Difference between revisions of "Melee weapons (Action)"
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|| [[Flail (Action) | Flail]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Unreliable | Unreliable ]] | || [[Flail (Action) | Flail]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Unreliable | Unreliable ]] | ||
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− | || [[Garrote (Action) | Garrote]]||| 2H||| [[Items_(Action)#Tiny | Tiny]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +1||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)# | + | || [[Garrote (Action) | Garrote]]||| 2H||| [[Items_(Action)#Tiny | Tiny]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +1||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Entangle | Entangle]] |
|- | |- | ||
|| [[Gauntlet (Action) | Gauntlet]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +1||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Second_Strike | Offhand Strike]], [[Items_(Action)#Stun | Stun]] | || [[Gauntlet (Action) | Gauntlet]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +1||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Second_Strike | Offhand Strike]], [[Items_(Action)#Stun | Stun]] | ||
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|| [[Maul (Action) | Maul]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +5||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Great_Blow | Great Blow]] | || [[Maul (Action) | Maul]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +5||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Great_Blow | Great Blow]] | ||
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− | || [[Net (Action) | Net]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Close | Close]]||| +0||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)# | + | || [[Net (Action) | Net]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Close | Close]]||| +0||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Entangle | Entangle]], [[Items_(Action)#throw| Throw ]], [[Items_(Action)#Second_Strike | Offhand Strike]] |
|- | |- | ||
|| [[Nunchaka (Action) | Nunchaka]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +3||| [[Items_(Action)#Blunt|Blunt]]||| | || [[Nunchaka (Action) | Nunchaka]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +3||| [[Items_(Action)#Blunt|Blunt]]||| | ||
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|| [[Torch (Action) | Torch]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +0||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Improvised | Improvised]] , [[Items_(Action)#Extra_Damage | Elemental]], [[Items_(Action)#Great_Blow | Great Blow]] | || [[Torch (Action) | Torch]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Melee | Melee]]||| +0||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Improvised | Improvised]] , [[Items_(Action)#Extra_Damage | Elemental]], [[Items_(Action)#Great_Blow | Great Blow]] | ||
|- | |- | ||
− | || [[Whip (Action) | Whip]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Reach | Reach]]||| +0||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)# | + | || [[Whip (Action) | Whip]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Reach | Reach]]||| +0||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Entangle | Entangle]], [[Items_(Action)#Stun | Stun]] |
|- | |- | ||
|| [[Iron Knuckles (Action) | Iron Knuckles]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +2||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Second_Strike | Offhand Strike]] | || [[Iron Knuckles (Action) | Iron Knuckles]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +2||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Second_Strike | Offhand Strike]] | ||
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|| [[Two-Handed Sword (Action) | Two-Handed Sword]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +5||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Parry| Parry]] | || [[Two-Handed Sword (Action) | Two-Handed Sword]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +5||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Parry| Parry]] | ||
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− | || [[Trident (Action) | Trident]]||| 1H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +2||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)# | + | || [[Trident (Action) | Trident]]||| 1H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Melee | Melee]]||| +2||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Entangle | Entangle]], [[Items_(Action)#intercept| Intercept]], [[Items_(Action)#Parry| Parry]] |
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|| [[Greatsword (Action) | Greatsword]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Melee | Melee]]||| +5||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Parry| Parry]] | || [[Greatsword (Action) | Greatsword]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Melee | Melee]]||| +5||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Parry| Parry]] | ||
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|| [[Halberd (Action) | Halberd]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Second_Strike | Butt Strike ]] , [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Parry| Parry]] | || [[Halberd (Action) | Halberd]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Second_Strike | Butt Strike ]] , [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Parry| Parry]] | ||
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− | || [[Chain (Action) | Chain]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Clockwork |Clockwork]]||| [[Items_(Action)#Reach|Reach]]|||+3||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)# | + | || [[Chain (Action) | Chain]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Clockwork |Clockwork]]||| [[Items_(Action)#Reach|Reach]]|||+3||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Entangle | Entangle]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Second_Strike | Offhand Strike]] |
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− | || [[Chain whip (Action) | Chain Whip]]||| 2H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Clockwork |Clockwork]]||| [[Items_(Action)#Reach|Reach]]|||+2||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Second_Strike | Double Strike ]], [[Items_(Action)# | + | || [[Chain whip (Action) | Chain Whip]]||| 2H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Clockwork |Clockwork]]||| [[Items_(Action)#Reach|Reach]]|||+2||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Second_Strike | Double Strike ]], [[Items_(Action)#Entangle | Entangle]], [[Items_(Action)#Intercept| Intercept]] |
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− | || [[Man catcher (Action) | Man Catcher]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Clockwork |Clockwork]]||| [[Items_(Action)#Reach|Reach]]|||+2||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)# | + | || [[Man catcher (Action) | Man Catcher]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Clockwork |Clockwork]]||| [[Items_(Action)#Reach|Reach]]|||+2||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Entangle | Entangle]], [[Items_(Action)#intercept| Intercept]], [[Items_(Action)#Parry| Parry]], [[Items_(Action)#Stun | Stun]] |
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|| [[Katana (Action) | Katana]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Extra_Damage | Armor Exploiting]], [[Items_(Action)#Great_Blow | Great Blow]] | || [[Katana (Action) | Katana]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Melee | Melee]]||| +4||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Extra_Damage | Armor Exploiting]], [[Items_(Action)#Great_Blow | Great Blow]] | ||
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|| [[Hedgecutter (Action) | Hedgecutter]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Electronic |Electronic]]|||[[Items_(Action)#Melee | Melee]]||| +5||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Improvised | Improvised]] | || [[Hedgecutter (Action) | Hedgecutter]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Electronic |Electronic]]|||[[Items_(Action)#Melee | Melee]]||| +5||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Improvised | Improvised]] | ||
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− | || [[Afflox (Action) | Afflox]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Fusion |Fusion]]||| [[Items_(Action)#Reach|Reach]]|||+4||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)# | + | || [[Afflox (Action) | Afflox]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Fusion |Fusion]]||| [[Items_(Action)#Reach|Reach]]|||+4||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Entangle | Entangle]], [[Items_(Action)#Intercept| Intercept]] |
|- | |- | ||
|| [[Charge mace (Action) | Charge Mace]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Fusion |Fusion]]|||[[Items_(Action)#Melee | Melee]]||| +6||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Great_Blow | Great Blow]] | || [[Charge mace (Action) | Charge Mace]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Fusion |Fusion]]|||[[Items_(Action)#Melee | Melee]]||| +6||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Great_Blow | Great Blow]] |
Revision as of 09:56, 7 June 2013
Heroic Action Role-Play |
This is a list of Melee weapons for Action. Ranged weapons with the Throw property can also be used with the Melee skill.