Difference between revisions of "Shapeshift Gifts (Action Powers)"

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(Gift Circle moved to transmute)
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You can assume a mundane form (normally human) and back again. This removes any [[#Mutation |Mutations]] you have and allows you blend in socially.  This is tied to the [[Methods (Action)#Costume| Costume method]].
 
You can assume a mundane form (normally human) and back again. This removes any [[#Mutation |Mutations]] you have and allows you blend in socially.  This is tied to the [[Methods (Action)#Costume| Costume method]].
 
=== Gift Circle ===
 
Trigger Action
 
 
When you are using another power based on the Gifts origin that usually only affects yourself, you can trigger this power to have it affect another person who are touching you. If you do this for several people, you can form a chain of hands together. The power will affect everyone in the chain as long as you continue to touch one another (or until it ends normally). While maintaining this touch, each of you suffer a single point of Impairment due to the distraction of maintaining the circle.
 
  
 
=== Mutation ===
 
=== Mutation ===

Revision as of 17:00, 14 March 2008

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Templates for Action

Conditional Escalation

Trigger Action (result)

Pick an origin: Gifts, Magic, Spiritual, or Technology. When a power of this origin is used to inflict a Hit on you, you can use this power. Each time you use it, you get a bonus of +1 to all your skill values until the end of the fight, up to a maximum of +3. You can pick this power several times in order to gain additional riggers, but the bonus still cannot exceed +3.

Instant Change

Basic Action

You can assume a mundane form (normally human) and back again. This removes any Mutations you have and allows you blend in socially. This is tied to the Costume method.

Mutation

Inherent

Pick one stance of the Gifts Origin. Your body mutates to accommodate this power, and it becomes inherent. This changes your physical appearance.