Difference between revisions of "Melee weapons (Action)"
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m (falchion, parry) |
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|| [[Battleaxe (Action) | Battleaxe]]||| 1H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Great_Blow | Great Blow]] | || [[Battleaxe (Action) | Battleaxe]]||| 1H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Great_Blow | Great Blow]] | ||
|- | |- | ||
− | || [[Cudgel (Action) | Cudgel]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +1||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)# | + | || [[Cudgel (Action) | Cudgel]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +1||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Parry| Parry]], [[Items_(Action)#Stun | Stun]] |
|- | |- | ||
|| [[Flail (Action) | Flail]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Unreliable | Unreliable ]] | || [[Flail (Action) | Flail]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Unreliable | Unreliable ]] | ||
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|| [[Nunchaka (Action) | Nunchaka]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +3||| [[Items_(Action)#Blunt|Blunt]]||| | || [[Nunchaka (Action) | Nunchaka]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +3||| [[Items_(Action)#Blunt|Blunt]]||| | ||
|- | |- | ||
− | || [[Quarterstaff (Action) | Quarterstaff]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +3||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Second_Strike | Double Strike ]], [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)# | + | || [[Quarterstaff (Action) | Quarterstaff]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +3||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Second_Strike | Double Strike ]], [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Parry| Parry]] |
|- | |- | ||
|| [[Rock (Action) | Rock]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Close | Close]]||| +1||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Throw| Throw]] | || [[Rock (Action) | Rock]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Close | Close]]||| +1||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Throw| Throw]] | ||
|- | |- | ||
− | || [[Small Shield (Action) | Shield (small)]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +1||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Stun | Stun]], [[Items_(Action)# | + | || [[Shuriken (Action) | Shuriken]]||| 1H||| [[Items_(Action)#Tiny | Tiny]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Close | Close]]||| +1||| [[Damage_Types_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Throw| Throw]] |
+ | |- | ||
+ | || [[Small Shield (Action) | Shield (small)]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +1||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Stun | Stun]], [[Items_(Action)#Parry| Parry]] | ||
|- | |- | ||
|| [[Spear (Action) | Spear]]||| 1H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Close | Close]]||| +3||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Second_Strike | Butt Strike ]], [[Items_(Action)#throw| Throw ]], [[Items_(Action)#Intercept| Intercept]] | || [[Spear (Action) | Spear]]||| 1H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Close | Close]]||| +3||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Second_Strike | Butt Strike ]], [[Items_(Action)#throw| Throw ]], [[Items_(Action)#Intercept| Intercept]] | ||
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|| [[Glaive (Action) | Glaive]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Second_Strike | Butt Strike ]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Intercept| Intercept]] | || [[Glaive (Action) | Glaive]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Second_Strike | Butt Strike ]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Intercept| Intercept]] | ||
|- | |- | ||
− | || [[Broadsword (Action) | Broadsword]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Curring|Cutting]] or [[Items_(Action)#Piercing|Piercing]]|||[[Items_(Action)# | + | || [[Broadsword (Action) | Broadsword]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Curring|Cutting]] or [[Items_(Action)#Piercing|Piercing]]|||[[Items_(Action)#Parry| Parry]] |
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− | || [[Bastard Sword (Action) | Bastard Sword]]||| 1H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Curring|Cutting]] or [[Items_(Action)#Piercing|Piercing]]|||[[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)# | + | || [[Bastard Sword (Action) | Bastard Sword]]||| 1H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Curring|Cutting]] or [[Items_(Action)#Piercing|Piercing]]|||[[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Parry| Parry]] |
|- | |- | ||
|| [[Dagger (Action) | Dagger]]||| 1H||| [[Items_(Action)#Tiny | Tiny]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Close | Close]]||| +2||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Second_Strike | Offhand Strike]], [[Items_(Action)#Throw| Throw]] | || [[Dagger (Action) | Dagger]]||| 1H||| [[Items_(Action)#Tiny | Tiny]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Close | Close]]||| +2||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Second_Strike | Offhand Strike]], [[Items_(Action)#Throw| Throw]] | ||
+ | |- | ||
+ | || [[Falchion (Action) | Falchion ]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Great_Blow| Great Blow]] | ||
|- | |- | ||
|| [[Katar (Action) | Katar]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +2||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#Second_Strike | Offhand Strike]] | || [[Katar (Action) | Katar]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +2||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#Second_Strike | Offhand Strike]] | ||
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|| [[Lance (Action) | Lance]]||| 1H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]||| [[Items_(Action)#Reach|Reach]]|||+3||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Charge | Charge]] | || [[Lance (Action) | Lance]]||| 1H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]||| [[Items_(Action)#Reach|Reach]]|||+3||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Charge | Charge]] | ||
|- | |- | ||
− | || [[Lajatang (Action) | Lajatang]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Second_Strike | Double Strike ]], [[Items_(Action)# | + | || [[Lajatang (Action) | Lajatang]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Second_Strike | Double Strike ]], [[Items_(Action)#Parry| Parry]] |
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− | || [[Short sword (Action) | Short Sword]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)# | + | || [[Short sword (Action) | Short Sword]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Parry| Parry]] |
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− | || [[Two-Handed Sword (Action) | Two-Handed Sword]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +5||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)# | + | || [[Two-Handed Sword (Action) | Two-Handed Sword]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +5||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Parry| Parry]] |
|- | |- | ||
− | || [[Trident (Action) | Trident]]||| 1H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +2||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#entangle | entangle]], [[Items_(Action)#intercept| Intercept]], [[Items_(Action)# | + | || [[Trident (Action) | Trident]]||| 1H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +2||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#entangle | entangle]], [[Items_(Action)#intercept| Intercept]], [[Items_(Action)#Parry| Parry]] |
|- | |- | ||
− | || [[Greatsword (Action) | Greatsword]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Melee | Melee]]||| +5||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)# | + | || [[Greatsword (Action) | Greatsword]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Melee | Melee]]||| +5||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Parry| Parry]] |
|- | |- | ||
− | || [[Halberd (Action) | Halberd]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Second_Strike | Butt Strike ]] , [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)# | + | || [[Halberd (Action) | Halberd]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Second_Strike | Butt Strike ]] , [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Parry| Parry]] |
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|| [[Chain (Action) | Chain]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Clockwork |Clockwork]]||| [[Items_(Action)#Reach|Reach]]|||+3||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#entangle | entangle]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Second_Strike | Offhand Strike]] | || [[Chain (Action) | Chain]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Clockwork |Clockwork]]||| [[Items_(Action)#Reach|Reach]]|||+3||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#entangle | entangle]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Second_Strike | Offhand Strike]] | ||
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|| [[Chain whip (Action) | Chain Whip]]||| 2H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Clockwork |Clockwork]]||| [[Items_(Action)#Reach|Reach]]|||+2||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Second_Strike | Double Strike ]], [[Items_(Action)#entangle | entangle]], [[Items_(Action)#Intercept| Intercept]] | || [[Chain whip (Action) | Chain Whip]]||| 2H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Clockwork |Clockwork]]||| [[Items_(Action)#Reach|Reach]]|||+2||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Second_Strike | Double Strike ]], [[Items_(Action)#entangle | entangle]], [[Items_(Action)#Intercept| Intercept]] | ||
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− | || [[Man catcher (Action) | Man Catcher]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Clockwork |Clockwork]]||| [[Items_(Action)#Reach|Reach]]|||+2||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#entangle | entangle]], [[Items_(Action)#intercept| Intercept]], [[Items_(Action)# | + | || [[Man catcher (Action) | Man Catcher]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Clockwork |Clockwork]]||| [[Items_(Action)#Reach|Reach]]|||+2||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#entangle | entangle]], [[Items_(Action)#intercept| Intercept]], [[Items_(Action)#Parry| Parry]], [[Items_(Action)#Stun | Stun]] |
|- | |- | ||
|| [[Katana (Action) | Katana]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Extra_Damage | Armor Exploiting]], [[Items_(Action)#Great_Blow | Great Blow]] | || [[Katana (Action) | Katana]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Extra_Damage | Armor Exploiting]], [[Items_(Action)#Great_Blow | Great Blow]] | ||
|- | |- | ||
− | || [[Smallsword (Action) | Smallsword]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Melee | Melee]]||| +3||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#intercept| Intercept]], [[Items_(Action)# | + | || [[Smallsword (Action) | Smallsword]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Melee | Melee]]||| +3||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#intercept| Intercept]], [[Items_(Action)#Parry| Parry]] |
|- | |- | ||
|| [[Rapier (Action) | Rapier]]||| 1H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Intercept| Intercept]] | || [[Rapier (Action) | Rapier]]||| 1H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Intercept| Intercept]] | ||
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|| [[Charge mace (Action) | Charge Mace]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Fusion |Fusion]]|||[[Items_(Action)#Melee | Melee]]||| +6||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Great_Blow | Great Blow]] | || [[Charge mace (Action) | Charge Mace]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Fusion |Fusion]]|||[[Items_(Action)#Melee | Melee]]||| +6||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Great_Blow | Great Blow]] | ||
|- | |- | ||
− | || [[Karatand (Action) | Karatand]]||| 1H||| [[Items_(Action)#Tiny | Tiny]]||| [[Items_(Action)#Fusion |Fusion]]|||[[Items_(Action)#Melee | Melee]]||| +2||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Second_Strike | Offhand Strike]], [[Items_(Action)# | + | || [[Karatand (Action) | Karatand]]||| 1H||| [[Items_(Action)#Tiny | Tiny]]||| [[Items_(Action)#Fusion |Fusion]]|||[[Items_(Action)#Melee | Melee]]||| +2||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Second_Strike | Offhand Strike]], [[Items_(Action)#Parry| Parry]] |
|- | |- | ||
|| [[Power fist (Action) | Power Fist]]||| 1H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Fusion |Fusion]]|||[[Items_(Action)#Melee | Melee]]||| +7||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Second_Strike | Offhand Strike]] | || [[Power fist (Action) | Power Fist]]||| 1H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Fusion |Fusion]]|||[[Items_(Action)#Melee | Melee]]||| +7||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Second_Strike | Offhand Strike]] | ||
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|| [[Thunder hammer (Action) | Thunder Hammer]]||| 1H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Fusion |Fusion]]|||[[Items_(Action)#Melee | Melee]]||| +8||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#loud | loud]] | || [[Thunder hammer (Action) | Thunder Hammer]]||| 1H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Fusion |Fusion]]|||[[Items_(Action)#Melee | Melee]]||| +8||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#loud | loud]] | ||
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− | || [[Beam sword (Action) | Beam Sword]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Hyperspace |Hyperspace]]|||[[Items_(Action)#Melee | Melee]]||| +5||| [[Items_(Action)#Energy|Energy]]||| [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#intercept| Intercept]], [[Items_(Action)# | + | || [[Beam sword (Action) | Beam Sword]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Hyperspace |Hyperspace]]|||[[Items_(Action)#Melee | Melee]]||| +5||| [[Items_(Action)#Energy|Energy]]||| [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#intercept| Intercept]], [[Items_(Action)#Parry| Parry]] |
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|| [[Light shield (Action) | Light Shield]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Hyperspace |Hyperspace]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Energy|Energy]]||| [[Items_(Action)#Block | Block ]], [[Items_(Action)#Second_Strike | Offhand Strike]] | || [[Light shield (Action) | Light Shield]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Hyperspace |Hyperspace]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Energy|Energy]]||| [[Items_(Action)#Block | Block ]], [[Items_(Action)#Second_Strike | Offhand Strike]] | ||
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− | || [[Light staff (Action) | Light Staff]]||| 2H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Hyperspace |Hyperspace]]|||[[Items_(Action)#Melee | Melee]]||| +6||| [[Items_(Action)#Energy|Energy]]||| [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Second_Strike | Double Strike ]], [[Items_(Action)# | + | || [[Light staff (Action) | Light Staff]]||| 2H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Hyperspace |Hyperspace]]|||[[Items_(Action)#Melee | Melee]]||| +6||| [[Items_(Action)#Energy|Energy]]||| [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Second_Strike | Double Strike ]], [[Items_(Action)#Parry| Parry]] |
|- | |- | ||
|| [[Light sabre (Action) | Light Sabre]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Hyperspace |Hyperspace]]|||[[Items_(Action)#Melee | Melee]]||| +7||| [[Items_(Action)#Energy|Energy]]||| [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Great_Blow | Great Blow]] | || [[Light sabre (Action) | Light Sabre]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Hyperspace |Hyperspace]]|||[[Items_(Action)#Melee | Melee]]||| +7||| [[Items_(Action)#Energy|Energy]]||| [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Great_Blow | Great Blow]] | ||
|} | |} |
Revision as of 09:42, 7 June 2013
Heroic Action Role-Play |
This is a list of Melee weapons for Action. Ranged weapons with the Throw property can also be used with the Melee skill.