#Dual_Damage | Dual Damage (acid)]], [[ Items_(Action)#Offhand_Strike | Offhand Strike]], [[Items_(Action)#Slow | Slow]]  
 
|-
 
|-
 
| valign=top | [[Blowtorch (Action)|Blowtorch]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large| Large]]|| valign=top | [[Items_(Action)#Coal |Coal]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Fire|Fire]]|| valign=top | [[Items_(Action)#Improvised | Improvised]]  
 
| valign=top | [[Blowtorch (Action)|Blowtorch]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large| Large]]|| valign=top | [[Items_(Action)#Coal |Coal]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Fire|Fire]]|| valign=top | [[Items_(Action)#Improvised | Improvised]]  
Line 133: Line 133:
 
| valign=top | [[Hammers (action)#Jet Hammer|Jet Hammer]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Fusion |Fusion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +7|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Great_Blow | Great Blow]]  
 
| valign=top | [[Hammers (action)#Jet Hammer|Jet Hammer]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Fusion |Fusion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +7|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Great_Blow | Great Blow]]  
 
|-
 
|-
| valign=top | [[Karatand (Action)|Karatand]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Tiny | Tiny]]|| valign=top | [[Items_(Action)#Fusion |Fusion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +3|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Second_Strike | Offhand Strike]], [[Items_(Action)#Parry| Parry]]  
+
| valign=top | [[Karatand (Action)|Karatand]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Tiny | Tiny]]|| valign=top | [[Items_(Action)#Fusion |Fusion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +3|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Disarm | Disarm]], [[ Items_(Action)#Offhand_Strike | Offhand Strike]], [[Items_(Action)#Parry| Parry]]  
 
|-
 
|-
| valign=top | [[Power fist (Action)|Power Fist]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Fusion |Fusion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Penetrating| Penetrating]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Second_Strike | Offhand Strike]], [[Items_(Action)#Stowed| Stowed]]
+
| valign=top | [[Power fist (Action)|Power Fist]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Fusion |Fusion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Penetrating| Penetrating]], [[Items_(Action)#Great_Blow | Great Blow]], [[ Items_(Action)#Offhand_Strike | Offhand Strike]], [[Items_(Action)#Stowed| Stowed]]
 
|-
 
|-
 
| valign=top | [[Blades (Action)#Power Sword (Action)|Power Sword]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Fusion |Fusion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +7|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Loud| Loud]], [[Items_(Action)#Parry| Parry]]  
 
| valign=top | [[Blades (Action)#Power Sword (Action)|Power Sword]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Fusion |Fusion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +7|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Loud| Loud]], [[Items_(Action)#Parry| Parry]]  
Line 143: Line 143:
 
| valign=top | [[Beam sword (Action)|Beam Sword]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Hyperspace |Hyperspace]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Radiation|Radiation]] || valign=top | [[Items_(Action)#Penetrating| Penetrating]], [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#intercept| Intercept]], [[Items_(Action)#Parry| Parry]]  
 
| valign=top | [[Beam sword (Action)|Beam Sword]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Hyperspace |Hyperspace]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Radiation|Radiation]] || valign=top | [[Items_(Action)#Penetrating| Penetrating]], [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#intercept| Intercept]], [[Items_(Action)#Parry| Parry]]  
 
|-
 
|-
| valign=top | [[Shield (Action)#Energy shield |Energy Shield]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Hyperspace |Hyperspace]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Radiation|Radiation]] || valign=top | [[Items_(Action)#Deflect | Deflect]], [[Items_(Action)#Second_Strike | Offhand Strike]]  
+
| valign=top | [[Shield (Action)#Energy shield |Energy Shield]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Hyperspace |Hyperspace]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Radiation|Radiation]] || valign=top | [[Items_(Action)#Deflect | Deflect]], [[ Items_(Action)#Offhand_Strike | Offhand Strike]]  
 
|-
 
|-
 
| valign=top | [[Light staff (Action)|Light Staff]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Hyperspace |Hyperspace]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Radiation|Radiation]] || valign=top | [[Items_(Action)#Penetrating| Penetrating]], [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Second_Strike | Double Strike]], [[Items_(Action)#Parry| Parry]]  
 
| valign=top | [[Light staff (Action)|Light Staff]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Hyperspace |Hyperspace]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Radiation|Radiation]] || valign=top | [[Items_(Action)#Penetrating| Penetrating]], [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Second_Strike | Double Strike]], [[Items_(Action)#Parry| Parry]]  

Revision as of 11:07, 23 March 2021

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Heroic Action Role-Play

This is a list of Melee weapons for Action. Ranged weapons with the Throw property can also be used with the Melee skill.

A table with fantasy weapon only can be found here

Weapon Hands Size Tech Range Damage Type Properties
Baton 1H Small Ancient Melee +1 Blunt Improvised, parry, Stun
Battleaxe 1H Large Ancient Melee +4 Cutting Bastard, Great Blow
Cudgel 1H Medium Ancient Melee +1 Blunt Bastard, Improvised, Parry, Stun
Flail 1H Medium Ancient Melee +4 Blunt Great Blow, Unreliable
Garrote 2H Tiny Ancient Melee +1 Cutting Improvised, Entangle
Gauntlet 1H Medium Ancient Melee +1 Blunt Offhand Strike, Stun
Great Spear 2H Large Ancient Reach +4 Piercing Intercept, Stowed
Great Axe 2H Large Blacksmith Melee +5 Cutting Great Blow, Stowed, Throw
Hand Axe 1H Medium Ancient Melee +3 Cutting Offhand Strike, Throw
Javelin 1H Medium Ancient Melee +3 Piercing Throw
Dagger 1H Small Blacksmith Melee +3 Piercing Offhand Strike, Throw
Mace 1H Medium Ancient Melee +4 Blunt
Great Flail 2H Large Ancient Melee +5 Blunt Great Blow, Improvised, Unreliable
Maul 2H Large Ancient Melee +5 Blunt Great Blow, Improvised, Stowed
Net 1H Medium Ancient Melee +0 Blunt Bastard, Entangle, Throw, Offhand Strike
Nunchaka 1H Small Ancient Melee +3 Blunt
Quarterstaff 2H Large Ancient Melee +3 Blunt Double Strike, Improvised, Parry, Stowed
Rock 1H Small Ancient Melee +1 Blunt Great Blow, Improvised, Throw
Shield (small) 1H Medium Ancient Melee +2 Blunt Stun, Block, Improvised
Shield (large) 1H Large Ancient Melee +1 Blunt Block, Deflect, Stowed, Stun
Shield (strapped) 0H Large Ancient Melee +1 Blunt Deflect, Stowed, Stun
Shuriken 1H Tiny Ancient Melee +1 Piercing Improvised, Throw
Spear 1H Large Ancient Reach +3 Piercing Butt Strike, Throw, Intercept, Stowed
Torch 1H Small Ancient Melee +3 Fire Improvised, Great Blow, Stowed
Whip 1H Medium Ancient Reach +1 Blunt Disarm, Entangle, Stun
Iron Knuckles 1H Tiny Blacksmith Melee +2 Blunt Offhand Strike, Stun
Glaive 2H Large Blacksmith Melee +5 Cutting Butt Strike, Stowed
Broadsword 1H Medium Blacksmith Melee +4 Cutting or Piercing Parry
Bastard Sword 1H Large Blacksmith Melee +4 Cutting or Piercing Bastard, Parry
Knife 1H Tiny Ancient Melee +2 Piercing Improvised, Offhand Strike
Falchion 1H Medium Blacksmith Melee +4 Cutting Great Blow, Improvised
Flower Spear 1H Large Ancient Reach +3 Piercing Butt Strike, Intercept, Parry, Stowed, Throw, Stowed
Galerus 0H Large Blacksmith Melee +2 Blunt Block, Offhand Strike, Stun
Katar 1H Small Blacksmith Melee +4 Piercing Offhand Strike
Lance 1H Large Blacksmith Reach +3 Piercing Charge, Stowed
Lajatang 2H Large Blacksmith Melee +4 Cutting Double Strike, Parry, Stowed
Pike 2H Large Blacksmith Reach +4 Piercing Block, Intercept, Static, Stowed
Short Sword 1H Small Blacksmith Melee +4 Piercing Parry
Two-Handed Sword 2H Large Blacksmith Melee +5 Cutting Great Blow, Parry, Stowed
Trident 1H Large Blacksmith Melee +2 Piercing Entangle, Intercept, Parry, Stowed
Fighting Fan 1H Small Clockwork Melee +2 Cutting Disarm, Offhand strike, Parry, Slick
Greatsword 2H Large Clockwork Melee +5 Cutting Disarm, Great Blow, Parry, Stowed
Halberd 2H Large Clockwork Melee +4 Cutting Disarm, Entangle, Parry, Stowed
Chain 1H Small Clockwork Reach +3 Blunt Double Strike, Entangle, Great Blow, Improvised, Offhand Strike
Chain Whip 2H Medium Clockwork Reach +3 Blunt Double Strike, Entangle, Intercept
Man Catcher 2H Large Clockwork Reach +3 Blunt Entangle, Intercept, Stun, Stowed
Katana 1H Medium Clockwork Melee +4 Cutting Rendering, Great Blow
Smallsword 1H Medium Clockwork Melee +3 Piercing Great Blow, Intercept, Parry
Rapier 1H Large Clockwork Melee +4 Piercing Great Blow, Intercept
Swordbreaker 1H Medium Clockwork Melee +3 Blunt Disarm, Offhand Strike
Pollaxe 2H Large Clockwork Melee +5 Blunt Disarm, Parry, Stowed
Warhammer 1H Large Clockwork Melee +4 Blunt Armor Defeating, Great Blow
Executioneer’s Kiss 1H Small Coal Melee +2 Piercing Penetrating, Dual Damage (acid), Offhand Strike, Slow
Blowtorch 1H Large Coal Melee +5 Fire Improvised
Rocket Hammer 2H Large Coal Melee +7 Blunt Great Blow, Oe-Round, Unreliable
Chain Saw 2H Large Combustion Melee +8 Cutting Great Blow, Improvised, Noisy, Static, Stowed
Cattle Prod 1H Medium Combustion Melee +3 Electricity Bastard, Armor Exploiting, Stun
Hand Taser 1H Small Electronic Melee +4 Electricity Rendering, Stun
Hedgecutter 1H Medium Electronic Melee +5 Cutting Great Blow, Improvised
Afflox 1H Medium Fusion Reach +4 Blunt Disarm, Great Blow, Entangle, Intercept
Charge Mace 1H Medium Fusion Melee +6 Blunt Bastard, Great Blow
Jet Hammer 2H Large Fusion Melee +7 Blunt Great Blow
Karatand 1H Tiny Fusion Melee +3 Blunt Disarm, Offhand Strike, Parry
Power Fist 1H Large Fusion Melee +5 Blunt Penetrating, Great Blow, Offhand Strike, Stowed
Power Sword 1H Large Fusion Melee +7 Blunt Loud, Parry
Thunder Hammer 1H Large Fusion Melee +6 Blunt Penetrating, Great Blow, Loud
Beam Sword 1H Small Hyperspace Melee +4 Radiation Penetrating, Disarm, Intercept, Parry
Energy Shield 1H Small Hyperspace Melee +4 Radiation Deflect, Offhand Strike
Light Staff 2H Medium Hyperspace Melee +5 Radiation Penetrating, Disarm, Great Blow, Double Strike, Parry
Light Sabre 1H Small Hyperspace Melee +5 Radiation Penetrating, Disarm, Great Blow