Difference between revisions of "Melee weapons (Action)"

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This is a list of melee weapons for Action.
 
This is a list of melee weapons for Action.
  
{{Action weapon autolist|Melee}}
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{|class="wikitable sortable"
 
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!Weapon!!Hands!!Size!!Tech!!Range!!Damage!!Type!!Properties
== Melee Weapon descriptions ==
+
|-
{{Action weapon autotext|Melee}}
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|| [[Baton (Action) | Baton]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +1||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Stun | Stun]]
 +
|-
 +
|| [[Battleaxe (Action) | Battleaxe]]||| 1H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Great_Blow | Great Blow]]
 +
|-
 +
|| [[Cudgel (Action) | Cudgel]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +1||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#parry| Parry]], [[Items_(Action)#Stun | Stun]]
 +
|-
 +
|| [[Flail (Action) | Flail]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Unreliable | Unreliable ]]
 +
|-
 +
|| [[Garrote (Action) | Garrote]]||| 2H||| [[Items_(Action)#Tiny | Tiny]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +1||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#entangle | entangle]]
 +
|-
 +
|| [[Gauntlet (Action) | Gauntlet]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +1||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Second_Strike | Offhand Strike]], [[Items_(Action)#Stun | Stun]]
 +
|-
 +
|| [[Great Axe (Action) | Great Axe]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +5||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Throw| Throw]]
 +
|-
 +
|| [[Great Spear (Action) | Great Spear]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Ancient| Ancient]]||| Reach||| +4||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Intercept| Intercept]]
 +
|-
 +
|| [[Hand Axe (Action) | Hand Axe]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Close | Close]]||| +3||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Second_Strike | Offhand Strike]], [[Items_(Action)#Throw| Throw]]
 +
|-
 +
|| [[Javelin (Action) | Javelin]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Close | Close]]||| +3||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Throw| Throw]]
 +
|-
 +
|| [[Large Shield (Action) | Shield (small)]]||| 1H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +1||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Block | Block ]]
 +
|-
 +
|| [[Mace (Action) | Mace]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Blunt|Blunt]]|||
 +
|-
 +
|| [[Maul (Action) | Maul]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +5||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Great_Blow | Great Blow]]
 +
|-
 +
|| [[Net (Action) | Net]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Close | Close]]||| +0||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#entangle | entangle]], [[Items_(Action)#throw| Throw ]], [[Items_(Action)#Second_Strike | Offhand Strike]]
 +
|-
 +
|| [[Nunchaka (Action) | Nunchaka]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +3||| [[Items_(Action)#Blunt|Blunt]]|||
 +
|-
 +
|| [[Quarterstaff (Action) | Quarterstaff]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +3||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Second_Strike | Double Strike ]], [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#parry| Parry]]
 +
|-
 +
|| [[Rock (Action) | Rock]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Close | Close]]||| +1||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Throw| Throw]]
 +
|-
 +
|| [[Small Shield (Action) | Shield (small)]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +1||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Stun | Stun]], [[Items_(Action)#parry| Parry]]
 +
|-
 +
|| [[Spear (Action) | Spear]]||| 1H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Close | Close]]||| +3||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Second_Strike | Butt Strike ]], [[Items_(Action)#throw| Throw ]], [[Items_(Action)#Intercept| Intercept]]
 +
|-
 +
|| [[Torch (Action) | Torch]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +0||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Improvised | Improvised]] , [[Items_(Action)#Extra_Damage | Elemental]], [[Items_(Action)#Great_Blow | Great Blow]]
 +
|-
 +
|| [[Whip (Action) | Whip]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Close | Close]]||| +0||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#entangle | entangle]], [[Items_(Action)#Stun | Stun]]
 +
|-
 +
|| [[Iron Knuckles (Action) | Iron Knuckles]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +2||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Second_Strike | Offhand Strike]]
 +
|-
 +
|| [[Glaive (Action) | Glaive]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Second_Strike | Butt Strike ]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Intercept| Intercept]]
 +
|-
 +
|| [[Broadsword (Action) | Broadsword]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Curring|Cutting]] or [[Items_(Action)#Piercing|Piercing]]|||[[Items_(Action)#parry| Parry]]
 +
|-
 +
|| [[Bastard Sword (Action) | Bastard Sword]]||| 1H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Curring|Cutting]] or [[Items_(Action)#Piercing|Piercing]]|||[[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#parry| Parry]]
 +
|-
 +
|| [[Dagger (Action) | Dagger]]||| 1H||| [[Items_(Action)#Tiny | Tiny]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Close | Close]]||| +2||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Second_Strike | Offhand Strike]], [[Items_(Action)#Throw| Throw]]
 +
|-
 +
|| [[Katar (Action) | Katar]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +2||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#Second_Strike | Offhand Strike]]
 +
|-
 +
|| [[Lance (Action) | Lance]]||| 1H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]||| Reach||| +3||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Charge | Charge]]
 +
|-
 +
|| [[Lajatang (Action) | Lajatang]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Second_Strike | Double Strike ]], [[Items_(Action)#parry| Parry]]
 +
|-
 +
|| [[Short sword (Action) | Short Sword]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#parry| Parry]]
 +
|-
 +
|| [[Two-Handed Sword (Action) | Two-Handed Sword]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +5||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#parry| Parry]]
 +
|-
 +
|| [[Trident (Action) | Trident]]||| 1H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +2||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#entangle | entangle]], [[Items_(Action)#intercept| Intercept]], [[Items_(Action)#parry| Parry]]
 +
|-
 +
|| [[Greatsword (Action) | Greatsword]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Melee | Melee]]||| +5||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#parry| Parry]]
 +
|-
 +
|| [[Halberd (Action) | Halberd]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Second_Strike | Butt Strike ]] , [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#parry| Parry]]
 +
|-
 +
|| [[Chain (Action) | Chain]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Clockwork |Clockwork]]||| Reach||| +3||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#entangle | entangle]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Second_Strike | Offhand Strike]]
 +
|-
 +
|| [[Chain whip (Action) | Chain Whip]]||| 2H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Clockwork |Clockwork]]||| Reach||| +2||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Second_Strike | Double Strike ]], [[Items_(Action)#entangle | entangle]], [[Items_(Action)#Intercept| Intercept]]
 +
|-
 +
|| [[Man catcher (Action) | Man Catcher]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Clockwork |Clockwork]]||| Reach||| +2||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#entangle | entangle]], [[Items_(Action)#intercept| Intercept]], [[Items_(Action)#parry| Parry]], [[Items_(Action)#Stun | Stun]]
 +
|-
 +
|| [[Katana (Action) | Katana]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Extra_Damage | Armor Exploiting]], [[Items_(Action)#Great_Blow | Great Blow]]
 +
|-
 +
|| [[Smallsword (Action) | Smallsword]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Melee | Melee]]||| +3||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#intercept| Intercept]], [[Items_(Action)#parry| Parry]]
 +
|-
 +
|| [[Rapier (Action) | Rapier]]||| 1H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Intercept| Intercept]]
 +
|-
 +
|| [[Swordbreaker (Action) | Swordbreaker]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Melee | Melee]]||| +3||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Second_Strike | Offhand Strike]] 
 +
|-
 +
|| [[Warhammer (Action) | Warhammer]]||| 1H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Melee | Melee]]||| +3||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Great_Blow | Great Blow]] , [[Items_(Action)#Extra_Damage | Armor Defeating]] 
 +
|-
 +
|| [[Executioneers Kiss (Action) | Executioner’s Kiss]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Coal |Coal]]|||[[Items_(Action)#Melee | Melee]]||| +2||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#Extra_Damage | Elemental]], [[Items_(Action)#Second_Strike | Offhand Strike]] , [[Items_(Action)#Slow | Slow]]
 +
|-
 +
|| [[Blowtorch (Action) | Blowtorch]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Coal |Coal]]|||[[Items_(Action)#Melee | Melee]]||| +5||| [[Items_(Action)#Fire|Fire]]||| [[Items_(Action)#Improvised | Improvised]]
 +
|-
 +
|| [[Chain Saw (Action) | Chain Saw]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Combustion|Combustion]]|||[[Items_(Action)#Melee | Melee]]||| +7||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Improvised | Improvised]] , [[Items_(Action)#Static| Static]]
 +
|-
 +
|| [[Cattle Prod (Action) | Cattle Prod]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Combustion|Combustion]]|||[[Items_(Action)#Melee | Melee]]||| +1||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Extra_Damage | Armor Exploiting]], [[Items_(Action)#Extra_Damage | Elemental]], [[Items_(Action)#Stun | Stun]]
 +
|-
 +
|| [[Hand taser (Action) | Hand Taser]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Electronic |Electronic]]|||[[Items_(Action)#Melee | Melee]]||| +2||| [[Items_(Action)#Electricity|Electricity]]||| [[Items_(Action)#Extra_Damage | Armor Exploiting]], [[Items_(Action)#Extra_Damage | Elemental]], [[Items_(Action)#Stun | Stun]]
 +
|-
 +
|| [[Hedgecutter (Action) | Hedgecutter]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Electronic |Electronic]]|||[[Items_(Action)#Melee | Melee]]||| +5||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Improvised | Improvised]]
 +
|-
 +
|| [[Afflox (Action) | Afflox]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Fusion |Fusion]]||| Reach||| +4||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#entangle | entangle]], [[Items_(Action)#Intercept| Intercept]]
 +
|-
 +
|| [[Charge mace (Action) | Charge Mace]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Fusion |Fusion]]|||[[Items_(Action)#Melee | Melee]]||| +6||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Great_Blow | Great Blow]]
 +
|-
 +
|| [[Karatand (Action) | Karatand]]||| 1H||| [[Items_(Action)#Tiny | Tiny]]||| [[Items_(Action)#Fusion |Fusion]]|||[[Items_(Action)#Melee | Melee]]||| +2||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Second_Strike | Offhand Strike]], [[Items_(Action)#parry| Parry]]
 +
|-
 +
|| [[Power fist (Action) | Power Fist]]||| 1H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Fusion |Fusion]]|||[[Items_(Action)#Melee | Melee]]||| +7||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Second_Strike | Offhand Strike]]
 +
|-
 +
|| [[Thunder hammer (Action) | Thunder Hammer]]||| 1H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Fusion |Fusion]]|||[[Items_(Action)#Melee | Melee]]||| +8||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#loud | loud]]
 +
|-
 +
|| [[Beam sword (Action) | Beam Sword]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Hyperspace |Hyperspace]]|||[[Items_(Action)#Melee | Melee]]||| +5||| [[Items_(Action)#Energy|Energy]]||| [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#intercept| Intercept]], [[Items_(Action)#parry| Parry]]
 +
|-
 +
|| [[Light shield (Action) | Light Shield]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Hyperspace |Hyperspace]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Energy|Energy]]||| [[Items_(Action)#Block | Block ]], [[Items_(Action)#Second_Strike | Offhand Strike]]
 +
|-
 +
|| [[Light staff (Action) | Light Staff]]||| 2H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Hyperspace |Hyperspace]]|||[[Items_(Action)#Melee | Melee]]||| +6||| [[Items_(Action)#Energy|Energy]]||| [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Second_Strike | Double Strike ]], [[Items_(Action)#parry| Parry]]
 +
|-
 +
|| [[Light sabre (Action) | Light Sabre]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Hyperspace |Hyperspace]]|||[[Items_(Action)#Melee | Melee]]||| +7||| [[Items_(Action)#Energy|Energy]]||| [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Great_Blow | Great Blow]]
 +
|}

Revision as of 16:04, 27 May 2013

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Heroic Action Role-Play

This is a list of melee weapons for Action.

Weapon Hands Size Tech Range Damage Type Properties
Baton 1H Small Ancient Melee +1 Blunt Improvised, Stun
Battleaxe 1H Large Ancient Melee +4 Cutting Great Blow
Cudgel 1H Medium Ancient Melee +1 Blunt Great Blow, Improvised, Parry, Stun
Flail 1H Medium Ancient Melee +4 Blunt Great Blow, Unreliable
Garrote 2H Tiny Ancient Melee +1 Cutting Improvised, entangle
Gauntlet 1H Medium Ancient Melee +1 Blunt Offhand Strike, Stun
Great Axe 2H Large Ancient Melee +5 Cutting Great Blow, Throw
Great Spear 2H Large Ancient Reach +4 Piercing Intercept
Hand Axe 1H Medium Ancient Close +3 Cutting Offhand Strike, Throw
Javelin 1H Medium Ancient Close +3 Piercing Throw
Shield (small) 1H Large Ancient Melee +1 Blunt Block
Mace 1H Medium Ancient Melee +4 Blunt
Maul 2H Large Ancient Melee +5 Blunt Great Blow
Net 1H Medium Ancient Close +0 Blunt entangle, Throw , Offhand Strike
Nunchaka 1H Small Ancient Melee +3 Blunt
Quarterstaff 2H Large Ancient Melee +3 Blunt Double Strike , Improvised, Parry
Rock 1H Small Ancient Close +1 Blunt Great Blow, Improvised, Throw
Shield (small) 1H Medium Ancient Melee +1 Blunt Improvised, Stun, Parry
Spear 1H Large Ancient Close +3 Piercing Butt Strike , Throw , Intercept
Torch 1H Small Ancient Melee +0 Blunt Improvised , Elemental, Great Blow
Whip 1H Medium Ancient Close +0 Blunt Disarm, entangle, Stun
Iron Knuckles 1H Medium Blacksmith Melee +2 Blunt Offhand Strike
Glaive 2H Large Blacksmith Melee +4 Cutting Butt Strike , Great Blow, Intercept
Broadsword 1H Medium Blacksmith Melee +4 Cutting or Piercing Parry
Bastard Sword 1H Large Blacksmith Melee +4 Cutting or Piercing Great Blow, Parry
Dagger 1H Tiny Blacksmith Close +2 Piercing Offhand Strike, Throw
Katar 1H Small Blacksmith Melee +2 Piercing Armor Defeating, Offhand Strike
Lance 1H Large Blacksmith Reach +3 Piercing Charge
Lajatang 2H Large Blacksmith Melee +4 Cutting Double Strike , Parry
Short Sword 1H Small Blacksmith Melee +4 Piercing Parry
Two-Handed Sword 2H Large Blacksmith Melee +5 Cutting Great Blow, Parry
Trident 1H Large Blacksmith Melee +2 Piercing entangle, Intercept, Parry
Greatsword 2H Large Clockwork Melee +5 Cutting Disarm, Great Blow, Parry
Halberd 2H Large Clockwork Melee +4 Cutting Butt Strike , Disarm, Great Blow, Parry
Chain 1H Small Clockwork Reach +3 Blunt entangle, Great Blow, Improvised, Offhand Strike
Chain Whip 2H Medium Clockwork Reach +2 Blunt Double Strike , entangle, Intercept
Man Catcher 2H Large Clockwork Reach +2 Blunt entangle, Intercept, Parry, Stun
Katana 1H Medium Clockwork Melee +4 Cutting Armor Exploiting, Great Blow
Smallsword 1H Medium Clockwork Melee +3 Piercing Great Blow, Intercept, Parry
Rapier 1H Large Clockwork Melee +4 Piercing Great Blow, Intercept
Swordbreaker 1H Medium Clockwork Melee +3 Blunt Disarm, Offhand Strike
Warhammer 1H Large Clockwork Melee +3 Blunt Great Blow , Armor Defeating
Executioner’s Kiss 1H Small Coal Melee +2 Piercing Armor Defeating, Elemental, Offhand Strike , Slow
Blowtorch 1H Medium Coal Melee +5 Fire Improvised
Chain Saw 2H Large Combustion Melee +7 Cutting Great Blow, Improvised , Static
Cattle Prod 1H Medium Combustion Melee +1 Blunt Armor Exploiting, Elemental, Stun
Hand Taser 1H Small Electronic Melee +2 Electricity Armor Exploiting, Elemental, Stun
Hedgecutter 1H Medium Electronic Melee +5 Cutting Great Blow, Improvised
Afflox 1H Medium Fusion Reach +4 Blunt Great Blow, entangle, Intercept
Charge Mace 1H Medium Fusion Melee +6 Blunt Great Blow
Karatand 1H Tiny Fusion Melee +2 Blunt Disarm, Offhand Strike, Parry
Power Fist 1H Large Fusion Melee +7 Blunt Armor Defeating, Great Blow, Offhand Strike
Thunder Hammer 1H Large Fusion Melee +8 Blunt Armor Defeating, Great Blow, loud
Beam Sword 1H Small Hyperspace Melee +5 Energy Armor Defeating, Disarm, Intercept, Parry
Light Shield 1H Small Hyperspace Melee +4 Energy Block , Offhand Strike
Light Staff 2H Medium Hyperspace Melee +6 Energy Armor Defeating, Disarm, Great Blow, Double Strike , Parry
Light Sabre 1H Small Hyperspace Melee +7 Energy Armor Defeating, Disarm, Great Blow