Difference between revisions of "Melee weapons (Action)"
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(revision) |
m (rendering, penetrating, second strike, butt strike, offhand) |
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| valign=top | [[Man catcher (Action)|Man Catcher]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top | [[Items_(Action)#Reach|Reach]]|| valign=top |+3|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Entangle | Entangle]], [[Items_(Action)#intercept| Intercept]], [[Items_(Action)#Stun | Stun]], [[Items_(Action)#Stowed| Stowed]] | | valign=top | [[Man catcher (Action)|Man Catcher]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top | [[Items_(Action)#Reach|Reach]]|| valign=top |+3|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Entangle | Entangle]], [[Items_(Action)#intercept| Intercept]], [[Items_(Action)#Stun | Stun]], [[Items_(Action)#Stowed| Stowed]] | ||
|- | |- | ||
− | | valign=top | [[Katana (Action)|Katana]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)# | + | | valign=top | [[Katana (Action)|Katana]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)#Rendering| Rendering]], [[Items_(Action)#Great_Blow | Great Blow]] |
|- | |- | ||
| valign=top | [[Smallsword (Action)|Smallsword]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +3|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#intercept| Intercept]], [[Items_(Action)#Parry| Parry]] | | valign=top | [[Smallsword (Action)|Smallsword]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +3|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#intercept| Intercept]], [[Items_(Action)#Parry| Parry]] | ||
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| valign=top | [[Warhammer (Action)|Warhammer]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Armor Defeating | Armor Defeating]], [[Items_(Action)#Great_Blow | Great Blow]] | | valign=top | [[Warhammer (Action)|Warhammer]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Armor Defeating | Armor Defeating]], [[Items_(Action)#Great_Blow | Great Blow]] | ||
|- | |- | ||
− | | valign=top | [[Executioneers Kiss (Action)|Executioneer’s Kiss]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Coal |Coal]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +2|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)# | + | | valign=top | [[Executioneers Kiss (Action)|Executioneer’s Kiss]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Coal |Coal]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +2|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Penetrating| Penetrating]], [[Items_(Action)#Dual_Damage | Dual Damage (acid)]], [[Items_(Action)#Second_Strike | Offhand Strike]], [[Items_(Action)#Slow | Slow]] |
|- | |- | ||
| valign=top | [[Blowtorch (Action)|Blowtorch]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large| Large]]|| valign=top | [[Items_(Action)#Coal |Coal]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Fire|Fire]]|| valign=top | [[Items_(Action)#Improvised | Improvised]] | | valign=top | [[Blowtorch (Action)|Blowtorch]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large| Large]]|| valign=top | [[Items_(Action)#Coal |Coal]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Fire|Fire]]|| valign=top | [[Items_(Action)#Improvised | Improvised]] | ||
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| valign=top | [[Cattle Prod (Action)|Cattle Prod]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Combustion|Combustion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +3|| valign=top | [[Items_(Action)#Electricity|Electricity]] || valign=top | [[Items_(Action)#Bastard| Bastard]], [[Items_(Action)#Armor Exploiting| Armor Exploiting]], [[Items_(Action)#Stun | Stun]] | | valign=top | [[Cattle Prod (Action)|Cattle Prod]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Combustion|Combustion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +3|| valign=top | [[Items_(Action)#Electricity|Electricity]] || valign=top | [[Items_(Action)#Bastard| Bastard]], [[Items_(Action)#Armor Exploiting| Armor Exploiting]], [[Items_(Action)#Stun | Stun]] | ||
|- | |- | ||
− | | valign=top | [[Hand taser (Action)|Hand Taser]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Electronic |Electronic]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Electricity|Electricity]]|| valign=top | [[Items_(Action)# | + | | valign=top | [[Hand taser (Action)|Hand Taser]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Electronic |Electronic]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Electricity|Electricity]]|| valign=top | [[Items_(Action)#Rendering| Rendering]], [[Items_(Action)#Stun | Stun]] |
|- | |- | ||
| valign=top | [[Hedgecutter (Action)|Hedgecutter]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Electronic |Electronic]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Improvised | Improvised]] | | valign=top | [[Hedgecutter (Action)|Hedgecutter]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Electronic |Electronic]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Improvised | Improvised]] | ||
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| valign=top | [[Karatand (Action)|Karatand]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Tiny | Tiny]]|| valign=top | [[Items_(Action)#Fusion |Fusion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +3|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Second_Strike | Offhand Strike]], [[Items_(Action)#Parry| Parry]] | | valign=top | [[Karatand (Action)|Karatand]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Tiny | Tiny]]|| valign=top | [[Items_(Action)#Fusion |Fusion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +3|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Second_Strike | Offhand Strike]], [[Items_(Action)#Parry| Parry]] | ||
|- | |- | ||
− | | valign=top | [[Power fist (Action)|Power Fist]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Fusion |Fusion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)# | + | | valign=top | [[Power fist (Action)|Power Fist]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Fusion |Fusion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Penetrating| Penetrating]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Second_Strike | Offhand Strike]], [[Items_(Action)#Stowed| Stowed]] |
|- | |- | ||
| valign=top | [[Power Sword (Action)|Power Sword]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Fusion |Fusion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +7|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Loud| Loud]], [[Items_(Action)#Parry| Parry]] | | valign=top | [[Power Sword (Action)|Power Sword]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Fusion |Fusion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +7|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Loud| Loud]], [[Items_(Action)#Parry| Parry]] | ||
|- | |- | ||
− | | valign=top | [[Thunder hammer (Action)|Thunder Hammer]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Fusion |Fusion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +6|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)# | + | | valign=top | [[Thunder hammer (Action)|Thunder Hammer]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Fusion |Fusion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +6|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Penetrating| Penetrating]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Loud | Loud]] |
|- | |- | ||
− | | valign=top | [[Beam sword (Action)|Beam Sword]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Hyperspace |Hyperspace]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Radiation|Radiation]] || valign=top | [[Items_(Action)# | + | | valign=top | [[Beam sword (Action)|Beam Sword]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Hyperspace |Hyperspace]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Radiation|Radiation]] || valign=top | [[Items_(Action)#Penetrating| Penetrating]], [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#intercept| Intercept]], [[Items_(Action)#Parry| Parry]] |
|- | |- | ||
| valign=top | [[Light shield (Action)|Light Shield]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Hyperspace |Hyperspace]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Radiation|Radiation]] || valign=top | [[Items_(Action)#Deflect | Deflect]], [[Items_(Action)#Second_Strike | Offhand Strike]] | | valign=top | [[Light shield (Action)|Light Shield]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Hyperspace |Hyperspace]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Radiation|Radiation]] || valign=top | [[Items_(Action)#Deflect | Deflect]], [[Items_(Action)#Second_Strike | Offhand Strike]] | ||
|- | |- | ||
− | | valign=top | [[Light staff (Action)|Light Staff]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Hyperspace |Hyperspace]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Radiation|Radiation]] || valign=top | [[Items_(Action)# | + | | valign=top | [[Light staff (Action)|Light Staff]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Hyperspace |Hyperspace]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Radiation|Radiation]] || valign=top | [[Items_(Action)#Penetrating| Penetrating]], [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Second_Strike | Double Strike]], [[Items_(Action)#Parry| Parry]] |
|- | |- | ||
− | | valign=top | [[Light sabre (Action)|Light Sabre]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Hyperspace |Hyperspace]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5 || valign=top | [[Items_(Action)#Radiation|Radiation]] || valign=top | [[Items_(Action)# | + | | valign=top | [[Light sabre (Action)|Light Sabre]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Hyperspace |Hyperspace]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5 || valign=top | [[Items_(Action)#Radiation|Radiation]] || valign=top | [[Items_(Action)#Penetrating| Penetrating]], [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Great_Blow | Great Blow]] |
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Revision as of 11:00, 22 January 2021
Heroic Action Role-Play |
This is a list of Melee weapons for Action. Ranged weapons with the Throw property can also be used with the Melee skill.