Difference between revisions of "Illusion Form Description (Action Powers)"
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− | You can change the color of objects. You can create translucent free-floating images and animate them by concentrating. These effects are limited to one cubic meter. You can change ambient lightning, altering the atmosphere of a room | + | You can change the color of objects. You can create translucent free-floating images and animate them by concentrating. These effects are limited to one cubic meter. You can change ambient lightning, altering the atmosphere and level of illumination of a room as long as you spend an action each round maintaining it. |
Revision as of 07:36, 7 September 2010
Templates for Action |
- Main article: Powers (Action)
Illusion is the art of perception and deception. It is concerned with image, not substance. Illusion powers are most often used to deceive, but they can be used to educate and to discern new things.
Illusions cover all senses, but they are intrinsically unreal. An illusion cannot affect objects unless the power explicitly says it can. They do, however, appear on cameras, listening devices, and other machines designed to sense things. An illusion of weight would cause scales to react, but could not cause an overload. Thus a lift with a weight limit sensor could shut off, but if the sensor is overridden, the lift would work normally.
- Alternate Names: Mirage, Phantasm
Associations
- Creature : Spectres
- Skill : Dodge
- Attribute : Reflexes
- Sense : All senses
- Mood : Playful
- Blast: Spectral blast (Psychic damage that self-heals)
Illusion Cantrips
Basic Action
You can change the color of objects. You can create translucent free-floating images and animate them by concentrating. These effects are limited to one cubic meter. You can change ambient lightning, altering the atmosphere and level of illumination of a room as long as you spend an action each round maintaining it.