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− | {{Apath}} | + | {{Skull and Shackles}} |
− | <!-- Content --> | + | {{TOCright|limit=2}} |
− | [[Skulls and Shackles]] is a pirate Adventure Path by Pazio. The local campaign is set in the [[Greyhawk|World of Greyhawk|]].
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− | | + | {| |
− | == Background ==
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− | See the [[#External Links|external links]] for the official campaign guide, including campaign-specific traits. The campaign is run in [[Greyhawk]], in the island chain just south of the main map. The traditional inhabitants of this area are Suel colonists, with a recent influx of people of the Common culture. Olman and Tuov humans make up a colorful native background, along with lizard folk and many and varied unusual species. Under-water folk might get mixed up in the action but are not allowed as player characters, at least not initially.
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− | | |
− | == Rules ==
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− | | |
− | : ''Further information: [[Rules_(Apath)|House Rules]]''
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− | '''A Pirate's Fate''': When a character would ordinarily die, they can choose to suffer a random lasting injury (as described in the Shackles Player's Guide). Each such scar gives a +1 bonus on Intimidate checks, and Intimidate never suffers any penalties that otherwise apply to Charisma-based skills.
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− | {|class="wikitable" | |
− | ||'''d20''' |||'''Battle Scar or Amputation'''|||'''Game effect'''
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− | ||1–5 |||Minor scar|||Interesting but otherwise cosmetic
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− | |-
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− | ||6–8 |||Moderate scar|||Cut on face, +1 bonus on Charisma-based skill checks for first scar only, subsequent cuts count as a major scar.
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− | ||9–10||| Major scar|||Severe cut on face, -1 penalty on Charisma-based skill checks | + | |valign="top" style="font-size: 50px; font-weight: bold; color: lightgrey; font-family: Time New Roman;"| “ |
| + | | |
| + | Carve your name on the ever-changing sea with a saber of terror and triumph. Fight for plunder, fame, and glory, and earn your place among the legends of the sea. |
| + | |valign="bottom" style="font-size: 50px; font-weight: bold; color: lightgrey; font-family: Time New Roman;"| ” |
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− | ||11–14 |||Loss of finger |||For every 3 fingers lost, –1 Dex | + | |colspan="3" align="right" style="font-size: 90%;"| —Besmara’s Code |
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− | ||15–16 |||Impressive wound |||-1 Con
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− | |-
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− | ||17 |||Loss of eye |||-4 penalty on all sight-based Perception checks
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− | ||18||| Loss of leg |||Speed reduced to half, cannot charge
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− | |-
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− | ||19||| Loss of hand |||Cannot use two-handed items. Losing a single hand or arm does not affect a spellcaster’s ability to cast spells with somatic components.
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− | |-
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− | ||20 |||Loss of arm |||-1 Str, cannot use two-handed items. Losing a single hand or arm does not affect a spellcaster’s ability to cast spells with somatic components.
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| |} | | |} |
| + | <!-- Contents --> |
| + | [[Skull & Shackles]] is a pirate Adventure Path by Pazio. This page is about our campaign in the [[Greyhawk|World of Greyhawk]]. |
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− | == Character Creation == | + | == Background == |
− | Characters are created on build points, starting with 20 points. All starting characters gain an additional feat and 0-4 background traits, as specified below.
| + | The Shackles island have always been home to pirates and other desperadoes, but when the Savage Tide created the Eye of Abendego it became a pirate heaven. Shipping from all of the Pearl Sea must now pass near the shackles on their way to the Flanaess. |
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− | ===Alignment===
| + | See the [[#External links|external links]] for the official campaign guide, including campaign-specific traits. The campaign is run in [[Greyhawk]], in the island chain just south of the main map. The traditional inhabitants of this area are Suel colonists, with a recent influx of people of the Common culture. Olman and Tuov humans make up a colorful native background, along with lizard folk and many and varied unusual species. Under-water folk might get mixed up in the action but are not allowed as player characters, at least not initially. |
− | No evil characters. Lawful characters are allowed, but discouraged. Neutral Good, Chaotic good, Neutral, and Chaotic Neutral characters get 1 extra trait.
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− | * '''Patrons''' - The following gods make good patrons for pirates
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− | ** [http://www.pathfinderwiki.com/wiki/Besmara Besmara] - CN Common god of piracy - Chaos (Protean), Trickery (Thievery), War (Tactics), Water (Oceans), Weather (Storms). Weapon: Rapier.
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− | ** [[Kord (Greyhawk Action)|Kord]] - CG Suel/Common god of challenges, strength and bravery - Chaos, Good, Liberation, Luck, Strength. Weapon: Greatsword.
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− | ** [[Norebo (Greyhawk Action)|Norebo]] - CN Suel god of luck and gambling - Animal (Fur), Chaos, Charm (Lust), Luck, Trickery. Weapon: Dagger.
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− | ** [[Procan (Greyhawk Action)|Procan]] - CN Oerdian god of storms and oceans - Animal (Fur), Destruction (Catastrophe), Travel (Exploration), Water (Oceans), Weather (Storms). Weapon: Trident.
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− | === Class & Race === | + | == Campaign == |
− | * '''Recommended Races''': Human ([[Common_(Greyhawk)|Common]], [[Suel_(Greyhawk)|Suel]], and [[Other_Humans_(Greyhawk)#Tuov|Tuov]]). <br>Members of these races get an additional trait at character creation. Note that these human sub-races have racial traits. Also note that the campaign takes place in the Common language region, so Common humans gain an additional trait as compensation for getting no native language. | + | * [[Characters (Skull & Shackles)|Cast of characters]] |
− | * '''Recommended Classes''': Alchemist, Bard, Fighter, Oracle, Ranger, Rogue, Summoner, Sorcerer, Wizard. <br>Members of these classes get an additional trait at character creation. | + | * [[Ship and Crew (Skull & Shackles)|Ship and Crew]] - The [[Wormwood (Skull & Shackles)|Wormwood]] |
− | * '''Discouraged Classes''': Cavalier (except new archetypes from here), Monk, Inquisitor, Paladin.
| + | * [[Articles (Skull & Shackles)|Articles]] - The pirate articles set up by the characters. |
− | * '''Class Options''' besides those in official Pathfinder | + | * [[Ports of Call (Skull & Shackles)|Ports of Call]] - Where, who, and how |
| + | * [[Flags (Skull & Shackles)|Flags]] |
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− | === New Class and Archetype Options === | + | == Rules == |
− | These are suited to the campaign. More are available at [[Apath]].
| + | * [[Rules (Skull & Shackles)|Campaign rules ]] - [[Pirate Rules (Apath)|Pirate Rules]] |
− | {| class="wikitable"
| + | * [[Technology (Greyhawk)|Technology and firearms]] |
− | |valign=top width="24%"|'''Full Base Attack Bonus''' <br>
| + | * [[Feats (Apath)|Feats]] |
− | *[[Cavalier (Apath)|Cavalier]] | + | * [[Ship Combat (Apath)|Ship Combat]] |
− | ** [[Heart of Oak (Apath)|Heart of Oak]]
| + | ** [[Abstract Ship Combat (Apath)|Abstract Ship Combat]] |
− | ** [[Officer (Apath)|Officer]]
| + | * [[Spells (Apath)|Spells]] |
− | * Figher
| + | * [[Rules (Apath)|General Pathfinder mods]] |
− | ** [[Bravo (Apath)|Bravo]]
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− | ** [[Fencer (Apath)|Fencer]]
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− | ** [[Militant (Apathy)|Militant]] | |
− | * Paladin
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− | ** [[Divine Liberator (Apath)|Divine Liberator]]
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− | * [[Ranger (Apath)|Ranger]]
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− | ** [[Child of the Wild (Apath) | Child of the Wild]]
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− | ** [[Dispassionate Hunter (Apath)|Dispassionate Hunter]]
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− | ** [[Nomad (Apath)|Nomad]]
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− | ** [[Courier (Apath)|Courier]]
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− | * [[Spellsword (Apath)|Spellsword]]
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− | ** [[Swordmage_(Apath)|Swordmage]]
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− | |valign=top width="24%"|'''¾ Base Attack Bonus'''
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− | * [[Bard (Apath)|Bard]]
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− | ** [[Dandy (Apath) | Dandy]]
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− | ** [[Divine Bard (Apath)|Divine Bard]]
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− | * Cleric
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− | ** [[Crafty Cleric (Apath)|Crafty Cleric]]
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− | * [[Druid (Apath)|Druid]]
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− | * Magus
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− | ** [[Robe Magus (Apath) | Robe Magus]]
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− | * [[Oracle (Apath)|Oracle]]
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− | * Rogue
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− | ** [[Mountebank (Apath) | Mountebank]]
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− | * Summoner
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− | ** [[Robed Summoner (Apath) | Robed Summoner]]
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− | |valign=top width="24%"|'''½ Base Attack Bonus''' <br>
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− | * [[Sorcerer (Apath)|Sorcerer]]
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− | ** [[Battle Sorcerer (Apath)|Battle Sorcerer]]
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− | ** [[Crafty Sorcerer (Apath)|Crafty Sorcerer]]
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− | ** [[Wildcard Sorcerer (Apath)|Wildcard Sorcerer]]
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− | * [[Theurge (Apath)|Theurge]]
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− | * [[Wizard (Apath)|Wizard]]
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− | ** [[Tantrist (Apath)|Tantrist]]
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− | ** [[Wu-Jen (Apath)|Wu Jen]]
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− | |}
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− | | |
− | == Traits ==
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− | Characters get 0-4 traits from a combination of alignment, race, and class. As opposed to the normal rules, a character can take more than one trait from each category.
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− | {|
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− | |-
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− | |valign="top"|
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− | '''Number of traits'''
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− | * Campaign-friendly Race
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− | ** Common human +2
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− | ** Suel human +1
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− | ** Tuov Human +1
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− | * Campaign-friendly Alignment +1
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− | ** Chaotic Good
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− | ** Chaotic neutral
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− | ** Neutral
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− | ** Neutral Good
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− | * Campaign-friendly Class +1
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− | ** Alchemist
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− | **Bard
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− | **Fighter
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− | **Oracle
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− | **Ranger
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− | **Rogue
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− | **Sorcerer
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− | ** Summoner
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− | **Wizard
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− | |width="30px"|
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− | |valign="top"|
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− | '''Map Guide to Traits'''
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− | * [[Cultural/Political_Map_%28Greyhawk%29|Map Guide to Race and Regional Traits]]
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− | '''Human Race Traits'''
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− | * Humans
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− | **[[Common (Greyhawk)|Common]]
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− | **[[Baklunish (Greyhawk)|Baklunish]]
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− | **[[Suel (Greyhawk)|Suel]]
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− | **[[Flan (Greyhawk)|Flan]]
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− | **[[Oerdian (Greyhawk)|Oerdian]]
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− | **[[Olman (Greyhawk)|Olman]]
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− | **[[Rhenne (Greyhawk)|Rhenne]]
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− | **[[Other Humans (Greyhawk)|Other Humans]]
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− | |width="30px"|
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− | |valign="top"|
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− | '''Other Race Traits'''
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− | *Humanoids
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− | **[[Dwarves (Greyhawk)|Dwarves]]
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− | **[[Elves (Greyhawk)|Elves]]
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− | **[[Half-Elves (Greyhawk)|Half-Elves]]
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− | **[[Gnomes (Greyhawk)|Gnomes]]
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− | **[[Half-orcs (Greyhawk)|Half-orcs]]
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− | **[[Halflings (Greyhawk)|Halflings]]
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− | * "Furries" of [[Regional_Traits_(Greyhawk)#Nippon| Nippon]]
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− | * [[Anumus (Apath)|Anumus]] - Other animals
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− | * [[Kitsune (Greyhawk)|Kitsune]] - Fox
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− | * [[Nagai (Greyhawk)|Nagai]] - Snake
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− | * [[Netsumi (Greyhawk)|Netsumi]] - Rat
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− | * [[Rakasta (Greyhawk)|Rakasta]] - Cat
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− | * [[Tengu (Greyhawk)|Tengu]] - Raven
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− | * [[Vanara (Greyhawk)|Vanara]] - Monkey
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− | |width="30px"|
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− | |valign="top"|
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− | '''Other Traits'''
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− | * [[Regional_Traits_(Greyhawk)|Regional Traits]]
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− | * [[Skulls & Shackles Campaign Traits (Apath)|Skulls & Shackles Campaign Traits ]]
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− | * [http://www.d20pfsrd.com/traits/combat-traits Combat Traits]
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− | * [http://www.d20pfsrd.com/traits/faith-traits Faith Traits]
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− | * [http://www.d20pfsrd.com/traits/magic-traits Magic Traits]
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− | * [http://www.d20pfsrd.com/traits/social-traits Social Traits]
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− | * [http://www.d20pfsrd.com/traits/equipment-traits Equipment Traits]
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− | |-
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− | |}
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− | == See Also == | + | == See also == |
− | * [[Apath]] - Abbe's Pathfinder musings | + | * [[Apath]] - Abbe's Pathfinder |
| * [[Pathfinder]] | | * [[Pathfinder]] |
| * [[Greyhawk]] | | * [[Greyhawk]] |
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− | == External Links == | + | == External links == |
| * [http://paizo.com/products/btpy8rwc?Pathfinder-Adventure-Path-Skull-Shackles-Players-Guide Pazio Campaign Guide] - free download | | * [http://paizo.com/products/btpy8rwc?Pathfinder-Adventure-Path-Skull-Shackles-Players-Guide Pazio Campaign Guide] - free download |
| + | * [https://docs.google.com/spreadsheet/ccc?key=0AsyqKdpL65BBdEYxSmVLOXZUNHVvUXJzVnlJYXdiMkE Google Doc] - Loot Spreadsheet |
| + | <!-- Categories --> |
| + | [[Category:Campaigns]] |