Difference between revisions of "Attributes (Action)"

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===[[Body (Action)|Body]]===
 
===[[Body (Action)|Body]]===
A gauge of strength, endurance, mass and sheer physical power. Body is closely tied to size, and larger creatures tent to have higher body.
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A gauge of strength, endurance, mass and sheer physical power. Body is closely tied to size, and larger creatures tend to have higher body.
  
 
===[[Chi (Action)|Chi]]===
 
===[[Chi (Action)|Chi]]===

Revision as of 13:45, 1 October 2007

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Heroic Action Role-Play

Attributes for humans are normally in the 12-18 range, with 15 considered average. Extreme cases go from 10-20. People living under harsher conditions, where an attribute is constantly tested, have an average of 17 rather than 15. Heroic characters generally have attributes in the 15-20 range. An attribute of 21 or more is considered superhuman. Animals and monsters have a much larger attribute spread over species, while each species tends to be internally fairly consistent, with variations of more than two points from the norm being rare.

All attributes are logarithmic. This means that an attribute increase of three points are "twice as good", while an increase of ten points is "ten times as good". What constitutes "twice as good" is not always easy to see, however.


Body

A gauge of strength, endurance, mass and sheer physical power. Body is closely tied to size, and larger creatures tend to have higher body.

Chi

Chi is a measure of how connected you are to the mystical forces of the universe. This basically works out to luck, and can be trained to enable various mystical arts.

Mind

Mind is a measure of presence, reasoning, and willpower. It is mainly used with social interaction and to resist mental powers.

Reflexes

A measure of speed, power to weight ratio, and motor control. Its main use is in initiative, but it is also used to resist various physical stunts and falling damage. Smaller creatures tend to have higher Reflexes.