Difference between revisions of "Ride (Action)"

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m (Basic template)
(Basic Writeup, no stunts)
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Introduction
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You can ride or drive any vehicle or mount. Anything goes, as long as you can have a chase scene in it.
  
 
==Unskilled Use==
 
==Unskilled Use==
Impress skill defaults to [[XXX (Action)|XXX]]. How you can use the skill unskilled.
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Impress skill defaults to [[Reflexes (Action)|Reflexes]]. You can manage basic non-emergency, non-stunt driving of a vehicle or mount common to your area.
  
 
==Use in Action==
 
==Use in Action==
General description of how the skill is used in action.
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You can drive vehicles and riding beasts like there's no tomorrow. Chase stunts are second nature to you. You may drive any vehicle once you figure its controls. You can make basic repairs and care for any vehicle you are familiar with.
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When driving, you can use your Ride skill as [[Dodge (Action)|Dodge]], both for yourself, your passengers, and your vehicle.
  
 
==Knowledge==
 
==Knowledge==
What you know based on the skill.
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You know intricate details about the history of the vehicles you are familiar with. You know the quirks of various specific models of your favored vehicle. You can quote statistics about their technical specifications to the dot. You are not quite as knowledgeable about vehicles you haven't used, but you have a good working knowledge of anything that moves. You know where to go to purchase vehicles, and how to negotiate good prices from sales staff. You are familiar with anecdotes about vehicles and famous drivers and pilots.
  
 
==Contacts==
 
==Contacts==
Who you know based on the skill.
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You know mechanics, other expert drivers and vehicle sales people. In the case of mounts, you know riders, livery stable employees, breeders and owners. You know people involved in racing. These might include fans, sports writers, touts, and groupies of either sex. You also know many odd passengers, from limo-driven CEOs to poor bus-riding moms.
  
 
==Stunts==
 
==Stunts==
List of specific stunts the skill can be used for, and rules for each using the standard power format.
 

Revision as of 14:45, 6 October 2008

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Heroic Action Role-Play

You can ride or drive any vehicle or mount. Anything goes, as long as you can have a chase scene in it.

Unskilled Use

Impress skill defaults to Reflexes. You can manage basic non-emergency, non-stunt driving of a vehicle or mount common to your area.

Use in Action

You can drive vehicles and riding beasts like there's no tomorrow. Chase stunts are second nature to you. You may drive any vehicle once you figure its controls. You can make basic repairs and care for any vehicle you are familiar with.

When driving, you can use your Ride skill as Dodge, both for yourself, your passengers, and your vehicle.

Knowledge

You know intricate details about the history of the vehicles you are familiar with. You know the quirks of various specific models of your favored vehicle. You can quote statistics about their technical specifications to the dot. You are not quite as knowledgeable about vehicles you haven't used, but you have a good working knowledge of anything that moves. You know where to go to purchase vehicles, and how to negotiate good prices from sales staff. You are familiar with anecdotes about vehicles and famous drivers and pilots.

Contacts

You know mechanics, other expert drivers and vehicle sales people. In the case of mounts, you know riders, livery stable employees, breeders and owners. You know people involved in racing. These might include fans, sports writers, touts, and groupies of either sex. You also know many odd passengers, from limo-driven CEOs to poor bus-riding moms.

Stunts