Difference between revisions of "Melee weapons (Action)"

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(revision)
m (rendering, penetrating, second strike, butt strike, offhand)
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| valign=top | [[Man catcher (Action)|Man Catcher]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top | [[Items_(Action)#Reach|Reach]]|| valign=top |+3|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Entangle | Entangle]], [[Items_(Action)#intercept| Intercept]], [[Items_(Action)#Stun | Stun]], [[Items_(Action)#Stowed| Stowed]]
 
| valign=top | [[Man catcher (Action)|Man Catcher]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top | [[Items_(Action)#Reach|Reach]]|| valign=top |+3|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Entangle | Entangle]], [[Items_(Action)#intercept| Intercept]], [[Items_(Action)#Stun | Stun]], [[Items_(Action)#Stowed| Stowed]]
 
|-
 
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| valign=top | [[Katana (Action)|Katana]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)#Extra_Damage | Armor Exploiting]], [[Items_(Action)#Great_Blow | Great Blow]]  
+
| valign=top | [[Katana (Action)|Katana]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)#Rendering| Rendering]], [[Items_(Action)#Great_Blow | Great Blow]]  
 
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|-
 
| valign=top | [[Smallsword (Action)|Smallsword]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +3|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#intercept| Intercept]], [[Items_(Action)#Parry| Parry]]  
 
| valign=top | [[Smallsword (Action)|Smallsword]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +3|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#intercept| Intercept]], [[Items_(Action)#Parry| Parry]]  
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| valign=top | [[Warhammer (Action)|Warhammer]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Armor Defeating | Armor Defeating]], [[Items_(Action)#Great_Blow | Great Blow]]
 
| valign=top | [[Warhammer (Action)|Warhammer]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Armor Defeating | Armor Defeating]], [[Items_(Action)#Great_Blow | Great Blow]]
 
|-
 
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| valign=top | [[Executioneers Kiss (Action)|Executioneer’s Kiss]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Coal |Coal]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +2|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#Dual_Damage | Dual Damage (acid)]], [[Items_(Action)#Second_Strike | Offhand Strike]], [[Items_(Action)#Slow | Slow]]  
+
| valign=top | [[Executioneers Kiss (Action)|Executioneer’s Kiss]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Coal |Coal]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +2|| valign=top | [[Items_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Penetrating| Penetrating]], [[Items_(Action)#Dual_Damage | Dual Damage (acid)]], [[Items_(Action)#Second_Strike | Offhand Strike]], [[Items_(Action)#Slow | Slow]]  
 
|-
 
|-
 
| valign=top | [[Blowtorch (Action)|Blowtorch]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large| Large]]|| valign=top | [[Items_(Action)#Coal |Coal]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Fire|Fire]]|| valign=top | [[Items_(Action)#Improvised | Improvised]]  
 
| valign=top | [[Blowtorch (Action)|Blowtorch]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large| Large]]|| valign=top | [[Items_(Action)#Coal |Coal]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Fire|Fire]]|| valign=top | [[Items_(Action)#Improvised | Improvised]]  
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| valign=top | [[Cattle Prod (Action)|Cattle Prod]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Combustion|Combustion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +3|| valign=top | [[Items_(Action)#Electricity|Electricity]] || valign=top | [[Items_(Action)#Bastard| Bastard]], [[Items_(Action)#Armor Exploiting| Armor Exploiting]], [[Items_(Action)#Stun | Stun]]  
 
| valign=top | [[Cattle Prod (Action)|Cattle Prod]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Combustion|Combustion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +3|| valign=top | [[Items_(Action)#Electricity|Electricity]] || valign=top | [[Items_(Action)#Bastard| Bastard]], [[Items_(Action)#Armor Exploiting| Armor Exploiting]], [[Items_(Action)#Stun | Stun]]  
 
|-
 
|-
| valign=top | [[Hand taser (Action)|Hand Taser]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Electronic |Electronic]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Electricity|Electricity]]|| valign=top | [[Items_(Action)#Extra_Damage | Armor Exploiting]], [[Items_(Action)#Stun | Stun]]  
+
| valign=top | [[Hand taser (Action)|Hand Taser]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Electronic |Electronic]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Electricity|Electricity]]|| valign=top | [[Items_(Action)#Rendering| Rendering]], [[Items_(Action)#Stun | Stun]]  
 
|-
 
|-
 
| valign=top | [[Hedgecutter (Action)|Hedgecutter]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Electronic |Electronic]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Improvised | Improvised]]  
 
| valign=top | [[Hedgecutter (Action)|Hedgecutter]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Electronic |Electronic]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Cutting|Cutting]]|| valign=top | [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Improvised | Improvised]]  
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| valign=top | [[Karatand (Action)|Karatand]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Tiny | Tiny]]|| valign=top | [[Items_(Action)#Fusion |Fusion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +3|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Second_Strike | Offhand Strike]], [[Items_(Action)#Parry| Parry]]  
 
| valign=top | [[Karatand (Action)|Karatand]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Tiny | Tiny]]|| valign=top | [[Items_(Action)#Fusion |Fusion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +3|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Second_Strike | Offhand Strike]], [[Items_(Action)#Parry| Parry]]  
 
|-
 
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| valign=top | [[Power fist (Action)|Power Fist]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Fusion |Fusion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Second_Strike | Offhand Strike]], [[Items_(Action)#Stowed| Stowed]]
+
| valign=top | [[Power fist (Action)|Power Fist]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Fusion |Fusion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Penetrating| Penetrating]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Second_Strike | Offhand Strike]], [[Items_(Action)#Stowed| Stowed]]
 
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| valign=top | [[Power Sword (Action)|Power Sword]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Fusion |Fusion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +7|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Loud| Loud]], [[Items_(Action)#Parry| Parry]]  
 
| valign=top | [[Power Sword (Action)|Power Sword]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Fusion |Fusion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +7|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Loud| Loud]], [[Items_(Action)#Parry| Parry]]  
 
|-
 
|-
| valign=top | [[Thunder hammer (Action)|Thunder Hammer]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Fusion |Fusion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +6|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Loud | Loud]]  
+
| valign=top | [[Thunder hammer (Action)|Thunder Hammer]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Fusion |Fusion]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +6|| valign=top | [[Items_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#Penetrating| Penetrating]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Loud | Loud]]  
 
|-
 
|-
| valign=top | [[Beam sword (Action)|Beam Sword]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Hyperspace |Hyperspace]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Radiation|Radiation]] || valign=top | [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#intercept| Intercept]], [[Items_(Action)#Parry| Parry]]  
+
| valign=top | [[Beam sword (Action)|Beam Sword]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Hyperspace |Hyperspace]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Radiation|Radiation]] || valign=top | [[Items_(Action)#Penetrating| Penetrating]], [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#intercept| Intercept]], [[Items_(Action)#Parry| Parry]]  
 
|-
 
|-
 
| valign=top | [[Light shield (Action)|Light Shield]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Hyperspace |Hyperspace]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Radiation|Radiation]] || valign=top | [[Items_(Action)#Deflect | Deflect]], [[Items_(Action)#Second_Strike | Offhand Strike]]  
 
| valign=top | [[Light shield (Action)|Light Shield]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Hyperspace |Hyperspace]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Radiation|Radiation]] || valign=top | [[Items_(Action)#Deflect | Deflect]], [[Items_(Action)#Second_Strike | Offhand Strike]]  
 
|-
 
|-
| valign=top | [[Light staff (Action)|Light Staff]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Hyperspace |Hyperspace]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Radiation|Radiation]] || valign=top | [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Second_Strike | Double Strike]], [[Items_(Action)#Parry| Parry]]  
+
| valign=top | [[Light staff (Action)|Light Staff]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Hyperspace |Hyperspace]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5|| valign=top | [[Items_(Action)#Radiation|Radiation]] || valign=top | [[Items_(Action)#Penetrating| Penetrating]], [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Second_Strike | Double Strike]], [[Items_(Action)#Parry| Parry]]  
 
|-
 
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| valign=top | [[Light sabre (Action)|Light Sabre]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Hyperspace |Hyperspace]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5 || valign=top | [[Items_(Action)#Radiation|Radiation]] || valign=top | [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Great_Blow | Great Blow]]  
+
| valign=top | [[Light sabre (Action)|Light Sabre]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Hyperspace |Hyperspace]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +5 || valign=top | [[Items_(Action)#Radiation|Radiation]] || valign=top | [[Items_(Action)#Penetrating| Penetrating]], [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Great_Blow | Great Blow]]  
 
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Revision as of 11:00, 22 January 2021

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Heroic Action Role-Play

This is a list of Melee weapons for Action. Ranged weapons with the Throw property can also be used with the Melee skill.

Weapon Hands Size Tech Range Damage Type Properties
Baton 1H Small Ancient Melee +1 Blunt Improvised, parry, Stun
Battleaxe 1H Large Ancient Melee +4 Cutting Bastard, Great Blow
Cudgel 1H Medium Ancient Melee +1 Blunt Bastard, Improvised, Parry, Stun
Flail 1H Medium Ancient Melee +4 Blunt Great Blow, Unreliable
Garrote 2H Tiny Ancient Melee +1 Cutting Improvised, Entangle
Gauntlet 1H Medium Ancient Melee +1 Blunt Offhand Strike, Stun
Great Spear 2H Large Ancient Reach +4 Piercing Intercept, Stowed
Great Axe 2H Large Blacksmith Melee +5 Cutting Great Blow, Stowed, Throw
Hand Axe 1H Medium Ancient Melee +3 Cutting Offhand Strike, Throw
Javelin 1H Medium Ancient Melee +3 Piercing Throw
Dagger 1H Small Blacksmith Melee +3 Piercing Offhand Strike, Throw
Mace 1H Medium Ancient Melee +4 Blunt
Great Flail 2H Large Ancient Melee +5 Blunt Great Blow, Improvised, Unreliable
Maul 2H Large Ancient Melee +5 Blunt Great Blow, Improvised, Stowed
Net 1H Medium Ancient Melee +0 Blunt Bastard, Entangle, Throw, Offhand Strike
Nunchaka 1H Small Ancient Melee +3 Blunt
Quarterstaff 2H Large Ancient Melee +3 Blunt Double Strike, Improvised, Parry, Stowed
Rock 1H Small Ancient Melee +1 Blunt Great Blow, Improvised, Throw
Shield (small) 1H Medium Ancient Melee +2 Blunt Stun, Block, Improvised
Shield (large) 1H Large Ancient Melee +1 Blunt Block, Deflect, Stowed, Stun
Shield (strapped) 0H Large Ancient Melee +1 Blunt Deflect, Stowed, Stun
Shuriken 1H Tiny Ancient Melee +1 Piercing Improvised, Throw
Spear 1H Large Ancient Reach +3 Piercing Butt Strike, Throw, Intercept, Stowed
Torch 1H Small Ancient Melee +3 Fire Improvised, Great Blow, Stowed
Whip 1H Medium Ancient Reach +1 Blunt Disarm, Entangle, Stun
Iron Knuckles 1H Tiny Blacksmith Melee +2 Blunt Offhand Strike, Stun
Glaive 2H Large Blacksmith Melee +5 Cutting Butt Strike, Stowed
Broadsword 1H Medium Blacksmith Melee +4 Cutting or Piercing Parry
Bastard Sword 1H Large Blacksmith Melee +4 Cutting or Piercing Bastard, Parry
Knife 1H Tiny Ancient Melee +2 Piercing , Improvised, Offhand Strike
Falchion 1H Medium Blacksmith Melee +4 Cutting Great Blow, Improvised
Flower Spear 1H Large Ancient Reach +3 Piercing Butt Strike, Intercept, Parry, Stowed, Throw, Stowed
Galerus 0H Large Blacksmith Melee +2 Blunt Block, Offhand Strike, Stun
Katar 1H Small Blacksmith Melee +4 Piercing Offhand Strike
Lance 1H Large Blacksmith Reach +3 Piercing Charge, Stowed
Lajatang 2H Large Blacksmith Melee +4 Cutting Double Strike, Parry, Stowed
Pike 2H Large Blacksmith Reach +4 Piercing Block, Intercept, Static, Stowed
Short Sword 1H Small Blacksmith Melee +4 Piercing Parry
Two-Handed Sword 2H Large Blacksmith Melee +5 Cutting Great Blow, Parry, Stowed
Trident 1H Large Blacksmith Melee +2 Piercing Entangle, Intercept, Parry, Stowed
Fighting Fan 1H Small Clockwork Melee +2 Cutting Disarm, Offhand strike, Parry, Slick
Greatsword 2H Large Clockwork Melee +5 Cutting Disarm, Great Blow, Parry, Stowed
Halberd 2H Large Clockwork Melee +4 Cutting Disarm, Entangle, Parry, Stowed
Chain 1H Small Clockwork Reach +3 Blunt Double Strike, Entangle, Great Blow, Improvised, Offhand Strike
Chain Whip 2H Medium Clockwork Reach +3 Blunt Double Strike, Entangle, Intercept
Man Catcher 2H Large Clockwork Reach +3 Blunt Entangle, Intercept, Stun, Stowed
Katana 1H Medium Clockwork Melee +4 Cutting Rendering, Great Blow
Smallsword 1H Medium Clockwork Melee +3 Piercing Great Blow, Intercept, Parry
Rapier 1H Large Clockwork Melee +4 Piercing Great Blow, Intercept
Swordbreaker 1H Medium Clockwork Melee +3 Blunt Disarm, Offhand Strike
Pollaxe 2H Large Clockwork Melee +5 Blunt Disarm, Parry, Stowed
Warhammer 1H Large Clockwork Melee +4 Blunt Armor Defeating, Great Blow
Executioneer’s Kiss 1H Small Coal Melee +2 Piercing Penetrating, Dual Damage (acid), Offhand Strike, Slow
Blowtorch 1H Large Coal Melee +5 Fire Improvised
Chain Saw 2H Large Combustion Melee +8 Cutting Great Blow, Improvised, Noisy, Static, Stowed
Cattle Prod 1H Medium Combustion Melee +3 Electricity Bastard, Armor Exploiting, Stun
Hand Taser 1H Small Electronic Melee +4 Electricity Rendering, Stun
Hedgecutter 1H Medium Electronic Melee +5 Cutting Great Blow, Improvised
Afflox 1H Medium Fusion Reach +4 Blunt Disarm, Great Blow, Entangle, Intercept
Charge Mace 1H Medium Fusion Melee +6 Blunt Bastard, Great Blow
Jet Hammer 2H Large Fusion Melee +7 Blunt Great Blow
Karatand 1H Tiny Fusion Melee +3 Blunt Disarm, Offhand Strike, Parry
Power Fist 1H Large Fusion Melee +5 Blunt Penetrating, Great Blow, Offhand Strike, Stowed
Power Sword 1H Large Fusion Melee +7 Blunt Loud, Parry
Thunder Hammer 1H Large Fusion Melee +6 Blunt Penetrating, Great Blow, Loud
Beam Sword 1H Small Hyperspace Melee +4 Radiation Penetrating, Disarm, Intercept, Parry
Light Shield 1H Small Hyperspace Melee +4 Radiation Deflect, Offhand Strike
Light Staff 2H Medium Hyperspace Melee +5 Radiation Penetrating, Disarm, Great Blow, Double Strike, Parry
Light Sabre 1H Small Hyperspace Melee +5 Radiation Penetrating, Disarm, Great Blow