Difference between revisions of "Dodge Plant (Action Powers)"

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(Bending Reed)
m (→‎Bending Reed: reflexes +10)
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Trigger Action (Defense)
 
Trigger Action (Defense)
  
Use this when attacked. Increase your [[Dodge (Action)|Dodge]] by +3 for the current shot, and you will not take a [[Damage_(Action)#Damage_Setbacks|Damage Setback]] unless the Outcome of the attack equals or exceeds your [[Reflexes (Action)|Reflexes]].
+
Use this when attacked. Increase your [[Dodge (Action)|Dodge]] by +3 for the current shot, and you will not take a [[Damage_(Action)#Damage_Setbacks|Damage Setback]] unless the damage of the attack equals or exceeds your [[Reflexes (Action)|Reflexes]] +10.
  
 
=== Entangling Embrace ===
 
=== Entangling Embrace ===

Revision as of 19:16, 27 December 2012

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Main article: Dodge (Action Powers)

Bending Reed

Trigger Action (Defense)

Use this when attacked. Increase your Dodge by +3 for the current shot, and you will not take a Damage Setback unless the damage of the attack equals or exceeds your Reflexes +10.

Entangling Embrace

Trigger Action (Defense)

When you are attacked, you can use this power to surround yourself in deflecting and entangling vines. Increase your defensive Dodge by +5 for the current shot. If the target misses you with a in Melee attack, he loses one shot from his shot counter. An unnamed target loses his next action.