Difference between revisions of "Dodge Flux (Action Powers)"

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(Wily Stupor)
m (=== Flux Focus === Trigger Action (Focus) When either die comes up a 6 on the die roll for an action, you can focus. The GM might disallow this if you abuse it by making die rolls for meaningless actions. You can reroll the dice after you've focuse)
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<noinclude>{{Action Power Templates}}{{main|Dodge (Action Powers)}}{{tocright}}</noinclude>
 
<noinclude>{{Action Power Templates}}{{main|Dodge (Action Powers)}}{{tocright}}</noinclude>
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=== Flux Focus ===
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Trigger Action (Focus)
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When either die comes up a 6 on the die roll for an action, you can focus. The GM might disallow this if you abuse it by making die rolls for meaningless actions.
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You can reroll the dice after you've focused, for example by using [[Fortune (Action)|Fortune]], and the focus is still valid.
  
 
===Wily Stupor===
 
===Wily Stupor===

Revision as of 20:24, 27 December 2012

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Main article: Dodge (Action Powers)

Flux Focus

Trigger Action (Focus)

When either die comes up a 6 on the die roll for an action, you can focus. The GM might disallow this if you abuse it by making die rolls for meaningless actions.

You can reroll the dice after you've focused, for example by using Fortune, and the focus is still valid.

Wily Stupor

Stance

Add the number of hits you have taken to your Dodge for the round. Your dodge will increase as you take additional damage, to a maximum of +3. Does not stack with other Dodge bonuses.