Difference between revisions of "Melee weapons (Action)"
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!Weapon!!Hands!!Size!!Tech!!Range!!Damage!!Type!!Properties | !Weapon!!Hands!!Size!!Tech!!Range!!Damage!!Type!!Properties | ||
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− | || [[Baton (Action) | Baton]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +1||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Stun | Stun]] | + | | valign=top | [[Baton (Action) | Baton]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +1|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Stun | Stun]] |
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− | || [[Battleaxe (Action) | Battleaxe]]||| 1H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Great_Blow | Great Blow]] | + | | valign=top | [[Battleaxe (Action) | Battleaxe]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)#Great_Blow | Great Blow]] |
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− | || [[Cudgel (Action) | Cudgel]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +1||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Parry| Parry]], [[Items_(Action)#Stun | Stun]] | + | | valign=top | [[Cudgel (Action) | Cudgel]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +1|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Parry| Parry]], [[Items_(Action)#Stun | Stun]] |
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− | || [[Flail (Action) | Flail]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Unreliable | Unreliable ]] | + | | valign=top | [[Flail (Action) | Flail]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Unreliable | Unreliable ]] |
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− | || [[Garrote (Action) | Garrote]]||| 2H||| [[Items_(Action)#Tiny | Tiny]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +1||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Entangle | Entangle]] | + | | valign=top | [[Garrote (Action) | Garrote]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Tiny | Tiny]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +1|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Entangle | Entangle]] |
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− | || [[Gauntlet (Action) | Gauntlet]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +1||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Second_Strike | Offhand Strike]], [[Items_(Action)#Stun | Stun]] | + | | valign=top | [[Gauntlet (Action) | Gauntlet]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +1|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Second_Strike | Offhand Strike]], [[Items_(Action)#Stun | Stun]] |
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− | || [[Great Axe (Action) | Great Axe]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +5||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Throw| Throw]] | + | | valign=top | [[Great Axe (Action) | Great Axe]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Throw| Throw]] |
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− | || [[Great Spear (Action) | Great Spear]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Ancient| Ancient]]||| [[Items_(Action)#Reach | Reach]]||| +4||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Intercept| Intercept]] | + | | valign=top | [[Great Spear (Action) | Great Spear]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Ancient| Ancient]]|| valign=top | [[Items_(Action)#Reach | Reach]]|| valign=top | +4|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Intercept| Intercept]] |
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− | || [[Hand Axe (Action) | Hand Axe]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Close | Close]]||| +3||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Second_Strike | Offhand Strike]], [[Items_(Action)#Throw| Throw]] | + | | valign=top | [[Hand Axe (Action) | Hand Axe]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Close | Close]]|| valign=top | +3|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)#Second_Strike | Offhand Strike]], [[Items_(Action)#Throw| Throw]] |
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− | || [[Javelin (Action) | Javelin]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Close | Close]]||| +3||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Throw| Throw]] | + | | valign=top | [[Javelin (Action) | Javelin]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Close | Close]]|| valign=top | +3|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Throw| Throw]] |
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− | || [[Large Shield (Action) | Shield (large)]]||| 1H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +1||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Block | Block ]] | + | | valign=top | [[Large Shield (Action) | Shield (large)]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +1|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Block | Block ]] |
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− | || [[Mace (Action) | Mace]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Blunt|Blunt]]||| | + | | valign=top | [[Mace (Action) | Mace]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | |
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− | || [[Maul (Action) | Maul]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +5||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Great_Blow | Great Blow]] | + | | valign=top | [[Maul (Action) | Maul]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Great_Blow | Great Blow]] |
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− | || [[Net (Action) | Net]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Close | Close]]||| +0||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Entangle | Entangle]], [[Items_(Action)#throw| Throw ]], [[Items_(Action)#Second_Strike | Offhand Strike]] | + | | valign=top | [[Net (Action) | Net]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Close | Close]]|| valign=top | +0|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Entangle | Entangle]], [[Items_(Action)#throw| Throw ]], [[Items_(Action)#Second_Strike | Offhand Strike]] |
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− | || [[Nunchaka (Action) | Nunchaka]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +3||| [[Items_(Action)#Blunt|Blunt]]||| | + | | valign=top | [[Nunchaka (Action) | Nunchaka]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +3|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | |
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− | || [[Quarterstaff (Action) | Quarterstaff]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +3||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Second_Strike | Double Strike ]], [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Parry| Parry]] | + | | valign=top | [[Quarterstaff (Action) | Quarterstaff]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +3|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Second_Strike | Double Strike ]], [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Parry| Parry]] |
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− | || [[Rock (Action) | Rock]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Close | Close]]||| +1||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Throw| Throw]] | + | | valign=top | [[Rock (Action) | Rock]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Close | Close]]|| valign=top | +1|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Throw| Throw]] |
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− | || [[Shuriken (Action) | Shuriken]]||| 1H||| [[Items_(Action)#Tiny | Tiny]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Close | Close]]||| +1||| [[Damage_Types_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Throw| Throw]] | + | | valign=top | [[Shuriken (Action) | Shuriken]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Tiny | Tiny]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Close | Close]]|| valign=top | +1|| valign=top | [[Damage_Types_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Throw| Throw]] |
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− | || [[Small Shield (Action) | Shield (small)]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +1||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Stun | Stun]], [[Items_(Action)#Parry| Parry]] | + | | valign=top | [[Small Shield (Action) | Shield (small)]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +1|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Stun | Stun]], [[Items_(Action)#Parry| Parry]] |
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− | || [[Spear (Action) | Spear]]||| 1H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Close | Close]]||| +3||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Second_Strike | Butt Strike ]], [[Items_(Action)#throw| Throw ]], [[Items_(Action)#Intercept| Intercept]] | + | | valign=top | [[Spear (Action) | Spear]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Close | Close]]|| valign=top | +3|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Second_Strike | Butt Strike ]], [[Items_(Action)#throw| Throw ]], [[Items_(Action)#Intercept| Intercept]] |
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− | || [[Torch (Action) | Torch]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +0||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Extra_Damage | Elemental]], [[Items_(Action)#Great_Blow | Great Blow]] | + | | valign=top | [[Torch (Action) | Torch]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +0|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Extra_Damage | Elemental]], [[Items_(Action)#Great_Blow | Great Blow]] |
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− | || [[Whip (Action) | Whip]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Reach | Reach]]||| +0||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Entangle | Entangle]], [[Items_(Action)#Stun | Stun]] | + | | valign=top | [[Whip (Action) | Whip]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Reach | Reach]]|| valign=top | +0|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Entangle | Entangle]], [[Items_(Action)#Stun | Stun]] |
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− | || [[Iron Knuckles (Action) | Iron Knuckles]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +2||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Second_Strike | Offhand Strike]] | + | | valign=top | [[Iron Knuckles (Action) | Iron Knuckles]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Blacksmith |Blacksmith]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +2|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Second_Strike | Offhand Strike]] |
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− | || [[Glaive (Action) | Glaive]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Second_Strike | Butt Strike ]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Intercept| Intercept]] | + | | valign=top | [[Glaive (Action) | Glaive]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Blacksmith |Blacksmith]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)#Second_Strike | Butt Strike ]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Intercept| Intercept]] |
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− | || [[Broadsword (Action) | Broadsword]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Curring|Cutting]] or [[Items_(Action)#Piercing|Piercing]]|||[[Items_(Action)#Parry| Parry]] | + | | valign=top | [[Broadsword (Action) | Broadsword]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Blacksmith |Blacksmith]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Curring|Cutting]] or [[Items_(Action)#Piercing|Piercing]]|| valign=top |[[Items_(Action)#Parry| Parry]] |
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− | || [[Bastard Sword (Action) | Bastard Sword]]||| 1H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Curring|Cutting]] or [[Items_(Action)#Piercing|Piercing]]|||[[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Parry| Parry]] | + | | valign=top | [[Bastard Sword (Action) | Bastard Sword]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Blacksmith |Blacksmith]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Curring|Cutting]] or [[Items_(Action)#Piercing|Piercing]]|| valign=top |[[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Parry| Parry]] |
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− | || [[Dagger (Action) | Dagger]]||| 1H||| [[Items_(Action)#Tiny | Tiny]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Close | Close]]||| +2||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Second_Strike | Offhand Strike]], [[Items_(Action)#Throw| Throw]] | + | | valign=top | [[Dagger (Action) | Dagger]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Tiny | Tiny]]|| valign=top | [[Items_(Action)#Blacksmith |Blacksmith]]|| valign=top |[[Items_(Action)#Close | Close]]|| valign=top | +2|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Second_Strike | Offhand Strike]], [[Items_(Action)#Throw| Throw]] |
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− | || [[Falchion (Action) | Falchion ]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Great_Blow| Great Blow]], [[Items_(Action)#Improvised| Improvised]] | + | | valign=top | [[Falchion (Action) | Falchion ]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Blacksmith |Blacksmith]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)#Great_Blow| Great Blow]], [[Items_(Action)#Improvised| Improvised]] |
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− | || [[Katar (Action) | Katar]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +2||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#Second_Strike | Offhand Strike]] | + | | valign=top | [[Katar (Action) | Katar]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Blacksmith |Blacksmith]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +2|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#Second_Strike | Offhand Strike]] |
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− | || [[Lance (Action) | Lance]]||| 1H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]||| [[Items_(Action)#Reach|Reach]]|||+3||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Charge | Charge]] | + | | valign=top | [[Lance (Action) | Lance]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Blacksmith |Blacksmith]]|| valign=top | [[Items_(Action)#Reach|Reach]]|| valign=top |+3|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Charge | Charge]] |
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− | || [[Lajatang (Action) | Lajatang]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Second_Strike | Double Strike ]], [[Items_(Action)#Parry| Parry]] | + | | valign=top | [[Lajatang (Action) | Lajatang]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Blacksmith |Blacksmith]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)#Second_Strike | Double Strike ]], [[Items_(Action)#Parry| Parry]] |
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− | || [[Short sword (Action) | Short Sword]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Parry| Parry]] | + | | valign=top | [[Short sword (Action) | Short Sword]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Blacksmith |Blacksmith]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Parry| Parry]] |
|- | |- | ||
− | || [[Two-Handed Sword (Action) | Two-Handed Sword]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +5||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Parry| Parry]] | + | | valign=top | [[Two-Handed Sword (Action) | Two-Handed Sword]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Blacksmith |Blacksmith]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Parry| Parry]] |
|- | |- | ||
− | || [[Trident (Action) | Trident]]||| 1H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +2||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Entangle | Entangle]], [[Items_(Action)#intercept| Intercept]], [[Items_(Action)#Parry| Parry]] | + | | valign=top | [[Trident (Action) | Trident]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Blacksmith |Blacksmith]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +2|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Entangle | Entangle]], [[Items_(Action)#intercept| Intercept]], [[Items_(Action)#Parry| Parry]] |
|- | |- | ||
− | || [[Fighting Fan (Action) | Fighting Fan]]||| 1H||| [[Items_(Action)#Small| Small]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Melee | Melee]]||| +2|| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Second_Strike| Offhand strike]], [[Items_(Action)#Parry| Parry]], [[Items_(Action)#Slick| Slick]] | + | | valign=top | [[Fighting Fan (Action) | Fighting Fan]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small| Small]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +2|| [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Second_Strike| Offhand strike]], [[Items_(Action)#Parry| Parry]], [[Items_(Action)#Slick| Slick]] |
|- | |- | ||
− | || [[Greatsword (Action) | Greatsword]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Melee | Melee]]||| +5||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Parry| Parry]] | + | | valign=top | [[Greatsword (Action) | Greatsword]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Parry| Parry]] |
|- | |- | ||
− | || [[Halberd (Action) | Halberd]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Second_Strike | Butt Strike ]], [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Parry| Parry]] | + | | valign=top | [[Halberd (Action) | Halberd]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)#Second_Strike | Butt Strike ]], [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Parry| Parry]] |
|- | |- | ||
− | || [[Chain (Action) | Chain]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Clockwork |Clockwork]]||| [[Items_(Action)#Reach|Reach]]|||+3||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Entangle | Entangle]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Second_Strike | Offhand Strike]] | + | | valign=top | [[Chain (Action) | Chain]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top | [[Items_(Action)#Reach|Reach]]|| valign=top |+3|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Entangle | Entangle]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Second_Strike | Offhand Strike]] |
|- | |- | ||
− | || [[Chain whip (Action) | Chain Whip]]||| 2H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Clockwork |Clockwork]]||| [[Items_(Action)#Reach|Reach]]|||+2||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Second_Strike | Double Strike ]], [[Items_(Action)#Entangle | Entangle]], [[Items_(Action)#Intercept| Intercept]] | + | | valign=top | [[Chain whip (Action) | Chain Whip]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top | [[Items_(Action)#Reach|Reach]]|| valign=top |+2|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Second_Strike | Double Strike ]], [[Items_(Action)#Entangle | Entangle]], [[Items_(Action)#Intercept| Intercept]] |
|- | |- | ||
− | || [[Man catcher (Action) | Man Catcher]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Clockwork |Clockwork]]||| [[Items_(Action)#Reach|Reach]]|||+2||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Entangle | Entangle]], [[Items_(Action)#intercept| Intercept]], [[Items_(Action)#Parry| Parry]], [[Items_(Action)#Stun | Stun]] | + | | valign=top | [[Man catcher (Action) | Man Catcher]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top | [[Items_(Action)#Reach|Reach]]|| valign=top |+2|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Entangle | Entangle]], [[Items_(Action)#intercept| Intercept]], [[Items_(Action)#Parry| Parry]], [[Items_(Action)#Stun | Stun]] |
|- | |- | ||
− | || [[Katana (Action) | Katana]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Extra_Damage | Armor Exploiting]], [[Items_(Action)#Great_Blow | Great Blow]] | + | | valign=top | [[Katana (Action) | Katana]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)#Extra_Damage | Armor Exploiting]], [[Items_(Action)#Great_Blow | Great Blow]] |
|- | |- | ||
− | || [[Smallsword (Action) | Smallsword]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Melee | Melee]]||| +3||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#intercept| Intercept]], [[Items_(Action)#Parry| Parry]] | + | | valign=top | [[Smallsword (Action) | Smallsword]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +3|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#intercept| Intercept]], [[Items_(Action)#Parry| Parry]] |
|- | |- | ||
− | || [[Rapier (Action) | Rapier]]||| 1H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Intercept| Intercept]] | + | | valign=top | [[Rapier (Action) | Rapier]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Intercept| Intercept]] |
|- | |- | ||
− | || [[Swordbreaker (Action) | Swordbreaker]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Melee | Melee]]||| +3||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Second_Strike | Offhand Strike]] | + | | valign=top | [[Swordbreaker (Action) | Swordbreaker]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +3|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Second_Strike | Offhand Strike]] |
|- | |- | ||
− | || [[Warhammer (Action) | Warhammer]]||| 1H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Melee | Melee]]||| +3||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Extra_Damage | Armor Defeating]] | + | | valign=top | [[Warhammer (Action) | Warhammer]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +3|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Extra_Damage | Armor Defeating]] |
|- | |- | ||
− | || [[Executioneers Kiss (Action) | Executioner’s Kiss]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Coal |Coal]]|||[[Items_(Action)#Melee | Melee]]||| +2||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#Extra_Damage | Elemental]], [[Items_(Action)#Second_Strike | Offhand Strike]], [[Items_(Action)#Slow | Slow]] | + | | valign=top | [[Executioneers Kiss (Action) | Executioner’s Kiss]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Coal |Coal]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +2|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#Extra_Damage | Elemental]], [[Items_(Action)#Second_Strike | Offhand Strike]], [[Items_(Action)#Slow | Slow]] |
|- | |- | ||
− | || [[Blowtorch (Action) | Blowtorch]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Coal |Coal]]|||[[Items_(Action)#Melee | Melee]]||| +5||| [[Items_(Action)#Fire|Fire]]||| [[Items_(Action)#Improvised | Improvised]] | + | | valign=top | [[Blowtorch (Action) | Blowtorch]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Coal |Coal]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Fire|Fire]]|| valign=top | [[Items_(Action)#Improvised | Improvised]] |
|- | |- | ||
− | || [[Chain Saw (Action) | Chain Saw]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Combustion|Combustion]]|||[[Items_(Action)#Melee | Melee]]||| +7||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Static| Static]] | + | | valign=top | [[Chain Saw (Action) | Chain Saw]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Combustion|Combustion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +7|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Static| Static]] |
|- | |- | ||
− | || [[Cattle Prod (Action) | Cattle Prod]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Combustion|Combustion]]|||[[Items_(Action)#Melee | Melee]]||| +1||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Extra_Damage | Armor Exploiting]], [[Items_(Action)#Extra_Damage | Elemental]], [[Items_(Action)#Stun | Stun]] | + | | valign=top | [[Cattle Prod (Action) | Cattle Prod]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Combustion|Combustion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +1|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Extra_Damage | Armor Exploiting]], [[Items_(Action)#Extra_Damage | Elemental]], [[Items_(Action)#Stun | Stun]] |
|- | |- | ||
− | || [[Hand taser (Action) | Hand Taser]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Electronic |Electronic]]|||[[Items_(Action)#Melee | Melee]]||| +2||| [[Items_(Action)#Electricity|Electricity]]||| [[Items_(Action)#Extra_Damage | Armor Exploiting]], [[Items_(Action)#Extra_Damage | Elemental]], [[Items_(Action)#Stun | Stun]] | + | | valign=top | [[Hand taser (Action) | Hand Taser]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Electronic |Electronic]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +2|| valign=top | [[Items_(Action)#Electricity|Electricity]]|| valign=top | [[Items_(Action)#Extra_Damage | Armor Exploiting]], [[Items_(Action)#Extra_Damage | Elemental]], [[Items_(Action)#Stun | Stun]] |
|- | |- | ||
− | || [[Hedgecutter (Action) | Hedgecutter]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Electronic |Electronic]]|||[[Items_(Action)#Melee | Melee]]||| +5||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Improvised | Improvised]] | + | | valign=top | [[Hedgecutter (Action) | Hedgecutter]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Electronic |Electronic]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Improvised | Improvised]] |
|- | |- | ||
− | || [[Afflox (Action) | Afflox]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Fusion |Fusion]]||| [[Items_(Action)#Reach|Reach]]|||+4||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Entangle | Entangle]], [[Items_(Action)#Intercept| Intercept]] | + | | valign=top | [[Afflox (Action) | Afflox]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Fusion |Fusion]]|| valign=top | [[Items_(Action)#Reach|Reach]]|| valign=top |+4|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Entangle | Entangle]], [[Items_(Action)#Intercept| Intercept]] |
|- | |- | ||
− | || [[Charge mace (Action) | Charge Mace]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Fusion |Fusion]]|||[[Items_(Action)#Melee | Melee]]||| +6||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Great_Blow | Great Blow]] | + | | valign=top | [[Charge mace (Action) | Charge Mace]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Fusion |Fusion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +6|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Great_Blow | Great Blow]] |
|- | |- | ||
− | || [[Karatand (Action) | Karatand]]||| 1H||| [[Items_(Action)#Tiny | Tiny]]||| [[Items_(Action)#Fusion |Fusion]]|||[[Items_(Action)#Melee | Melee]]||| +2||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Second_Strike | Offhand Strike]], [[Items_(Action)#Parry| Parry]] | + | | valign=top | [[Karatand (Action) | Karatand]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Tiny | Tiny]]|| valign=top | [[Items_(Action)#Fusion |Fusion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +2|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Second_Strike | Offhand Strike]], [[Items_(Action)#Parry| Parry]] |
|- | |- | ||
− | || [[Power fist (Action) | Power Fist]]||| 1H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Fusion |Fusion]]|||[[Items_(Action)#Melee | Melee]]||| +7||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Second_Strike | Offhand Strike]] | + | | valign=top | [[Power fist (Action) | Power Fist]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Fusion |Fusion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +7|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Second_Strike | Offhand Strike]] |
|- | |- | ||
− | || [[Thunder hammer (Action) | Thunder Hammer]]||| 1H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Fusion |Fusion]]|||[[Items_(Action)#Melee | Melee]]||| +8||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Loud | Loud]] | + | | valign=top | [[Thunder hammer (Action) | Thunder Hammer]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Fusion |Fusion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +8|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Loud | Loud]] |
|- | |- | ||
− | || [[Beam sword (Action) | Beam Sword]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Hyperspace |Hyperspace]]|||[[Items_(Action)#Melee | Melee]]||| +5||| [[Items_(Action)#Energy|Energy]]||| [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#intercept| Intercept]], [[Items_(Action)#Parry| Parry]] | + | | valign=top | [[Beam sword (Action) | Beam Sword]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Hyperspace |Hyperspace]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Energy|Energy]]|| valign=top | [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#intercept| Intercept]], [[Items_(Action)#Parry| Parry]] |
|- | |- | ||
− | || [[Light shield (Action) | Light Shield]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Hyperspace |Hyperspace]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Energy|Energy]]||| [[Items_(Action)#Block | Block ]], [[Items_(Action)#Second_Strike | Offhand Strike]] | + | | valign=top | [[Light shield (Action) | Light Shield]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Hyperspace |Hyperspace]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Energy|Energy]]|| valign=top | [[Items_(Action)#Block | Block ]], [[Items_(Action)#Second_Strike | Offhand Strike]] |
|- | |- | ||
− | || [[Light staff (Action) | Light Staff]]||| 2H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Hyperspace |Hyperspace]]|||[[Items_(Action)#Melee | Melee]]||| +6||| [[Items_(Action)#Energy|Energy]]||| [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Second_Strike | Double Strike ]], [[Items_(Action)#Parry| Parry]] | + | | valign=top | [[Light staff (Action) | Light Staff]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Hyperspace |Hyperspace]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +6|| valign=top | [[Items_(Action)#Energy|Energy]]|| valign=top | [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Second_Strike | Double Strike ]], [[Items_(Action)#Parry| Parry]] |
|- | |- | ||
− | || [[Light sabre (Action) | Light Sabre]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Hyperspace |Hyperspace]]|||[[Items_(Action)#Melee | Melee]]||| +7||| [[Items_(Action)#Energy|Energy]]||| [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Great_Blow | Great Blow]] | + | | valign=top | [[Light sabre (Action) | Light Sabre]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Hyperspace |Hyperspace]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +7|| valign=top | [[Items_(Action)#Energy|Energy]]|| valign=top | [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Great_Blow | Great Blow]] |
|} | |} |
Revision as of 19:28, 30 July 2016
Heroic Action Role-Play |
This is a list of Melee weapons for Action. Ranged weapons with the Throw property can also be used with the Melee skill.