Difference between revisions of "Dodge Water (Action Powers)"
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<noinclude>{{Action Power Templates}}{{main|Dodge (Action Powers)}}{{tocright}}</noinclude> | <noinclude>{{Action Power Templates}}{{main|Dodge (Action Powers)}}{{tocright}}</noinclude> | ||
− | === | + | === Breaking Wave === |
Trigger Action (Defense) | Trigger Action (Defense) | ||
Revision as of 10:22, 10 August 2023
Templates for Action |
- Main article: Dodge (Action Powers)
Breaking Wave
Trigger Action (Defense)
Use this when you are hit. Move your Move in meters towards an enemy. This movement ignores normal Free Running difficulties and cannot be intercepted with a Tackle stunt. You also get a +3 bonus to Dodge for the current shot.
Fluid Defense
Stance
Your body becomes fluid and elusive. This gives you a +2 to Dodge. Does not stack with other Dodge bonuses.
Fluid Focus
Focus
When in water natural flowing water you can focus. In a large body of water, there has to be a noticeable current, like a stream, estuary, or underwater wellspring.